[quote=author]
Hey Everyone!
We're really proud to finally present you the fourth major free update, and possibly the most game changing (no pun intended) yet, The Map Editor![/quote]
The
Map Editor update stands as one of our
biggest updates yet and whole new level of
customization to Northgard, allowing you to
create and modify battlefields almost limitlessly, populating your maps with buildings, resources, decorations and AI factions of your choosing alongside full control over the visual design and layout of the map.
With this update also comes an
external tool allowing even more
customization, giving you the ability to
change the values of units or buildings (such as attack/defense power, health, price etc..) and
write scripts to setup maps with certain units/resources or entirely new victory conditions.
And on top of all of that, the update also implements
Steam Workshop support, meaning you guys can
create, share, download and play (in both single and multiplayer) each others creations hassle free through Steam!
Here's some more information on what you can do in the editor:- Modify maps from classic Northgard map generations

- Change the elevation and natural barriers between each zones

- Add any buildings, decorations, creatures/AI of your choosing

- Edit and customize the starting zones owned by the players

- Add and edit the special tiles found throughout the map

- Paint the map with dirt, grass, forest grass and cliff rocks, depending on the biome you created the map on

Mimirsbrunn:

Allows you to assign a villager to become a runemaster and produce lore. They may also discover a new knowledge from opposing clans.
Udarbrunn:

Provides a healing bonus to your healers and allows the use of the Cleanse ability.
Landvidi:

Units inside this tile gain invisibility, making them undetectable from anyone outside of it.
Poisonous Swamp:

Exudes a poisonous gas which hurts and slows anything that dares pass through it.
Nastrnd:

Thick thorns prevent anyone but the most agile of warriors to pass though. They can be cleared by a scout, providing additional wood resources.
With the external tool, you can:
- Change the values from units or building, such as attack/defense power, health, price etc...
- Write scripts to setup a map with certain units/resources or add new victory conditions.
You can find all of the necessary information for the best use of this tool
HERE

And that's not all, as with this update comes full Steam Workshop support, so once you're able to
upload your modded maps on steam workshop, download community created ones and play them all with multiplayer support.
[url=https://steamcommunity.com/linkfilter/?url=https://steamcommunity.com/app/466560/workshop/]

Please be aware, that the Map Editor is currently in "
Beta Phase" so you may experience some
bugs/quirks or crashes during use, however we aim to
identify and resolve any outstanding
issues as quickly as possible, so please please
inform us of any problems you experience via our forums or
Discord!

We know that creating mods can represents some issues, for that we created a full documentation where you'll be able to find tutorials and some answers to your questions. Click on the link to access to this documentation!
[url=https://steamcommunity.com/linkfilter/?url=http://northgard.net/map-editor_how-to-mod//]

[previewyoutube=XZ7zi91Jmas;full][/previewyoutube]

In addition to the new map editor tools, we have also made some
small changes to the game, details of which can be found below:
- Steam users can now play multiplayer with GOG users (And vice versa)
- New tiles introduced with the editor can be found in non user generated maps
[quote=author]We hope that you'll enjoy this update as much as we enjoyed putting it all together, we're exceptionally proud of the map editor and can't wait to see some of the cool creations you guys come up with!
Stay safe,
Shiro Games
[/quote]
[ 2020-05-28 14:15:38 CET ] [ Original post ]