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Update Notes: December 15, 2021

It's time for Alharth's holiday season! All the townsfolk that you've befriended (meaning you have Friends favor-level or higher) will have gifts for you when you speak to them. Make sure to have your favorite combat skills active, because if they give you equipment, it will likely be tailored to those skills. The human celebration of Ri-Shin is also in full force, and townsfolk in every town and settlement [except Povus] need your help setting up their Ri-Shin trees! Look for townsfolk wearing a red festive Ri-Shin hat. There are trees to set up in Serbule, Serbule Hills, Eltibule, Kur, Gazluk, Ilmari, Rahu, the Fae Realm, Sun Vale, and Red Wing Casino. We've actually been working on a different Christmas present for our long-term players, a new level 85 group dungeon, but it's not quite ready yet! We'll do another update next week to introduce the new dungeon. In the mean time, if you have a high-level character, you may want to make sure you are Friends with Mope in Povus. (Oh, and Povus doesn't have a Ri-Shin tree yet, but will get one in next week's update!)

A Holiday Gift


As a small thanks for joining us this holiday season, there are new redemptions available - one for everyone (except demo players), and an extra one for our VIP members. You can access these through the button on the bottom right of the Persona window, or if you're old-school by typing /redeem in chat. Remember, these rewards are one per account, so make sure you choose which character gets it wisely!

UI


  • There is a new vendor filter: "Hide Known Recipes".
  • You now auto-select the number box when splitting a stack, to allow quicker precise splits.
  • Tooltips for the sidebar buttons (like the Inventory button) will now show the keyboard shortcut for that button (if any is assigned).
  • You can more easily clear out social statuses ("Who's Online" status and "Friends" quote).
  • Fixed bug where cancelling a confirmation window would accidentally confirm it instead. This could happen if, for instance, you quickly clicked "Erase This Loadout" twice in a row and then chose to cancel.
  • The first time you open the recipe window from a world object (like a fire) in a play session, it will now start recipes at the top of the window instead of in the middle.

Animations


  • Skeletons can now perform emotes and sit in chairs!
  • Accounted for latency when performing attacks, so they should now line up better with animations on clients.
  • Polished animations such as First Aid, Armor Patch, Dig Deep, & Push Onward.
  • Sped up a few animations used by buffing abilities and made them able to be used while moving.
  • Made pickup & eat corpse animations more responsive. (You can move more quickly after performing the animation.)
  • Sped up dig animation, and use it when burying a corpse.
  • Players are now placed into beds more appropriately.

Other


  • Bulwark Mode must now be kept on a hotbar in order to be sustained.
  • You can no longer earn combat XP for "fake" auxiliary skills (like performing a song right before murdering a monster to get Stringed Performance XP from the kill). This was considered an exploit and is not the normal way to earn XP for these skills.
  • Cheese casks & brewing barrels should no longer get stuck in walls.
  • We now properly change your active skill on your first polymorph. For example, the first time Ciervos turns you into a Deer you will reliably activate the deer skill.
  • Dead humanoids no longer have collisions (after being un-targeted).
  • Removed duplicate descriptions from food items.
  • Fixed description of cranberry sauces in their recipes. (Snacks -> Meals)
  • Fixed Spicy Fried Tofu Cubes recipe typo. (Feeds two -> Feeds three)
  • Made bed on Ivyn's farm (in Serbule) more easily usable.
  • Renamed Cat Anatomy Decoction to Feline Anatomy Decoction.
  • Ability "Spade Assault" now gains damage bonuses from gear that boosts Kick or Front Kick damage
  • Higher tiers of "Spade Assault" have a higher chance of the shovel breaking (going from 5% to 7%)
  • If you are Comfortable or better with Mope, you can stand at the base of the giant mushroom and say "Mope, Up!" in local chat. If you then stand still (and out of combat) for a few seconds, Mope will teleport you to him. (This is something he now tells you when you reach Comfortable favor-level, but if you've already reached Comfortable before today... well, it's a good thing you read the patch notes.)
  • Adjusted the buffs from the [spoiler]Ri-Shin pool in Kur[/spoiler] so that they last 90 minutes instead of 60, but can only be received once per day. Hopefully this makes them more useful without being too overpowered.
We'll be back with another update soon!


[ 2021-12-15 21:02:10 CET ] [ Original post ]

Project: Gorgon
Elder Game, LLC Developer
Elder Game, LLC Publisher
2018-03-12 Release
Game News Posts: 106
🎹🖱️Keyboard + Mouse
Very Positive (2062 reviews)
The Game includes VR Support
Public Linux Depots:
  • P:G Linux [7.37 G]
Available DLCs:
  • Project: Gorgon VIP Membership
  • Project: Gorgon - Extra Character Slots Pack



GO ON AN ADVENTURE

Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) featuring an immersive experience that allows the player to forge their own path through exploration and discovery. We don't guide you through a world on rails, and as a result, there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill-based leveling system that bucks the current trend of pre-determined classes, allowing the player to combine skills in order to create a truly unique playing experience.

AN IMMERSIVE WORLD

When you play Project: Gorgon, we want you to feel as if you’re immersed in a whole new virtual world. Rather than trying to manage this with just graphics and excessive backstory, we’ve designed the game with dozens of gameplay features that make you feel like you’re really there interacting with the world, such as:

  • Each non-player (NPC) you meet has their own goals and interest, and reward players that choose to be their friend.
  • You can drop items on the ground, and other players can pick them up. What’s so great about that? Imagine laying down a trail of literal (virtual) breadcrumbs to guide your friends (or lure your enemies) into the woods.
  • Shopkeepers keep inventory, so you can buy items that other players have sold to them. Want to help out new players? Sell your cast-off items to the shopkeeper in the new player zone and watch the new players go to town.
  • If you are on fire, you can jump into a lake to put it out. This type of mechanic can have a subtle effect on your strategies, especially when you are fighting a fire mage!
  • You can inscribe messages onto items, write books, and even leave notes for other players. Make your name as an in-game poet, or pronounce your greatness to the world!

UNIQUE EXPERIENCES

In Project: Gorgon you kill monsters - a lot of them - and you take their loot. In order to keep the experience fun and interesting, we’ve developed unique combat experiences to keep the fights feeling fresh. The loot is randomly generated, monsters have unique abilities, and dungeons have puzzles, traps, and terrifying bosses! The combat skills are entirely free-form. You can learn as many combat skills as you want, and use any two of them at the same time to create your own personal “class.” Project: Gorgon features dozens to choose from, including:

  • Battle Chemistry: Create huge explosions, inject yourself with mysterious mutagens or program a pet golem!
  • Unarmed Combat: Grapple and control enemies using a situational-aware combo system that varies based on where you are and what day it is.
  • Animal Handling: Tame animals and train them to become ferocious fighters. Then breed your best and sell their offspring to other players.
  • Necromancy: Seek out corpses and graveyards to raise an undead army. No graveyard around? Well, there are always the corpses of your friends.
  • Cow: Got turned into a cow by that boss? That sucks. But learn some kicks and how to stampede, and you'll be right back out there kicking grass in no time!
  • That’s just a few! There’s also Sword Fighting, Combat Psychology, Staff Fighting, Sigil Scripting, Mentalism, and more.

Player Choices are important in Project: Gorgon. You can learn as many skills as you want, but sometimes power comes with downsides. You can become infected with lycanthropy and gain access to very powerful skill sets. As a lycanthrope, you are able to roam the world in a pack or as a lone wolf; however, when there is a full moon (which is tied to the real world lunar calendar) you are stuck in your beast form. There’s no cure for lycanthropy.

You can become a Druid - which will give you great power, but you have to vow to drop everything when there’s an emergency involving nature. It could be a forest fire, a monster invasion or even a pesky insect. Nature never lets you ignore your duties, ever.

New opportunists come open, but others will be closed. Can you bear heavy burdens in exchange for greater power?

JOIN THE COMMUNITY

The community is a critical aspect of Project: Gorgon. We strive to maintain a strong, engaged community, supporting our players through:

  • Live Events with a focus on story.
  • Mechanisms For player-created quest content.
  • Player housing (limited and instanced).
  • Player-managed shops and vendor stalls.
  • In-game communication tools like bulletin boards.
  • Bookshelves where you can write and submit your own books and stories (and players can vote on their favorites).

HELP DEFINE THE GAME

During our beta ("early access") period, your feedback helps improve the game, from small things like bug-reports to large things like new skill suggestions, monster ideas, and more! We've already used hundreds of player-provided suggestions during our alpha period, and we'll use even more suggestions during beta as we get into the down-and-dirty details of combat, crafting, and exploration.

MINIMAL SETUP
  • OS: Ubuntu 18.04
  • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated GraphicsNetwork: Broadband Internet connection
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04
  • Processor: Quad Core Processor 2.4GHz or fasterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9 / NVIDIA GeForce GTX 1070Network: Broadband Internet connection
  • Storage: 10 GB available space
GAMEBILLET

[ 6115 ]

4.24$ (15%)
17.79$ (11%)
12.89$ (14%)
8.59$ (14%)
24.89$ (17%)
1.59$ (92%)
16.09$ (15%)
16.52$ (17%)
7.42$ (51%)
1.23$ (88%)
17.59$ (16%)
33.19$ (17%)
21.23$ (15%)
2.59$ (48%)
5.94$ (15%)
13.34$ (11%)
8.89$ (41%)
3.32$ (92%)
10.19$ (15%)
9.95$ (67%)
58.44$ (17%)
8.47$ (15%)
21.21$ (15%)
4.44$ (11%)
4.12$ (17%)
9.71$ (46%)
5.21$ (13%)
5.21$ (13%)
16.97$ (15%)
13.19$ (12%)
GAMERSGATE

[ 1862 ]

2.55$ (83%)
3.5$ (65%)
11.99$ (40%)
14.87$ (40%)
2.55$ (83%)
27.99$ (30%)
3.0$ (80%)
0.9$ (92%)
8.91$ (70%)
5.28$ (74%)
6.0$ (80%)
2.81$ (89%)
9.0$ (64%)
2.5$ (90%)
2.0$ (90%)
5.63$ (62%)
44.15$ (26%)
0.58$ (92%)
1.0$ (90%)
13.49$ (55%)
17.99$ (40%)
7.2$ (64%)
19.99$ (20%)
3.0$ (85%)
2.25$ (85%)
2.03$ (77%)
2.75$ (45%)
0.37$ (63%)
0.9$ (92%)
11.52$ (71%)

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