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Hi everyone!
Hathos here, back with another set of updates to Claw Face. These changes are mostly minor bug fixes, as well as polish in certain areas of gameplay. The patch notes below have more specific information about what exactly was changed for patch 1.15.
Once again, thanks for being such an awesome community! We love hearing from you about suggestions you may have, or issues that you may be facing. Until next time, keep eating those baddies!
PATCH NOTES 4/29/2018
Fixes to known Bugs
- Kamikaze Mommy and Bouncers land and get up more reliably after spawning
- Settings Menu no longer causes all menus to disappear
- Load Menu no longer hangs at ~85% completion when starting level
- Load time is slightly improved
- Enemies stick more reliably to the claw from Keira’s face
- Enemies now move headfirst into Keira’s mouth
- There are no more instances where enemies explode the moment they are grabbed
- Bug fix to Level Editor that prevented Levels with > 10 waves from being played
- Fixed fading origin on some “synth lava” level backgrounds
New Features
-All spawned and falling enemies now spin and appear in a faded grey before landing and restoring color on the ground
-Body parts explode out from the enemy when eaten by Keira
-”Sync” Button added to the Level Select Menu to fill the levels downloaded from Steam
-Fireworks emit from the player at wave completion
-Circular marking appears where newly-spawned enemies will land
-Bouncer outline now fades from 0% to 100% over the course of a jump to indicate danger
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