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Name | Chronicon | |
Developer | Subworld | |
Publisher | Subworld | | |
Tags | Indie RPG Adventure Singleplayer | | |
Release | 2020-08-21 | |
Steam | € £ $ / % |
News | 127 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  208  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/375480  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 1905 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 1905 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Chronicon Linux [176.83 M]
|
DLC | Chronicon - Ancient Beasts
Chronicon - The Mechanist
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LINUX STREAMERS (3)
caffeinatedtechsolsocogvoodoomedic
Update 0.72.0 - Community Suggestions Bugfixes |
Hey guys!
First week back at work and it's been a productive one!
A lot of issues crept up over the turn of the year so I figured I'd best get on that first. I threw in a few suggestions too, some recent and some pretty old ones that I've been meaning to do for a while. I didn't catch all the reported bugs just yet, so I will get on that next week.
Next up is more suggestions, fixes, and of course the new Templar sets.
As always, thanks for all the bug reports, suggestions, and support!
Stay tuned for more!
0.72.0:
Community Suggestions:
- Added Master Volume slider
- Added text shadow on announcement text such as "Entering The Chronicon"
- Added an option under controls->gamepad settings to toggle rather than hold item inspection (each player has their own setting for preference)
- Added (somewhat basic and work in progress) visual aids for certain interface elements for people who are colorblind, this can be toggled from the interface options (currently it removes item name rarity coloration of items on the ground and adds the rarity in text)
- Added options to turn off mana/crystal/material/gem pickup texts
- Added option to show experience gains similarly to crystals etc
- Added more space to the personal stash (as purchasable rows)
Bosses:
- Captain Moore:
- Reduced the damage of his throwing axe
- Reduced the hitbox size of the throwing axe
- Increased the distance from which the fight is triggered
Skills:
- Berserker:
- Cooling Off:
- Is now affected by Blizzard (M)
- Is now affected by item Wyrmtooth
- Tooltip updated to clarify exactly when it's triggered
- Dragon's Might:
- Tooltip updated to clarify damage calculations
- Magma Hydra:
- Tooltip updated to clarify that amount of heads/fireballs do not change
- Warden:
- Empowered Wisps:
- Now stacks 6/8/10 times, down from 20/35/50
- Now deals 15/20/25% damage, down from 40/50/60%
- (after I fixed a bug they got super strong so I had to nerf a bit, should still be stronger than before on average)
Misc:
- Updated the Help index on the "Stats Explained" section by adding some additional info and listing caps on previously uncapped stats
- Added all control menus and the gameplay menu to the localization files
- Text in speech boxes will now interpolate when using odd scaling settings (like say 170%) to make it more readable
Fixes:
- Fixed the middle three Mastery lines for Berserker granting double skill damage
- Fixed Barbarism, Draconian, and Dragon Tongue not granting any skill damage
- Fixed Frostborn granting Crit Damage instead of Crit Chance
- Fixed the Act 3 Courtyard puzzle disappearing if you leave the area
- Fixed Dragon Breath not triggering effects properly
- Fixed Cursor Scale option overlaying the Accept button in the Interface Options
- Fixed rounding issue with damage numbers causing inconsistencies and incorrect damage number displays
- Fixed issue where unique monsters would be deleted if they spawned too close too portals
- Fixed incorrect references to a skill called Storm Sibyl - it's called Thunder Sibyl
- Fixed spike traps not dealing damage
- Fixed issue where DoT critical hits would be displayed even if DoT numbers were turned off while only displaying Crit numbers
- Fixed healing numbers always displaying when picking up health pickups regardless of settings
- Fixed Anomaly reward chests spawning over other chests and objects
- Fixed the Acid Rain skill used by Flickerdeath (unique monster) instantly killing you without chance of avoidance
- Fixed the Empowered Wisp passive not correctly increasing the Wisps damage (Warden)
- Fixed issue where you'd get spawned randomly in the Lushlands when entering from the previous area
- Fixed issue where portals would spawn in the sea outside the Lushlands
- Fixed issue sometimes causing a crash when withdrawing items from the stashes
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[ 2018-01-12 19:13:33 CET ] [ Original post ] |