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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey guys! It's been a while since I last made an announcement or released an update, so I figured I'd get everyone updated on what's going on! As you may know, I am using GameMaker: Studio to develop Chronicon, and have been using the 1.4 version for a long time now. However, this version has now been discontinued, meaning it will get no more support or updates in the future. So I was left with no option other than to port the game to the new 2.1 version of GameMaker: Studio. This version offers better performance and a lot of new tools to make my life easier, as well as many fixes for some annoying issues (yay!). But it also does a lot of things differently, meaning some of the stuff I was relying on no longer exists or has been changed fundamentally. So what might seem like a simple software upgrade turned into having to rewrite a ton of stuff, and in some place write entire new things! This has been taking longer than expected, but I am now at a place where most things are functional and it's mostly just refinement, tweaking, and testing left. If you want to help out with any of the testing, feel free to join the Community Discord Server and check out the pinned messages for how to opt-in to the special "Tinka Builds", where you get raw, buggy, versions of what I am currently working on. I'd love to hear how it runs for you, especially if you've had problems in the past with low framerates. If you've tested it before, there's a new version available as of this announcement. There's also some new things coming with this update such as better (and skippable!) boss intros, a new dialogue system for NPC's, a few new Transmutation recipes aimed at endgame content, and some other neat stuff. Should be something for everyone! The update will be released as soon as possible, but it's too soon to estimate exactly when. So stay tuned! Thanks! Note: The Tinka Builds are currently Windows-only.
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