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Update 0.96.2 - New runes, QoL, Fixes
Items & Runes:
[ 2020-01-22 12:19:01 CET ] [ Original post ]
Hey everyone! Here's another small update with some new stuff, some tweaks, some mechanic changes, and fixes. A few issues remain, so you can expect a few more small updates like these going forwards. 0.97.0 will likely be ready sometime (late) next month, and it'll feature the much requested build saving! That means creating, saving, loading, and sharing character builds easily! So stay tuned for that :-) Thanks for your reports, comments, and suggestions! Here's the full notes:
0.96.2:
Items & Runes:
-
Added new runes:
- Lesser Rune of Potency (All) - Active skills deal x% increased damage based on their percentage cost in mana.
- Lesser Rune of Frozen Graves (Warlock) - Foes affected by Frozen Fate have a 0.xx% chance per missing health percentage to instantly die and cause Corpse Shatter when struck.
- Lesser Rune of The Devouring Star (Warlock) - Deathly Barrage now spawns a single powerful star. It will periodically absorb any Frigid Star that comes within 4 meters, refreshing its own duration and gain xxx% of the absorbed spell's damage.
- Tome of Vengeance (Templar) - now allows the Dancing Blades to trigger Sharp Steel at up to 200% efficiency.
- Now also rolls Companion Damage instead of Physical damage.
- Added a "reverse nova" type of particle effect, which is used on the following skills (so far):
- Revert, Healing Touch, Taunt, and The Devouring Star effect.
- Crafted items now have a "Crafted" tag on them - making it much easier to distinguish dropped vs transmuted Runes, for example. (Not retroactive currently)
- Augmenting an enchant that has had its minimum roll increased (or added) in an update now automatically brings it up to the new minimum value, rather than having to augment all the way up from 0. (Normally the changed enchant or power is automatically updated on all your items, however this is not always possible)
- Enemies who are not damageable/targetable now skip most checks, such as collisions, buffs, etc. improving performance, pathfinding, and hit checking somewhat.
- You can now target and damage enemies which have had their spawn animation triggered, and no longer need to wait for them to "finish" spawning.
- Fixed the gamepad disconnection popup being able to pop during loadscreens / dungeon generation and kinda wrecking it all. It will now nicely wait until you have loaded in.
- Fixed the stat cap visual indication not actually updating.
- Fixed skill reset Achievement not popping with the new skill reset method.
- Fixed Expulsion visually appearing on the Templar instead of on the target it triggers on.
- Fixed many skills targeting enemies which couldn't be targeted or damaged at the time.
- Fixed buffs and effects going off on enemies which aren't able to be damaged.
- Fixed minor typo in Act 3 summary dialogue.
- Fixed some recently changed enchants & powers that didn't update to their new roll ranges.
- Added locale:
- items/GENERAL/tag_crafted
[ 2020-01-22 12:19:01 CET ] [ Original post ]
Chronicon
Subworld
Developer
Subworld
Publisher
2020-08-21
Release
Game News Posts:
129
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(8391 reviews)
The Game includes VR Support
Public Linux Depots:
- Chronicon Linux [176.83 M]
Available DLCs:
- Chronicon - Ancient Beasts
- Chronicon - The Mechanist
Act 4 just released!
Read more in the announcement!Story
What happens in a world where the last evil lies dead, the last quest is completed, and the last chest has been opened?In this world, the long-dead Heroes of Old are forever remembered and honored through a great magical device. This device, known only as the Chronicon, is capable of opening a portal into the memories – the very souls – of the Heroes of Old. Each year, a handful men and women are given the great honor to re-live the old tales.
And this year, you have been chosen…
Note: Trailer footage and screenshots are of high level characters with decent equipment. Expect a slower pace at first.
Game Features
- The first 4 full acts to play through, with the final act in the works
- 4 unique classes: The Templar, Berserker, Warden, and Warlock
- Procedurally generated dungeons and areas – each playthrough is different
- Local co-op up to 4 players (same machine, requires 1 Xbox 360/one controller per additional player)
- Over 600 items with randomized enchants & qualities, and powerful set items!
- Over 900 skills and abilities to learn and improve
- Infinite character progression
- Basic crafting - Enchant and gem your equipment to its maximum potential!
- Full Xbox 360/one controller support (optional)
Planned Features (in no particular order)
- 1 Additional act
- Additional OS support
- Hardcore mode
- More items, quests, areas, and general content
- Much more endgame content and mechanics
- More fleshed out progression systems
MINIMAL SETUP
- OS: Ubuntu 22.04 LTS 64bit. Or newer. Non Ubuntu distros not officially supported.
- Processor: Quad Core 3 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DirectX 11 and Shader Model 3.0 Compatible Dedicated Video Card. 1 GB VRAM
- Storage: 1000 MB available spaceAdditional Notes: Intel (integrated) graphics poorly supported. Dedicated GPU required!
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