Patch notes for Bifrost | 11/10/2024
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[ 2024-10-11 10:29:12 CET ] [ Original post ]
v3.5.38.39885
Balancing
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Vanaheim
- Gullveig fight have been updated
Bugfixes
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Bifrst
- Fixed scouting assignation issue on the Bifrst
- Fixed memory leak on Muspelheim
- Fixed save difficulty
- Fixed Gullveig tile being colonisable
- Fixed wild boar tusks misplaced
- Fixed Nomad Branch from Owl starting the fight against Gullveig
- Fixed Scorched earth fearing unit on specific tile
- Fixed a crash when placing a barricade
- Fixed crash with the second start with of the Kraken and Stag
- Fixed crash with Hounds relic
- Fixed some various crashes
- Fixed the golem event on Muspelheim (could hit one tile multiple time)
Conquest
- Fixed clan bonus not effective at the start of a mission
- Surrounded and Bifrost conquest mission not starting/crashing
UI
- Fixed Midgard biome selection in custom game
- Fixed crash when looking the lore tree of the Owl in the menu
Building
- Fixed burning time (a new system have been implemented, timing may be a little different than before)
- Fixed crash when building the Monument to the Gods
Others
- Military Path - Fixed Guardian barricade causing a crash when placed
- Hound - Fixed foes killed not letting down a carcass if no military unit were in the fight
- Treasure - Fixed UI issue for the selection of clan for skin
- Cross of Vidar - Fixed patrol stuck in mission 6
Known Issues
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- All servers are still unavailable for Bifrost
- Chinese servers are unavailable for multiplayer
Bifrst
[expand type=details]- Muspelheim
- Golem animation may flick a little
- Thralls doesnt increase forge production on the Odins forge
- Idavoll
- Sometime the Oasis tile near a Town hall have foes on it
- Killing the Sand worm doesnt trigger Boneyard
- Nidavellir
- Miner mine in the deposit
- Scorched earth doesnt decrease stone ore from Rockfall
- Niflheim
- Nomad Branches cant use the portal
- Ship will continue their animation once even after winter start (but production is correctly stopped)
- No town hall on portal once colonized by a Kingdom clan
- Torfins shadow cant use portals
- Squirrel winter is coming notification is also displayed during said winter
- Others
- Second start-with from the clan of the Dragon doesn't work as intended (no slots for thralls on allies production building)
- Muspelheim
UI
- Some UI are missing for Bifrost mode
- Hovering the objective UI make it fade out
- Checking allies lore tree doesnt display the correct information
- Units from the Hound clan are listed as allies unit
- Some text might show codes instead of actual words (Forge, Bifrost bonuses, etc)
-
Clan
[expand type=details]- Owl
- Auto construction step for allies are not smooth with the second shared start with
- Visual issue when reaching fame 500 in the lore tree
- Specific root from the clan already placed doesnt transform into Nomad branches when taking the second conquest bonus of the clan
- Goat
- Visual issue on the feast discount with the second shared start with
- Halvard ability doesnt sent automatically sheeps on your territory (you need to order them manually once used)
- Snake
- Conquest bonus that allows to use twice more scorched earth doesnt works
- Clan knowledge and Stolen lore may cause some lore to be unlockable without having unlocked the previous ones
- Lion
- Can assign Subject on lore stone (this will not produce faith)
- Kraken
- Can assign villagers on happiness building (this has no effect for the clan)
- Lynx
- Sharp eye doesn't work
- Squirrel
- Can make the Banquet of Valhll (with no effect)
- Owl
Bonus
- Interaction between building bonus and allies construction (no slot use bonus)
- No revive reduction for Lynx and Kaja with the conquest bonus
- Killing unit with fire effect will not trigger boneyard
Lore
- Some lore doesnt work for other clan than the original owner
- Veiled Threats
- Pain Suppressant
- Endless Tide
- Harpoons (Kingdoms only)
- Replacing an unlocked lore in the lore tree will count for a new unlocked lore
- Stolen lore can be used further time if you take a lore from a clan in your game with Clan knowledge
- Overcrowding doesnt allows Kingdom clans to build two smithy on a same tile
- Carpentry mastery doesnt decrease upgrade cost of towers
- Some lore doesnt work for other clan than the original owner
Building
- Lighthouse can be build further time
- Further barricade can be placed on a same border (only one is functional)
- Jottun camp reward display the Wolf clan flag even if you dont play the wolf clan
Others
- Lobby - Players can select a same building if they click on it at the same time
- Multiplayer - Reconnecting to a Bifrost game during bonus selection will not display the bonus UI
- Military path - Guardian barricade cant be placed on ally territory
- Units - Dragonkin can be untransformed for clan other than the Dragon
- Sound - Some SFX are missing
- Forge - Non-forgeable unit visible in the forge selection
Northgard
Shiro Games
Shiro Games
2018-03-07
Strategy Simulation Singleplayer Multiplayer Coop
GameBillet
25.47 /
€
Game News Posts 152
🎹🖱️Keyboard + Mouse
Very Positive
(47721 reviews)
https://northgard.net/
https://store.steampowered.com/app/466560 
The Game includes VR Support
Northgard Linux [17.98 M]
Northgard - Sváfnir, Clan of the Snake
Northgard - Nidhogg, Clan of the Dragon
Northgard - Svardilfari, Clan of the Horse
Northgard - Lyngbakr, Clan of the Kraken
Northgard - Himminbrjotir, Clan of the Ox
Northgard - Brundr & Kaelinn, Clan of the Lynx
Northgard - Ratatoskr, Clan of the Squirrel Official
Northgard - Dodsvagr, Clan of the Rat
Northgard - Hræsvelg, Clan of the Eagle
Northgard - Cross of Vidar Expansion Pack
Northgard - Kernev, Clan of the Stoat
Northgard - Vordr, Clan of the Owl
Northgard - Garm, Clan of the Hounds
THE GAME
After years of tireless explorations, brave Vikings have discovered a new land filled with mystery, danger and riches: Northgard.
The boldest Northmen have set sail to explore and conquer these new shores, bring fame to their Clan and write history through conquest, trading, or devotion to the Gods.
That is, if they can survive the dire wolves and undead warriors roaming the land, befriend or defeat the giants, and survive the harshest winters ever witnessed in the North.
- Build your settlement on the newly discovered continent of Northgard
- Assign your vikings to various jobs (Farmer, Warrior, Sailor, Loremaster...)
- Manage your resources carefully and survive harsh winters and vicious foes
- Expand and discover new territory with unique strategic opportunities
- Achieve different victory conditions (Conquest, Fame, Lore, Trading...)
- Play against your friends or against an AI with different difficulty levels and personalities
- Enjoy dedicated servers and grind the ranks to reach the final Norse God rank!
THE CAMPAIGN MODE: RIG'S SAGA
The Viking High King is murdered and his REGAL HORN is stolen by a man named HAGEN. This event kickstarts a saga that will take RIG, his son and heir accompanied by his right-hand man BRAND through the new continent of NORTHGARD, where he will make new friends and foes and discover a much greater threat than HAGEN, and the reasons behind his father’s assassination.
In order to complete the 11 chapters campaign, the player will have to master the specificities of all 6 clans and tame the unforgiving wilderness of Northgard.
MINIMAL SETUP
- OS: Ubuntu 18.04 64 bits
- Processor: Intel 2.0ghz Core 2 Duo or equivalentMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 1 GB available spaceAdditional Notes: Minimum display resolution : 1366x768
- OS: Ubuntu 18.04 64 bits
- Processor: Intel i5 3.1 Ghz Quad coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia GTX 660 / Radeon HD 7800 or better
- Storage: 1 GB available spaceAdditional Notes: Recommended display resolution : 1440x900
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