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Update Notes: September 1, 2023

This minor update includes some neat new stuff, as well as a horde of tweaks and fixes.

Serbule Community Storage Chest


This update, we've added an interesting new community feature - the Serbule Community Storage Chest. This is a way for rich players to give back to the community, donating some of their wealth to lease an extra storage slot that anyone can use. You can find this chest in Serbule in the 'golem house' - the room near the central well that also houses the Account Package Manager and the Legacy Item Helper golems. Players can donate 1 million councils or 20 Live Event Credits to lease a slot in this chest for a month, and all players can take advantage of that slot during that time. Note that these slots are leased, not purchased, so wealthy players will need to break out their wallet once a month to keep the slots accessible. When the lease expires after a month, the total number of slots available to players in the chest will go down by one. If that means that you now have too many items in the chest, you will only be able to pull items out, not put any more in -- until either you don't have too many items, or someone chips in another cool million (or 20 LECs). Players can donate as much and as often as they like, up to a maximum of 150 inventory slots total. The Community Chest lists top contributors (by guild and by player) as an incentive to donate, along with 500 Civic Pride XP, a world broadcast, and a mention in the highlight log. (That's the scroll on the login screen, which also gets posted to Discord.) Remember, these storage slots can be used by *all* players -- so convince your rich friends to donate today!

Notepad Improvements


One of the weird things about Project: Gorgon is that it sometimes expects you to write things down. We do offer an in-game notepad, at least -- and now we've made that notepad more useful by adding tabs.
  • You can now organize your notes in up to 5 tabs!
  • All of your existing notes will be in the first tab.
  • You can rename the tabs by right-clicking on them.
  • The hotkey to open the notepad defaults to 'n' and can be changed in System > Keys.

Gameplay Fixes & Tweaks


  • To help make animal loot stack up better against the loot of bipedal monsters, most types of animals now have a high chance to drop phlogiston. (Look, I don't know. Maybe they ate it?)
  • Povus: Being in combat no longer stops you from using the Povus quest sign.
  • Povus: Giving gear to Ishiko the boatwoman in the morning now earns double town XP.
  • Povus: Ishiko the boatwoman now gives Civic Pride XP for each donation, rather than waiting until you've donated 100 times.
  • Battle Chemistry: Fixed a bug with the new treasure effects that boosted minigolem damage +25% (along with some other buffs). This boost did not apply correctly. After it worked correctly it was clearly overpowered, though, so it's been reduced to a +15% damage boost.
  • Increased the chance for monsters in a group to perform self-buffs before engaging in combat.
  • Priest: Fixed the treasure effect "Triage restores X Health over 15 seconds" -- the highest-tier levels of this effect were weaker than intended.
  • Fixed a bug from the last major update that caused delayed-healing effects to trigger twice (once when added, and again after the delay).
  • Added Glamour Berries to the very-rare consumables loot table (the same table that drops Eternal Greens and Minor Panaceas).
  • Reduced the cost of some LEC items on Cinnamon in Sun Vale.
  • Reduced pricing on Riston in the Red Wing Casino for multiple items.
  • New item added to Riston: Liquid Super Buffs! (24 hours) for 150 LEC.
  • Slightly increased the chance to loot Pixie Dust on appropriate mobs.
  • Fixed a bug that caused Chitterface to not drop its quest item if you had killed it in the past 3 hours.
  • Fixed a bug that prevented necromancer pets from being targeted by burst attacks, group buffs, and area heals - Dev comment: the bug was that they couldn't be burst-attacked. In fixing that bug, they became targetable by beneficial spells as well. This wasn't part of the original design of the skill (in particular they were supposed to be immune to most types of healing), but we want to see how this change feels in play.
  • Fixed a bug that prevented some creatures from tracking aggro properly.
  • Young Krakens for the Serbule Druid quest will now stick around for the entire duration of the event.

UI Tweaks & Fixes


  • Main storyline quests are now marked in the Quest Log.
  • Your current hangout is now viewable from inside the Quest Log, at the top of the list of quests
  • An item's associated quests are now shown in the "More Info" window. (Only the quests you are currently on, not ALL quests!)
  • When viewing a work order at the board, you can now view its associated recipe (if you have it unlocked) by right-clicking on the work order icon.
  • Docile enemies (those that don't attack-on-sight) now have their own nameplate color. It defaults to white; you can change that in Settings > GUI > Colors.
  • Made "deliver" quests more obvious by adding the number of items to deliver to the text.
  • Fixed a bug that caused the XP Tracker to reset its position on launch.
  • The current number of free inventory slots is now always visible in the window, even at the smallest size.
  • Fixed a bug that caused nameplates to not sort properly, so closer ones would appear behind further ones.
  • Updated the map UI with new icons for characters and pins.
  • Fixed a bug that made certain ambient sound FX lower than intended.
  • Performance & Dance Appreciation effects are now more obvious.
  • The current Appreciation level is visible on the buffs themselves.
  • A new icon will appear when you are actively appreciating a performance. It shows the level of the current performance and explains how your current buff levels change over time.

Other Stuff


  • Failed network calls on the login screen should no longer cause the Loading screen to hang after picking your character.
  • Your character should no longer get "stuck" and keep moving with your mouse even when you aren't holding in right-click.
  • Updated to Unity version 2021.3.29. This should fix several bugs in Linux, including: - Some parts of the screen are inaccessible to the mouse when in full-screen mode. - Clicking and dragging the mouse doesn't lock the cursor.


[ 2023-09-01 23:08:44 CET ] [ Original post ]

Project: Gorgon
Elder Game, LLC Developer
Elder Game, LLC Publisher
2018-03-12 Release
Game News Posts: 108
🎹🖱️Keyboard + Mouse
Very Positive (2072 reviews)
The Game includes VR Support
Public Linux Depots:
  • P:G Linux [7.37 G]
Available DLCs:
  • Project: Gorgon VIP Membership
  • Project: Gorgon - Extra Character Slots Pack



GO ON AN ADVENTURE

Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) featuring an immersive experience that allows the player to forge their own path through exploration and discovery. We don't guide you through a world on rails, and as a result, there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill-based leveling system that bucks the current trend of pre-determined classes, allowing the player to combine skills in order to create a truly unique playing experience.

AN IMMERSIVE WORLD

When you play Project: Gorgon, we want you to feel as if you’re immersed in a whole new virtual world. Rather than trying to manage this with just graphics and excessive backstory, we’ve designed the game with dozens of gameplay features that make you feel like you’re really there interacting with the world, such as:

  • Each non-player (NPC) you meet has their own goals and interest, and reward players that choose to be their friend.
  • You can drop items on the ground, and other players can pick them up. What’s so great about that? Imagine laying down a trail of literal (virtual) breadcrumbs to guide your friends (or lure your enemies) into the woods.
  • Shopkeepers keep inventory, so you can buy items that other players have sold to them. Want to help out new players? Sell your cast-off items to the shopkeeper in the new player zone and watch the new players go to town.
  • If you are on fire, you can jump into a lake to put it out. This type of mechanic can have a subtle effect on your strategies, especially when you are fighting a fire mage!
  • You can inscribe messages onto items, write books, and even leave notes for other players. Make your name as an in-game poet, or pronounce your greatness to the world!

UNIQUE EXPERIENCES

In Project: Gorgon you kill monsters - a lot of them - and you take their loot. In order to keep the experience fun and interesting, we’ve developed unique combat experiences to keep the fights feeling fresh. The loot is randomly generated, monsters have unique abilities, and dungeons have puzzles, traps, and terrifying bosses! The combat skills are entirely free-form. You can learn as many combat skills as you want, and use any two of them at the same time to create your own personal “class.” Project: Gorgon features dozens to choose from, including:

  • Battle Chemistry: Create huge explosions, inject yourself with mysterious mutagens or program a pet golem!
  • Unarmed Combat: Grapple and control enemies using a situational-aware combo system that varies based on where you are and what day it is.
  • Animal Handling: Tame animals and train them to become ferocious fighters. Then breed your best and sell their offspring to other players.
  • Necromancy: Seek out corpses and graveyards to raise an undead army. No graveyard around? Well, there are always the corpses of your friends.
  • Cow: Got turned into a cow by that boss? That sucks. But learn some kicks and how to stampede, and you'll be right back out there kicking grass in no time!
  • That’s just a few! There’s also Sword Fighting, Combat Psychology, Staff Fighting, Sigil Scripting, Mentalism, and more.

Player Choices are important in Project: Gorgon. You can learn as many skills as you want, but sometimes power comes with downsides. You can become infected with lycanthropy and gain access to very powerful skill sets. As a lycanthrope, you are able to roam the world in a pack or as a lone wolf; however, when there is a full moon (which is tied to the real world lunar calendar) you are stuck in your beast form. There’s no cure for lycanthropy.

You can become a Druid - which will give you great power, but you have to vow to drop everything when there’s an emergency involving nature. It could be a forest fire, a monster invasion or even a pesky insect. Nature never lets you ignore your duties, ever.

New opportunists come open, but others will be closed. Can you bear heavy burdens in exchange for greater power?

JOIN THE COMMUNITY

The community is a critical aspect of Project: Gorgon. We strive to maintain a strong, engaged community, supporting our players through:

  • Live Events with a focus on story.
  • Mechanisms For player-created quest content.
  • Player housing (limited and instanced).
  • Player-managed shops and vendor stalls.
  • In-game communication tools like bulletin boards.
  • Bookshelves where you can write and submit your own books and stories (and players can vote on their favorites).

HELP DEFINE THE GAME

During our beta ("early access") period, your feedback helps improve the game, from small things like bug-reports to large things like new skill suggestions, monster ideas, and more! We've already used hundreds of player-provided suggestions during our alpha period, and we'll use even more suggestions during beta as we get into the down-and-dirty details of combat, crafting, and exploration.

MINIMAL SETUP
  • OS: Ubuntu 18.04
  • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHzMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated GraphicsNetwork: Broadband Internet connection
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04
  • Processor: Quad Core Processor 2.4GHz or fasterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: AMD Radeon R9 / NVIDIA GeForce GTX 1070Network: Broadband Internet connection
  • Storage: 10 GB available space
GAMEBILLET

[ 6056 ]

20.62$ (17%)
3.25$ (19%)
8.39$ (16%)
25.19$ (16%)
5.92$ (15%)
11.04$ (15%)
7.50$ (75%)
17.17$ (14%)
16.94$ (15%)
16.59$ (17%)
4.21$ (16%)
4.44$ (11%)
24.87$ (17%)
34.13$ (15%)
2.51$ (16%)
12.59$ (16%)
16.96$ (15%)
21.24$ (15%)
22.24$ (11%)
50.39$ (16%)
16.96$ (15%)
12.59$ (16%)
50.39$ (16%)
17.79$ (11%)
17.79$ (11%)
17.79$ (11%)
13.86$ (69%)
14.27$ (16%)
33.59$ (16%)
12.59$ (16%)
GAMERSGATE

[ 1470 ]

14.99$ (40%)
22.49$ (25%)
33.99$ (15%)
10.0$ (60%)
1.25$ (75%)
2.0$ (90%)
3.26$ (78%)
13.99$ (30%)
34.99$ (30%)
11.99$ (40%)
1.84$ (74%)
1.31$ (74%)
2.5$ (50%)
2.25$ (89%)
1.84$ (74%)
6.75$ (55%)
5.0$ (75%)
23.99$ (40%)
1.31$ (81%)
0.75$ (81%)
0.5$ (90%)
7.49$ (25%)
1.84$ (74%)
0.53$ (95%)
7.7$ (78%)
6.29$ (30%)
5.52$ (72%)
14.99$ (50%)
1.31$ (81%)
2.63$ (62%)

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