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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Chronicon 

 

Developer

 Subworld 

 

Publisher

 Subworld 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Singleplayer 

Release

 2020-08-21 

 

Steam

 € £ $ / % 

 

News

 127 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 208 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/375480 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1905  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 1905 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Chronicon Linux [176.83 M] 


DLC

 Chronicon - Ancient Beasts 


 Chronicon - The Mechanist 




LINUX STREAMERS (3)
caffeinatedtechsolsocogvoodoomedic




Update 0.92.1 - Fixes

Hey everyone!

Well, that update was unusually shaky, I guess rewriting several core system all at once isn't the best idea...

This update should fix all the issues reported - please let me know if any issues remain!

Thanks for the reports and your patience, and I'm sorry for the inconvenience this has caused.

0.92.1:
Fixes:


  • If there is temp save data (as a result of an error in file renaming) this data will be prioritized over non-temp as it is more recent and should let you play as normal
  • Fixed issue where some saves became invisible on the hero select screen
  • Fixed issue where using elixirs and scrolls with a gamepad would just delete the entire stack
  • Fixed shrine-related crash
  • Fixed test build characters appearing on the load hero menu and crashing the game when loaded (should no longer appear)
  • Fixed game not remembering last played difficulty
  • Fixed issue where game would confuse hardcore and normal mode global data and stash files
  • Fixed world sync issue in local co-op where the game would bundle up a lot of shared data like waypoints rather than strictly use player 1's data as intended
  • Fixed loot filters not remembering some settings like "toggle instead of hold"
  • Fixed all waypoints showing up as unlocked even though they weren't
  • Fixed True Legendary items not correctly working with the filters


[ 2019-04-27 13:55:17 CET ] [ Original post ]