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Update 0.96.0 is live!

Hey everyone! This update adds a much requested way to remove single skill points instead of having to reset all of them at once. The skill reset Elixirs have also been removed, and you'll now either reset all points or remove as many as you wish by speaking to Korem in The Chronicon, or Tinka in Tinka's Domain (endgame). No more accidentally binding a full mastery reset to the belt slot (yikes!). I've also added a few new items, a rune, and tweaked and improved several existing items by adding more interesting powers to them. In addition to this I've also fixed many reported issues and added a lot of requested quality of life features such as spell persistence between loading screen. And finally, with this update the Holiday event is active! Help Tinka clear out the corruption from his secret workshop, and maybe find some fancy holiday equipment and a bag while you're there! If the need arises, you can expect some smaller bugfixes in the coming weeks, as usual. Thanks everyone, and happy holidays!

0.96.0:


New Feature:
  • You can now remove single skill points rather than doing a full reset!
  • Skill and Mastery resets are now also free.
  • You can reset and edit Skills & Masteries by talking to Korem in The Chronicon, or Tinka in Tinka's Domain.
Items, Runes, and Sets:
  • New Items:
    • Hammerblade (Templar) Legendary Sword (lvl 30+): Chance on attack to cast Hammerstorm. Hammer skills deal x% increased damage and attacks x% faster.
    • Ring of Blades (Templar) Legendary Ring (lvl 40+): Any active Dancing Blade companions will mimic any Blade Conjuration skills used by the Templar, at x% efficiency.
    • Dragonring (Berserker) Legendary Ring (lvl 40+): Damage taken from burn effects now trigger Molten Veins. The triggered Molten Veins' damage is increased by x% for each percentage of health lost from the damage taken.
    • Hydraloop (All) Legendary Ring (lvl 20+): Chance on attack to summon a Rank 5 Magma Hydra.
  • Tweaked Items:
    • Demon Claw (Berserker) now rolls +damage to Demons instead of attack speed.
    • Wrathborn Helmet (Berserker) now automatically generates rage per second in addition to making it never fade.
    • Flamebound Armor (Berserker) now also grants HPR via Embershield, which is tripled if the Berserker is on fire.
    • Helm of Might (Berserker) now properly adds to the "rage based passive effect" stat rather than being its own special thing, so it is now additive with similar effects, such as Strong Bloodline (Mastery).
  • New Runes:
    • Lesser Rune of The Dragon Flame: Embershield, Flame Roll, and Flamewrath deal x% more damage and no longer have a cooldown, but causes a burn on the Berserker that deals 1% of his Health as fire damage per second, for 7 seconds. This effect stacks up to 10 times.
  • Tweaked Runes:
    • Lesser Rune of the Living Forest: Now also provides increased damage and thorns of Treants.
  • Tweaked Sets:
    • Master's Command: set bonus companion damage increased to x5, up from x3.
Mechanics:
  • Added an experimental buff purge to prevent snapshotting abuse and winding up glass cannon builds and switching to tanky builds/gear.
  • Buffs/Debuffs displayed on your target now use shortened numbers for stack counts.
Monsters & Companions:
  • Added full sound effects for Imps and Little Devils.
  • Enemies now grunt less frequently when being critically hit.
  • Removed internal cooldown of thorns on Companions (enemies have a half second cooldown on thorn procs).
NPC's:
  • Added Tinka's missing proper dialogue options to both The Chronicon and Tinka's Domain (although he is still not happy to talk to you).
  • Sarek no longer sells Elixir of The Mind and Elixir of Mastery.
  • You now talk to Korem or Tinka (endgame) to reset Skills and Masteries, for free. They can also let you edit out individual points.
Performance / System:
  • Improved auto-save timings - "important event" auto-saves can only happen if no save has happened in the last 15 minutes. Stashes no longer read & write so frequently.
  • Added controller disconnection detection and a rebind menu that pops up, so you can swap to a different controller or to the keyboard.
  • You can now also once again swap between controller and keyboard via the pause menu.
  • Added entry to help index stats about Companion Passive and Use Effect.
Skills:
  • Added a "spell persistence" system which should make all spells attached to the player follow them through portals and load screens.
  • Affected spells are:
    • Magnetic Blades (Templar)
    • Magnetic Orbs (Templar)
    • Magnetic Field (Templar)
    • Dragon Storm (Berserker)
    • Dragon Breath (Berserker, when using Firebreather)
    • Magma Hydra (Berserker, when using associated Rune)
    • Dragmageddon (Berserker)
    • Toxic Storm (Warden)
    • Nimbus (Warden)
    • Circle of Affliction (Warlock)
    • Fire Storm (Warlock)
  • Shield Throw, Exploding Shield, Molten Shield, and Shattering Shield (Templar) now lists their throw ranges and they are now affected by Reach.
  • Dragmageddon (Berserker) now has a slight delay for each fireball dropped.
  • Shrooms (Warden) of all kinds no longer perform line of sight (LOS) checks, because of their random nature and how they frequently plant around corners and pillars, thus meaning they'll more frequently land hits.
  • Barbed Spores (Warden Mastery) now only grows Explosive Mushrooms, not Toxic or Hallucinative ones.
  • Armageddon (Warlock) now has a 15/20/25% chance to reset the cooldown of Meteor/Firestorm/Inferno, up from 12/16/20%.
Fixes:
  • Fixed some minor issues in item generation leading to unintended results.
  • Fixed Gargoylantuan not spawning during the Cursed Statues fight (probably).
  • Fixed enemies spawned by Anomaly bosses remaining after the bosses die.
  • Fixed issue with some stat tracking not being correct when applied to multiple players.
  • Fixed pull effects sometimes doing a lightning line across the screen (I think).
  • Fixed some power descriptions not listing spell ranks of auto-casted/procced spells and effects.
  • Fixed Strong Bloodline (Berserker Perk) not being visually indicated on related skill cards.
  • Fixed Toxicology (Warden) not properly refreshing DoT damage values vs weakened foes.
  • Fixed Magma Hydra (Berserker/Scroll) targeting invincible or spawning foes.
  • Fixed Carriers (Warlock Perk) not properly triggering.
  • Fixed Charge (Templar) not listing its actual knockback distance.
  • Fixed Alacrity's use effect (Templar) not correctly considering Aura Effect (stat).
  • Fixed rounding error which could put you in a deadlock where neither effect would proc when using both Rune of Reaping and Sudden Death (Warlock).
  • Fixed Plaguebearers dealing lightning damage on death (Warlock).
  • Fixed AI and companion thorn cooldowns canceling each other out, so companions would at times get stuck in permanent thorns cooldown vs enemies with a thorns affix, and this not proc anything thorn-related.
  • Fixed several enchants having very low roll ranges compared to their augment caps. (Enrage, Crit Heal, Burst, Kill Hoarder, Kill Explode, Kill Pickups, Kill Damage).
  • Fixed issue where Sludge Threads would deal direct damage.
  • Fixed typos, grammar, and coloring errors on skill, item, set, and rune descriptions, as well as clarifying some with multiple interpretations or vague descriptions.
Locale changes:
  • Added:
    • menu/txt_sp_gamepad_disconnected
    • menu/txt_mp_gamepad_disconnected
    • skills/skill_prev_rank_text
    • skills/notice_editmode
    • skills/hold_5_edit
    • skills/hold_20_edit
    • skills/hold_max_edit
    • skills/action_remove
    • npctext/node_tinka_whatsup
    • npctext/node_tinka_king
    • npctext/node_tinka_anomalies
    • npctext/node_tinka_powerful
    • npctext/node_manage_skills_and_masteries
    • npctext/node_reset_skills
    • npctext/node_reset_mastery
    • npctext/node_edit_skills
    • npctext/node_reset_skills_confirm
    • npctext/node_reset_mastery_confirm


[ 2019-12-17 14:50:27 CET ] [ Original post ]

Chronicon
Subworld Developer
Subworld Publisher
2020-08-21 Release
Game News Posts: 129
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (8391 reviews)
The Game includes VR Support
Public Linux Depots:
  • Chronicon Linux [176.83 M]
Available DLCs:
  • Chronicon - Ancient Beasts
  • Chronicon - The Mechanist

Act 4 just released!

Read more in the announcement!

Story

What happens in a world where the last evil lies dead, the last quest is completed, and the last chest has been opened?


In this world, the long-dead Heroes of Old are forever remembered and honored through a great magical device. This device, known only as the Chronicon, is capable of opening a portal into the memories – the very souls – of the Heroes of Old. Each year, a handful men and women are given the great honor to re-live the old tales.
And this year, you have been chosen…

Note: Trailer footage and screenshots are of high level characters with decent equipment. Expect a slower pace at first.

Game Features


  • The first 4 full acts to play through, with the final act in the works
  • 4 unique classes: The Templar, Berserker, Warden, and Warlock
  • Procedurally generated dungeons and areas – each playthrough is different
  • Local co-op up to 4 players (same machine, requires 1 Xbox 360/one controller per additional player)
  • Over 600 items with randomized enchants & qualities, and powerful set items!
  • Over 900 skills and abilities to learn and improve
  • Infinite character progression
  • Basic crafting - Enchant and gem your equipment to its maximum potential!
  • Full Xbox 360/one controller support (optional)

Planned Features (in no particular order)

  • 1 Additional act
  • Additional OS support
  • Hardcore mode
  • More items, quests, areas, and general content
  • Much more endgame content and mechanics
  • More fleshed out progression systems

MINIMAL SETUP
  • OS: Ubuntu 22.04 LTS 64bit. Or newer. Non Ubuntu distros not officially supported.
  • Processor: Quad Core 3 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 and Shader Model 3.0 Compatible Dedicated Video Card. 1 GB VRAM
  • Storage: 1000 MB available spaceAdditional Notes: Intel (integrated) graphics poorly supported. Dedicated GPU required!
GAMEBILLET

[ 6079 ]

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