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The Civilized Update (0.7.2) - Civilizations are here!


Get your handshaking grip ready for the Civilized Update! This update marks our first full year on early access, so we’ve been working our butts off to deliver you one of our biggest features yet!

Civilizations !


The living infinite just got a lot more populated, with every biome now featuring its own fully fleshed-out civilizations!
You can find the home of these many societies on your journeys and park there like you would a cave. Explore, talk to the many citizens, spend your hard-earned gold on supplies, upgrades, or even a new crew member to join you on your adventure. But, on your journey into the lands of these various undersea cultures, you may notice that that the language these undersea denizens use is quite unfamiliar…

New Item: The Translation Book!



This handy new guide to all of the new undersea languages you’ll be discovering will be your key to understanding your friendly neighborhood fish friends. Meant for adventurers with a taste for curiosity and uncovering the stories the living infinite has the offer, the Translation Book will make a diplomat out of you yet! Bonus feature: this bad boy makes you look like a genius - even if you read it upside-down.

Recruitable Creatures!


Found only at participating civilization locations, these eight unique NPCs can be recruited to help you on your travels! With each creature being unique to that civilization, you now have a wider variety of options to even the odds for the dangers that lie ahead.

Merchants!


Depend no more purely on lady luck to net you the upgrades you need! Track down the local merchant of any civilization to browse their wares and pool together your uncovered gold to buy the items you need fair and square! Of course you COULD Just take what you want instead with the five finger discount, but be warned that the locals don’t take kindly to thieves…
In fact, the citizens of these undersea cities are more than capable of chasing players into their own submersible to make them pay for their transgressions...
Bug fixes -Leaderboards have been reset to give players a fair shake with all the new features -Parallax fish no longer swim above the water line -Bots no longer attack enemies unless they are aggroed -Bots no longer fire at gore -Bots continue aiming when the host is typing a message -Bots are less likely to become stuck after leaving a cave due to a null reference -Fixed medic bots not healing players in caves -Reduced main scene load times, increasing rate of success for joining a server Balance -Barnacle Maw health has been reduced -Pirate invaders have less health on average Community Highlights - http://steamcommunity.com/games/307110/announcements/detail/1672393571646202909 - http://steamcommunity.com/games/307110/announcements/detail/1672392937614154340 - http://steamcommunity.com/games/307110/announcements/detail/3270044456093598498 - https://steamcommunity.com/games/307110/announcements/detail/1600332806240922610 Player of the Month This update's Player of the Month is Freemankiller! Freemankiller has provided us with valuable feedback almost since launch a year ago. His ability to find exploits and present them to us has been a huge tool for improvement. But his choice for this month comes from his ever-present bombastic participation in the community contests held in January! As with all Player of the Month winners, he'll receive four extra copies of Deeper to give to friends! As a fair warning, given the sheer size of this update, we almost certainly have some new bugs hiding, waiting to strike, that will need help tracking down as they come up. But we’re very optimistic and very excited to bring you guys this update after a whole year on early access! As always keep sending us your feedback and your reports as they come up, and we'll continue to try and make We Need To Go Deeper the best it can be! Happy handshaking!


[ 2018-02-09 00:22:16 CET ] [ Original post ]

We Need To Go Deeper
Deli Interactive LLC Developer
Deli Interactive LLC Publisher
2019-08-01 Release
Game News Posts: 160
🎹🖱️Keyboard + Mouse
Very Positive (4442 reviews)
The Game includes VR Support
Public Linux Depots:
  • We Need to Go Deeper Linux Depot [958.65 M]
  • We Need to Go Deeper Linux 64 Depot [959.13 M]
Available DLCs:
  • We Need To Go Deeper - Buried Treasure DLC
  • We Need To Go Deeper - The Atomique
  • We Need To Go Deeper - Supporter Pack
We Need to Go Deeper is a 2-4-player cooperative submarine roguelike set in a Verne-inspired undersea universe. In the game, you and your crew must embark on many voyages into a mysterious undersea trench known as The Living Infinite.

To be successful in your mission, you and your crew will have to work together to pilot a submarine, as only with your submersible in-tact will you be able to live to see the bottom of The Living Infinite.

2-4-Player Co-op


Designed with human interaction in mind, We Need to Go Deeper was created to encourage friends to shout at each other. The current version features 2-4 player cooperative multiplayer- either through a Local Area Network or Online, or with Bots to fill in for empty slots!

Procedural Generation


The Early Access version currently features a fully fledged procedural generation system that creates a new trench layout every time you take a dive, diversifying things further with 8 unique biomes and a work-in-progress "AI Dungeon Master" who alters difficulty on the fly.

Pilot and Maintain Your Submarine

Repair leaks, load torpedoes and route power to Shields, Lights, Weapons, and the Engine as you and your friends dash around the submarine on its voyage into the deep.

Deep Sea Expeditions


Leave the safety of your submarine to explore procedurally generated undersea caves, where you may come across treasure and danger in equal measure.

Customize Your Adventurer


Choose from a variety of era-specific outfits from the 19th century to spruce up your adventurer! Non-gender-specific mustaches included.

Unlock a Variety of Tools


From repair wrenches to guns, to fish-mincing meat cleavers, a variety of tools and weapons for helping your teammates is waiting to be discovered!


More Biomes and Enemies

A total of 10 unique biomes are planned for the full release. Each biome will come chock full of unique enemies such as alien jellyfish, volcanic tortoises, burrowing worms, and many others to better flesh out The Living Infinite's dangerous underwater world.

Big Bad Bosses

A variety of large-scale boss battles are planned for each biome, each individually suited to the region they live in. These will serve as the climactic transition between biome zones.

Bigger, Better Submarines

We're hoping to include a few Submarines to choose from in the final game, including a larger-scale sub better suited for 4-man voyages, complete with new consoles such as beds for healing, upgrade stations, leak-fixing drones, etc.

Underwater Civilizations

Discover mysterious undersea civilizations on your voyages who may either help or hinder you and your crew. One unique civilization is planned to inhabit each biome, along with a translator item to help players understand each civilization's colorful languages.

New Items Galore

We plan to continuously add interesting Tools and Weapons throughout development as we come up with new and unique items to take advantage of various play-styles and to better give players a depth of strategic options to choose from, in addition to supplying our players with plenty of items for annoying their friends with.

What's At the Bottom?

Find out what lies at the bottom of The Living Infinite, with an end-game we hope will be both exciting and memorable!


Player of the Month

We know that buying into Early Access can often be a thankless contribution, so every month we'll be highlighting one outstanding player as Player of the Month - where they will receive 4 free copies of We Need to Go Deeper to send to their friends, in addition to being recognized on the title screen for that month's update. This way, we hope that those in our community who really strive to help us transform We Need to Go Deeper into the great game we want it to be will get the proper recognition - and reward - that they deserve.

Active Forums

While we won't always have time to respond to every suggestion or request, we will try and keep the Steam forums an active place for discussion, and promise to keep an active eye on what topics the community is most passionate about.

LIVE Bi-Monthly Developer Chat

Twice a month, we'll also be hosting a live hang-out stream, where anyone can pop in and chat with us developers about, well, whatever you wanna talk about! In the interest of narrowing the divide between Gamers and Developers, we're gonna try and just have some good old fashioned social time with our fans. We'll try to host these on weekends so everyone can come by and play games, watch movies, and generally shoot the breeze with us, in addition to talking about We Need to Go Deeper's development if ya'll fancy it.




"It's rare to find something genuinely fresh in a roguelike... but We Need to Go Deeper is the rare example of a RL that grabbed my attention out of left-field." - PC Gamer

"Sounds fun!..The game sports a really unique look." - Kotaku

"Gosh, I think I love it already."
- PCGamesN

"We Need To Go Deeper’s style, personality, and goals are admirable."
- Rock Paper Shotgun

"It boasts a lovely, unique art style that looks something like big-headed Edward Gorey drawings, and the game’s concept is just plain cool."
- Indie Statik

"It's easy to tell they truly care about providing a new type of experience with We Need to go Deeper." - Go! Indie Beat

MINIMAL SETUP
  • Processor: Intel Core i5-2450M Processor (3M Cache. up to 3.10 GHz) or BetterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel(R) HD Graphics 3000 or better
GAMEBILLET

[ 6045 ]

12.59$ (16%)
24.87$ (17%)
25.49$ (-2%)
16.97$ (15%)
35.14$ (12%)
26.68$ (11%)
12.59$ (16%)
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16.79$ (16%)
16.99$ (15%)
4.19$ (16%)
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1.39$ (86%)
11.37$ (55%)
25.19$ (16%)
1.94$ (87%)
33.97$ (15%)
17.19$ (14%)
52.47$ (25%)
9.96$ (78%)
16.52$ (17%)
4.44$ (11%)
17.19$ (14%)
8.39$ (16%)
16.97$ (15%)
4.19$ (16%)
GAMERSGATE

[ 687 ]

16.82$ (44%)
7.55$ (37%)
4.5$ (70%)
30.0$ (50%)
5.0$ (75%)
5.22$ (74%)
1.8$ (77%)
4.0$ (60%)
1.5$ (85%)
0.83$ (91%)
2.25$ (89%)
1.5$ (70%)
3.75$ (85%)
5.0$ (50%)
0.87$ (91%)
3.0$ (85%)
2.4$ (70%)
5.0$ (75%)
0.83$ (92%)
5.85$ (55%)
13.49$ (25%)
19.99$ (20%)
5.28$ (74%)
0.9$ (92%)
0.54$ (91%)
34.99$ (50%)
2.81$ (81%)
2.18$ (78%)
5.0$ (80%)
21.24$ (15%)

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