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The New Years' Games - Week 1


Come one, come all to the We Need To Go Deeper community New Years' Games! As mentioned in our last update, there will be no content updates this month as we prepare for a large-scale anniversary update in February. Instead, this month will be filled with weekly community-driven contests where you fine folks will have a chance to win free copies of We Need To Go Deeper to give to friends and family to kick off the new year!

Week 1: The Name Game!


This first contest is going to be our simplest and accessible for just about anybody with a knack for goofy names. Your goal this week is to come up with new names for some of WNTGD's inhabitants. You may have noticed that WNTGD's mini-bosses, bots, and in future, NPCs, are named in-game using a pool of random goofy names.To make games fresh, we want these name pools to be as varied but as fitting as possible! Specifically, here are the characters you'll be coming up with names for:
Bots - Find a way to incorporate the word "Bot" or "Robot" into a humorous first and last name combo (Male or Female, preferably both). Examples: Bot Smith, Lucille Bot, Jerry Botfield, etc.
Mini-Boss: Crystal Bug - Combine a first name that would suit this crystally bug fella from the new Aurelian biome with 3 titles for each possible mini-boss variant: a giant slower variant with increased damage and health, a regular speed large variant with increased damage, and a speedy shrunken variant. Examples: Crys the Hardened, Krkkle the Quick, etc.
Atlanteans - Last but not least, come up with names for the denizens of one of our next update's civilizations, The Atlanteans! No pre-determined naming schemes other than how well it seems to fit their fishy appearance, so go wild on these guys!

Rules


1. To qualify, you must submit your full list of suggested names, preferably labeled so we know what characters you are suggesting names for, in the COMMENTS of this very update post. (We'd rather not have a bajillion redundant forum threads about these contests, so let's keep the entries all in one place, yeah?) 2. You may submit a maximum of 15 names TOTAL. Any additional names from the same user past the first 15 will be discounted, so make em count!

Judging Criteria


We'll be judging names on two simple criteria: 1. Appropriateness - Both in terms of how fitting a name is for a certain character or else how appropriate it is to put in a professional product. That means no slurs, swears, or otherwise anything future-you would be ashamed of. 2. Cleverness - This one's purely going to be based on the devs' sense of humor and opinions, but cleverness is just, ya know, how clever the name is thought out. I dunno how to explain cleverness, y'all. Just come up with names that are interesting or amusing and I'm sure you'll do just fine.

Winners and Prizes


1st Place: 1 entrant with our favorite name/names (again, quality over quantity but if you can manage a lot of top quality, all the better obviously) will have their best names featured in-game by the next update, AND they will be awarded 2 copies of We Need To Go Deeper! Runner Ups: Anyone else who posts a name the team likes enough will have their best names featured in-game starting next update and be recognized as a runner up in next week's contest post! There's plenty of room for runner ups, so post away! All entries are due no later than January 14, 8:00pm MST. Good luck, and happy naming! ----------------------------------------------------------------------------------------------------

A Very Special Side Note:



For those who may not be aware, as part of our Early Access promise, the We Need To Go Deeper devs do a bi-monthly live-stream for fans every other Saturday. To encourage more fan participation, we will be giving away a code for this Stream-Exclusive "Shark Cat" hat to those who come by to visit and chat! You can follow the Deli Interactive Twitch Channel to stay updated on when we go live at www.twitch.tv/deliinteractive


[ 2018-01-08 19:22:25 CET ] [ Original post ]

We Need To Go Deeper
Deli Interactive LLC Developer
Deli Interactive LLC Publisher
2019-08-01 Release
Game News Posts: 160
🎹🖱️Keyboard + Mouse
Very Positive (4442 reviews)
The Game includes VR Support
Public Linux Depots:
  • We Need to Go Deeper Linux Depot [958.65 M]
  • We Need to Go Deeper Linux 64 Depot [959.13 M]
Available DLCs:
  • We Need To Go Deeper - Buried Treasure DLC
  • We Need To Go Deeper - The Atomique
  • We Need To Go Deeper - Supporter Pack
We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

To be successful in your mission, you and your crew will have to work together to pilot a submarine, as only with your submersible in-tact will you be able to live to see the bottom of The Living Infinite.

2-4-Player Co-op


Designed with human interaction in mind, We Need to Go Deeper was created to encourage friends to shout at each other. The current version features 2-4 player cooperative multiplayer- either through a Local Area Network or Online, or with Bots to fill in for empty slots!

Procedural Generation


The Early Access version currently features a fully fledged procedural generation system that creates a new trench layout every time you take a dive, diversifying things further with 8 unique biomes and a work-in-progress "AI Dungeon Master" who alters difficulty on the fly.

Pilot and Maintain Your Submarine

Repair leaks, load torpedoes and route power to Shields, Lights, Weapons, and the Engine as you and your friends dash around the submarine on its voyage into the deep.

Deep Sea Expeditions


Leave the safety of your submarine to explore procedurally generated undersea caves, where you may come across treasure and danger in equal measure.

Customize Your Adventurer


Choose from a variety of era-specific outfits from the 19th century to spruce up your adventurer! Non-gender-specific mustaches included.

Unlock a Variety of Tools


From repair wrenches to guns, to fish-mincing meat cleavers, a variety of tools and weapons for helping your teammates is waiting to be discovered!


More Biomes and Enemies

A total of 10 unique biomes are planned for the full release. Each biome will come chock full of unique enemies such as alien jellyfish, volcanic tortoises, burrowing worms, and many others to better flesh out The Living Infinite's dangerous underwater world.

Big Bad Bosses

A variety of large-scale boss battles are planned for each biome, each individually suited to the region they live in. These will serve as the climactic transition between biome zones.

Bigger, Better Submarines

We're hoping to include a few Submarines to choose from in the final game, including a larger-scale sub better suited for 4-man voyages, complete with new consoles such as beds for healing, upgrade stations, leak-fixing drones, etc.

Underwater Civilizations

Discover mysterious undersea civilizations on your voyages who may either help or hinder you and your crew. One unique civilization is planned to inhabit each biome, along with a translator item to help players understand each civilization's colorful languages.

New Items Galore

We plan to continuously add interesting Tools and Weapons throughout development as we come up with new and unique items to take advantage of various play-styles and to better give players a depth of strategic options to choose from, in addition to supplying our players with plenty of items for annoying their friends with.

What's At the Bottom?

Find out what lies at the bottom of The Living Infinite, with an end-game we hope will be both exciting and memorable!


Player of the Month

We know that buying into Early Access can often be a thankless contribution, so every month we'll be highlighting one outstanding player as Player of the Month - where they will receive 4 free copies of We Need to Go Deeper to send to their friends, in addition to being recognized on the title screen for that month's update. This way, we hope that those in our community who really strive to help us transform We Need to Go Deeper into the great game we want it to be will get the proper recognition - and reward - that they deserve.

Active Forums

While we won't always have time to respond to every suggestion or request, we will try and keep the Steam forums an active place for discussion, and promise to keep an active eye on what topics the community is most passionate about.

LIVE Bi-Monthly Developer Chat

Twice a month, we'll also be hosting a live hang-out stream, where anyone can pop in and chat with us developers about, well, whatever you wanna talk about! In the interest of narrowing the divide between Gamers and Developers, we're gonna try and just have some good old fashioned social time with our fans. We'll try to host these on weekends so everyone can come by and play games, watch movies, and generally shoot the breeze with us, in addition to talking about We Need to Go Deeper's development if ya'll fancy it.




"It's rare to find something genuinely fresh in a roguelike... but We Need to Go Deeper is the rare example of a RL that grabbed my attention out of left-field." - PC Gamer

"Sounds fun!..The game sports a really unique look." - Kotaku

"Gosh, I think I love it already."
- PCGamesN

"We Need To Go Deeper’s style, personality, and goals are admirable."
- Rock Paper Shotgun

"It boasts a lovely, unique art style that looks something like big-headed Edward Gorey drawings, and the game’s concept is just plain cool."
- Indie Statik

"It's easy to tell they truly care about providing a new type of experience with We Need to go Deeper." - Go! Indie Beat

MINIMAL SETUP
  • Processor: Intel Core i5-2450M Processor (3M Cache. up to 3.10 GHz) or BetterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel(R) HD Graphics 3000 or better
GAMEBILLET

[ 6045 ]

33.57$ (16%)
33.59$ (16%)
5.51$ (8%)
16.97$ (15%)
52.74$ (12%)
20.89$ (16%)
16.97$ (15%)
25.19$ (16%)
17.79$ (41%)
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17.79$ (11%)
20.79$ (17%)
33.95$ (15%)
16.96$ (15%)
44.95$ (25%)
16.59$ (17%)
18.39$ (8%)
12.59$ (16%)
7.95$ (80%)
9.96$ (78%)
26.09$ (13%)
43.94$ (12%)
13.19$ (18%)
16.88$ (16%)
13.34$ (11%)
25.49$ (15%)
17.79$ (11%)
25.19$ (16%)
12.59$ (16%)
25.19$ (16%)
GAMERSGATE

[ 687 ]

1.17$ (90%)
0.56$ (81%)
10.58$ (47%)
6.25$ (75%)
8.5$ (66%)
0.56$ (81%)
5.0$ (75%)
1.05$ (85%)
4.19$ (30%)
3.0$ (50%)
0.56$ (81%)
1.5$ (81%)
3.26$ (78%)
7.99$ (20%)
23.99$ (20%)
11.99$ (20%)
1.94$ (84%)
4.95$ (67%)
2.99$ (25%)
3.0$ (85%)
5.4$ (64%)
5.73$ (36%)
12.0$ (60%)
11.99$ (20%)
0.54$ (91%)
1.0$ (80%)
1.5$ (85%)
3.75$ (75%)
4.35$ (83%)
8.79$ (20%)

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