





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello all! As you know, Goldmine has been removed from Steam because the communist Chinese review bombed it and complained to Valve to get it banned. It's ok, they aren't the true China - Taiwan is. Anyway, the debacle worked out better than expected. I am now taking time to rewrite it from scratch, add new features, rebalance, and re-pace the whole thing. Once I'm done it will be released on itch.io where I will continue to donate 100% of all proceeds to Ukraine. Unlike Valve's 30%, itch.io only takes 10% of developers' earnings, so more of the purchasers' money will go directly to charity! If you want to playtest the upcoming version 2, let me know! I started a Discord channel where you'll be able to download and test the latest builds as well as provide feedback on features, pacing, etc., to help me make it more fun! Here's an incomplete list of changes so far:
Hello, miners!
Version 1.3 is out today! It does only one thing, but it's a major one. The size of the game's files is now reduced from 202MB to 15MB. This means the game will take up less space on your computer and will be much faster to download.
This comes with a bit of a catch, though...
1. Your previous game state could not be preserved. I tried, but because the platform was being changed completely (not just updated) it wasn't really possible to do that.
2. Windows will likely show you a warning like this:
Click on the "More info" link and you will see these options:
Click on the "Run Anyway" button, and this warning shouldn't appear again until the next update.
The reason for this warning is that I did not supply a certificate. These cost about $350 a year and it's just under what the game makes in a year. I felt that this money would be best spent on charity.
I apologize for these inconveniences. Hopefully the smaller size and better performance will make up for them.
As always, please let me know if you encounter any issues. With a major change like this, some bugs may have found their way in, although I haven't seen any in my testing. Do alert me if you happen to find any!
Thank you!
It's been a while since the last update, but the money has been collecting and now it's time to make another donation. The last time we donated in April of 2022, meaning the last payment that Valve sent me was for March of 2022. This current donation will comprise the payments I received from April 2022 to May of 2023. The payments for June, July, August, September, and October of 2023 haven't arrived yet, but I expect to receive them next month and will donate them next time. Here is the breakdown: From April 2022 to May of 2023, after refunds, VAT, and Valve's cut the game made a total of $535.83. Here is the breakdown. It's more granular than last year, because I felt I should be more transparent with this data. [table] [tr] [td]2022 [/td] [td]net copies sold (after returns)[/td] [td]net steam sales (after vat and refunds)[/td] [td]revenue (after valve's cut)[/td] [/tr] [tr][td]apr[/td][td]143[/td][td]$53.81[/td][td]$37.66[/td][/tr] [tr][td]may[/td][td]64[/td][td]$21.03[/td][td]$14.71[/td][/tr] [tr][td]jun[/td][td]50[/td][td]$12.28[/td][td]$8.52[/td][/tr] [tr][td]jul[/td][td]61[/td][td]$16.12[/td][td]$11.28[/td][/tr] [tr][td]aug[/td][td]75[/td][td]$16.77[/td][td]$11.73[/td][/tr] [tr][td]sep[/td][td]174[/td][td]$42.64[/td][td]$29.84[/td][/tr] [tr][td]oct[/td][td]87[/td][td]$28.04[/td][td]$19.62[/td][/tr] [tr][td]nov[/td][td]231[/td][td]$86.51[/td][td]$60.54[/td][/tr] [tr][td]dec[/td][td]269[/td][td]$137.60[/td][td]$96.32[/td][/tr] [tr] [td]2023 [/td] [td]net copies sold (after returns)[/td] [td]net steam sales (after vat and refunds)[/td] [td]revenue (after valve's cut)[/td] [/tr] [tr][td]jan[/td][td]200[/td][td]$151.92[/td][td]$106.34[/td][/tr] [tr][td]feb[/td][td]44[/td][td]$39.74[/td][td]$27.82[/td][/tr] [tr][td]mar[/td][td]54[/td][td]$34.91[/td][td]$24.44[/td][/tr] [tr][td]apr[/td][td]40[/td][td]$34.54[/td][td]$24.19[/td][/tr] [tr][td]may[/td][td]106[/td][td]$98.75[/td][td]$62.82[/td][/tr] [/table] I matched this donation with $535.83 of my own for a total of $1,071.66 and my company added double that ($2,143.32) for a grand total of $3,214.98, which was sent to this charity. Overall, we've donated $6,214.98 to Ukraine so far and it couldn't have been done without your support! Thank you all so much for the second year in a row!!! Sincerely, Alaric von Teplitz.
The last announcement got deleted, but all I said there still stands. I support Ukraine and am horrified and absolutely disgusted by the Russian invasion, the Russian war crimes, and all the Russian lies. Furthermore, I am disgusted by the support that Russia is receiving from a number of other non-free countries such as China. To this end I'm announcing the following changes: [olist]
: . , . , , . . , ! ! ! , ! . . . , , . . . , 20- . . . . . . . . . , , . ! ! To Westerners: I wonder how many Ukrainians have to be murdered by Russian war criminals before the West gets over its cowardice and realizes that fighting Russia in 2022 is necessary even at a risk to ourselves, just as fighting Germany and Japan was necessary in 1939. Don't get me wrong, I'm not some gung-ho warmonger. I don't want any kind of war, I don't want to kill people, and I don't want to die. To a nuke or otherwise. But I also don't really want to continue on, knowing that this was being done and we just ignored it so that we could proceed with our comfortable lives. We, as humans, have an obligation to stop Putin just like our ancestors had an obligation to stop Hitler. Even those of them who weren't directly attacked by him. nmsl
Hello, miners! This patch is a followup to patch 1.2 and includes several improvements that were implemented thanks to the feedback from the community. In particular I want to express my appreciation to those players who commented in this discussion thread. Their suggestions and ideas were instrumental to getting this patch out the door. On to the changes themselves, these are several:
Hello, miners!
I'm happy to welcome you to patch 1.2! It addresses the most common concern that you (the players) have voiced since the release: the lack of content upon reaching the endgame.
In this update, those of you who've reached prestige level 10, will notice a dangerous-looking egg. Click on it and you will find a cave with dozens of dragon eggs inside. Quite a few of them contain precious gems that can be sold for huge sums of money. Be careful, however! Some of those eggs contain little baby dragons that are about to hatch. Don't wake them up if at all possible.
This mini-game can be replayed as many times as you like, which should make it much easier to reach the coveted "Quadrillion" achievement. It also comes with 10 new achievements for you to reach and showcase in your Steam profile!
I hope you enjoy this free update! Both myself and the artist put quite a bit of time and effort into it, even working on New Year's eve and the 1st of the year to bring it to you before the Steam sale ends. We'd love to hear what you think, and, just so you know, every positive review brings us a lot of joy!
Happy New Year, and thank you for playing Goldmine!
Hello, miners! Version 1.1.2 is now out. It addresses the common complaint about the click rate limit.
Hello, miners! Version 1.1.0 is out for Windows today and with it comes the most requested feature: the achievements! steamhappy I've also updated all of the dependencies to their latest versions, making them more stable and secure. This comes with a few trade-offs: the package size is somewhat increased and the support for 32-bit systems is gone. Overall, though, very few people (if anyone) should be affected. As to getting the achievements, please make sure the game is launched after Steam is launched. While there's still no DRM and you can play the game without Steam, it does need to talk to Steam in order to grant you those sweet golden icons. I hope you enjoy this update! Happy Holidays!
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