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Update 1.32.0 live - fixes, tweaks, new things, DLC preparations!

Hey everyone! Big day today! We've just released update 1.32.0, fixing some issues, tweaking a few things, adding a few other, and most importantly, getting ready for the DLC. The DLC launch is at 19:00 CET, you can get the exact time in your country by checking out the event in the DLC announcement. Additionally, if you are a fan of the soundtrack, we are happy to announce that all DLC tracks will be added for free to the Chronicon Original Soundtrack - for both current and future owners. We will make another announcement when the DLC is live... see you then! Full notes below:

1.32.0


Anomalies & Endgame:
  • Added butterflies & faeries as potential ambience effects to forest anomalies.
  • Added a new rare Anomaly modifier that drastically increases the amount of Shrines spawned in that Anomaly.
  • Added another rare Anomaly modifier that drastically increases the amount of Chests spawned in that Anomaly.
  • This makes the possible rare Anomaly modifiers the following:
    • Gold Piles as breakables (extra currency)
    • Only Minions
    • Only King Slimes
    • Only Void Spawns
    • Mysterious Enemies (enemies from Act 2 secret "space forest" area)
    • All monsters gain "Crystal Hoarder", "Collector", or "Gem Hoarder" affixes.
    • Lots of Chests
    • Lots of Shrines
    • *Some of these may combine.
Combat:
  • Gargoyles now gib into bits of rock rather than nothing.
  • Surger affix champions are now less likely to "shotgun" melee characters as the lightning orbs have had their damage spread out over several frames and with slight delays.
  • Interrupts now have diminishing returns when used rapidly and repeatedly vs the same target:
    • - Each successful interrupt reduces the chance of the next to hit, however the chance to hit is regenerating constantly while they are not being interrupted.
    • - The end result impact on gameplay should be pretty small, but it will allow enemies to get some attacks off rather than being completely interrupt-locked.
Interface:
  • The overhead healthbar (can be toggled via the Settings menu) now also shows Staggered Damage, like the HUD healthbar does.
  • When opening the Anomaly Waypoint for the first time and getting the little tutorial, you can now only select the 3 base Anomaly types (avoids errors and confusion for first time players accidentally picking the endless tiers).
  • Holding (or toggling) "inspect all" now also shows item cards when hoving over the item name tags.
Items & Loot:
  • Added a Health enchant to Elementium Armor (requires a fresh drop).
  • Added a CDR enchant to Jon's Book of Souls (requires a fresh drop).
  • Bags will now be radially looted if they match the quality filter.
  • All crafting materials have had their values manually adjusted - the more rare things are now worth a lot more, and the common things are worth less.
  • Increased Crown drop rate from Story bosses (and Greater/Lesser Boss Anomalies).
Misc:
  • Mini Events: There will now be fireworks when interacting with NPC's on New Year's Eve and the game's release anniversary each year.
  • Localization: Added support for Korean font.
  • Minor performance improvements.
Fixes:
  • Fixed problems with Chinese font becoming harder to read after the previous update.
  • Fixed issue with several effects checking for movement/stationary such as Blazing Striders (Templar boots) and Careful Aim (Warden) not properly swapping beetween their tick up and tick down modes.
  • Fixed being able to subtract Mastery points from the bottom and top Class Mastery rows below the 65-point requirement for the final perk, while keeping the perk.
  • Fixed Sporelings on-use Spore effects not properly stacking with their on-attack (and the players') spore effects.
  • Fixed the Tornado empowerment (when casting over the instance cap) granting extreme amounts of damage.
  • Fixed Tornados spawned from Norla's Gale (rune) being slower than regular Tornados.
  • Fixed crash when changing inventory tab while browsing the buyback section.
  • Fixed some quest check/updates for older characters that may have gone out of sync in the past due to old co-op issues.
  • Fixed Endless Anomaly essence rewards sometimes not going up by 1 in the next Tier, and then going up by 2 in the following Tier (is now 1 each Tier, as expected, where this problem occurred).
  • Fixed not being able to navigate to the "back" button while in the "more" menu of the main menu, while using a controller.
  • Fixed Simulacra clones (Warlock TL staff) using the default death animation even if having another skin equipped.
  • Fixed the interface settings menu not letting you set the clock option with a gamepad.
  • Fixed the Mastery select popups for Player 2 appearing partially off-screen on certain scale setting and resolution combinations.
  • Fixed many small weird things going on with gamepads and related UI in co-op.
  • Fixed some missing Chinese characters.
  • Fixed companions not being able to reach the final Story boss.


[ 2022-02-25 15:19:22 CET ] [ Original post ]

Chronicon
Subworld Developer
Subworld Publisher
2020-08-21 Release
Game News Posts: 129
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (8391 reviews)
The Game includes VR Support
Public Linux Depots:
  • Chronicon Linux [176.83 M]
Available DLCs:
  • Chronicon - Ancient Beasts
  • Chronicon - The Mechanist

Act 4 just released!

Read more in the announcement!

Story

What happens in a world where the last evil lies dead, the last quest is completed, and the last chest has been opened?


In this world, the long-dead Heroes of Old are forever remembered and honored through a great magical device. This device, known only as the Chronicon, is capable of opening a portal into the memories – the very souls – of the Heroes of Old. Each year, a handful men and women are given the great honor to re-live the old tales.
And this year, you have been chosen…

Note: Trailer footage and screenshots are of high level characters with decent equipment. Expect a slower pace at first.

Game Features


  • The first 4 full acts to play through, with the final act in the works
  • 4 unique classes: The Templar, Berserker, Warden, and Warlock
  • Procedurally generated dungeons and areas – each playthrough is different
  • Local co-op up to 4 players (same machine, requires 1 Xbox 360/one controller per additional player)
  • Over 600 items with randomized enchants & qualities, and powerful set items!
  • Over 900 skills and abilities to learn and improve
  • Infinite character progression
  • Basic crafting - Enchant and gem your equipment to its maximum potential!
  • Full Xbox 360/one controller support (optional)

Planned Features (in no particular order)

  • 1 Additional act
  • Additional OS support
  • Hardcore mode
  • More items, quests, areas, and general content
  • Much more endgame content and mechanics
  • More fleshed out progression systems

MINIMAL SETUP
  • OS: Ubuntu 22.04 LTS 64bit. Or newer. Non Ubuntu distros not officially supported.
  • Processor: Quad Core 3 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: DirectX 11 and Shader Model 3.0 Compatible Dedicated Video Card. 1 GB VRAM
  • Storage: 1000 MB available spaceAdditional Notes: Intel (integrated) graphics poorly supported. Dedicated GPU required!
GAMEBILLET

[ 6079 ]

43.94$ (12%)
13.34$ (11%)
4.34$ (13%)
19.99$ (20%)
25.47$ (15%)
12.89$ (14%)
33.59$ (16%)
17.79$ (11%)
10.67$ (11%)
33.97$ (15%)
12.44$ (17%)
13.34$ (11%)
16.96$ (15%)
11.56$ (11%)
3.96$ (90%)
16.97$ (15%)
24.17$ (40%)
16.52$ (17%)
32.59$ (7%)
34.13$ (15%)
24.91$ (11%)
49.79$ (17%)
17.79$ (11%)
8.49$ (15%)
8.89$ (11%)
52.19$ (13%)
8.29$ (17%)
16.96$ (15%)
13.34$ (11%)
16.97$ (15%)
GAMERSGATE

[ 1468 ]

0.85$ (91%)
0.45$ (85%)
18.0$ (55%)
8.91$ (70%)
4.35$ (78%)
5.74$ (62%)
9.37$ (63%)
1.5$ (85%)
4.25$ (91%)
10.19$ (15%)
6.38$ (87%)
4.4$ (78%)
2.48$ (77%)
7.22$ (58%)
1.7$ (91%)
0.9$ (85%)
14.0$ (60%)
5.1$ (74%)
12.74$ (15%)
0.9$ (85%)
1.7$ (91%)
8.91$ (70%)
1.8$ (70%)
0.18$ (91%)
3.4$ (91%)
13.2$ (67%)
6.96$ (83%)
7.65$ (74%)
13.6$ (66%)
15.29$ (49%)

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