Hello, miners!
Version 1.1.2 is now out. It addresses the common complaint about the click rate limit.
- You will be able to use auto-clickers again at up to 20 clicks per second.
- The message telling you to act "like a boss" is now gone.
In addition to this change, I would like to talk about why the limiting was implemented initially, why it is being rolled back, and what I'm doing in order to make the endgame more interesting and to put the "Quadrillion" achievement within your reach.
The click limit
Initially I added it for several reasons. The main one being the frequent complaints by those who tended to abuse auto-clickers. At certain click-rated the game couldn't process the incoming input and slowed down to a crawl. I also felt that extreme auto-clicking takes away from the intended slow and ambient feel of the game. In my testing, limiting the click rate and using the pop-up message seemed to fix those issues. Of course, now that we have achievements, it created another issue, which I did not realize at the time.
The rollback
Since the intent wasn't to mess with the players' enjoyment of the game, I have removed the pop-up, and substantially increased the rate at which you can auto-click. You will still be unable to auto-click at ridiculous levels, but the game will no longer experience slowdowns either, so I think that's the best of both worlds.
The future
In order to make the endgame more interesting and interactive, and also to allow players to make more gold without having to rely on mindless and boring auto-clicking, I will be adding a mini-game, which will be unlocked at prestige level 10. Right now I am working with an artist to create the necessary assets, and as soon as we are gone, it will be integrated into Goldmine.
I don't want to spoil too much right now, but it will involve gems. And also eggs. Here are a few bits of concept art: https://imgur.com/a/r76mwZR Hope you enjoy them! =)
[ 2018-12-29 00:32:28 CET ] [ Original post ]