





🌟 Special thanks to our amazing supporters:
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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone! It's been a while and I got a pretty big update for you! This update upgrades a ton of internal systems and makes use of the most recent GMS2 engine update. So if you've experience framerate issues or the game running sluggishly, this update should (hopefully!) solve those issues! If you're playing Chronicon on Linux, you may have to do some tweaks depending on your setup, as the updated engine targets ubuntu 18 LTS instead of 14 LTS. However, thanks to liberodark, Chronicon should support more distros without the need for tinkering. A big thanks to him :) Additionally some major points of this update are brand new loot filters that can be saved and shared across characters, computers, guides, etc! You can make one per character, or make several types of filters for different purposes, and switch between them from the pause menu from any character. There's also a new keybind system that works in the same way! Per character, per style, per whatever, really. Just set them up and select them from the pause menu. Easy peasy! Both the filters and keybinds are stored as plain text files in a json format (in your Chronicon save directory) so you can easily grab them and share them with friends or copy-paste their contents into guides, for example. I've also written a new faster and more reliable save system. It allows more frequent auto-saves, and should prevent loss of data if you experience a sudden shutdown or power outage. Pretty neat. Please also note that starting the game after updating will convert all existing save data to a new format that is not backwards compatible. On top of all this, Anomalies have been tweaked a bit (more to come on that front), many items have been given cool new powers, and I've added a few new runes and legendary + true legendary equipment. And as always I've fixed a bunch of issues - thank you very much for your reports, suggestions, and support! As we draw closer to 1.0, I will have more news to share regarding progress, estimated time of "release", and upcoming pricing changes to the game sometime soon! Enjoy! Full notes below:
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