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🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hey everyone! I wanted to give you a progress update as I've had a lot of questions concerning the next update, and there have been some delays in my earlier estimates. The next update will be live next week! I have some fixes and polish left to do, but it's largely complete. Some bugs are more elusive than others, so if you are experience crashes in co-op mode I'd love to hear from you, as I need more information on those issues specifically. The update focuses on fleshing out the Mastery system a bit with new perks and passive nodes in slots where the options are a bit thin currently. These perks and passives include some new stuff for niche or poorly supported builds, better utility support, some general stuff, and some stuff for mixed builds. A little bit of everything! I'm adding about 20 new options for all classes, and also improving a few existing ones to be more competitive to their options. I've also added a bunch of QoL stuff, tweaked the difficulties a little bit with health/damage balance, buffed a few items/sets that have fallen behind, and - as always - fixed a ton of recent issues. I will also be including an experimental performance fix for people using laptops or desktops with multiple or integrated GPU's who are seeing absurdly low frame rates. Thanks for being patient, and see you next week!
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