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Reliefs : Diary of devs #15
To make a good Reliefs 0.2 version, we need the new arms for the player! The arms in the game is very important because they are the first element of 3D visible in the first plan with the torches or the Pilums. The 3D object must be faultless with a perfect textures and animations.
Dynamic Reliefs : I want a more dynamical gameplay, where you can climb, jump or run on the wall to reach the new platforms. You have always your ropes to make you a new way in the ruins, but in the 0.2 version of Reliefs you must be carreful of you strength when you climb on the walls or run and jump, you cannot jump everywhere all time. You need to think your path that you will take to arrive at your aim in order to consume the less strength as possible.
Torch and a Pilum ? Yes, the bow is abandoned in favor of Pilum, more Roman and not see or use in the other games. More information about the Pilum in the next weeks!
[ 2019-06-12 09:38:24 CET ] [ Original post ]
Hello everyone!
Diary of devs ?
Every week without a patch or update for Reliefs.
I would do a small diary to explain the progress of the next update for Reliefs.
In this diary, I show you the last screenshots, objects or just you explain the next patch or update content. I try to involve you in the development of the game, in order to give you the last news of the game development.
Do not hesitate to submit your opinion.
The beginning of Reliefs 0.2 :
To make a good Reliefs 0.2 version, we need the new arms for the player! The arms in the game is very important because they are the first element of 3D visible in the first plan with the torches or the Pilums. The 3D object must be faultless with a perfect textures and animations.
Dynamic Reliefs : I want a more dynamical gameplay, where you can climb, jump or run on the wall to reach the new platforms. You have always your ropes to make you a new way in the ruins, but in the 0.2 version of Reliefs you must be carreful of you strength when you climb on the walls or run and jump, you cannot jump everywhere all time. You need to think your path that you will take to arrive at your aim in order to consume the less strength as possible.
Torch and a Pilum ? Yes, the bow is abandoned in favor of Pilum, more Roman and not see or use in the other games. More information about the Pilum in the next weeks!
[ 2019-06-12 09:38:24 CET ] [ Original post ]
Reliefs
Calepin Studio
Developer
Calepin Studio
Publisher
2018-09-07
Release
Game News Posts:
88
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(27 reviews)
The Game includes VR Support
Public Linux Depots:
- Reliefs Linux64 [1.36 G]
Reliefs is a first-person platform adventure puzzle game in a Mediterranean environment covered with Roman ruins left for centuries or indeed millennia.
EXPLORE:
Explore a lost universe, where time stopped at the fall of the Roman Empire.
Where the great cities formerly filled with People have now been swallowed up by vegetation, land and water. Where the passage of time has started to make a once prosperous civilisation disappear.
PUZZLES:
Explore ruins filled with forgotten puzzles and history, understand these puzzles in order to solve them and to understand your story and the history of these ruins. Based on logic, these puzzles will allow you to acquire bas-reliefs in order to restore two parallel Roman stories and help you make your choice; because this lost universe may not be what you think.
GAMEPLAY:
You are not naked in this forgotten world. You have a bow, arrows, ropes and torches to help you move around in this environment. The bow and arrows connected to ropes will allow you to climb higher and higher and to new areas. With the torches, you can explore the dark corners of these ruins. However the arrows, ropes and torches are not unlimited, you will have to collect different materials throughout the universe to create new torches, arrows and ropes. Use them wisely!
What choices led to these large cities being forgotten?
Explore them to learn more about them, but also about you!
- Your universe is unique and randomly generated, each part is unique.
- Complete dozens of puzzles all connected by a main story.
- Move and climb wherever you like with your bow, arrows and ropes.
- Make arrows, torches and ropes to keep moving.
- Collect dozens of objects and statues from the Roman era.
- Lose yourself in a realistic and enchanting 3D environment!
EXPLORE:
Explore a lost universe, where time stopped at the fall of the Roman Empire.
Where the great cities formerly filled with People have now been swallowed up by vegetation, land and water. Where the passage of time has started to make a once prosperous civilisation disappear.
PUZZLES:
Explore ruins filled with forgotten puzzles and history, understand these puzzles in order to solve them and to understand your story and the history of these ruins. Based on logic, these puzzles will allow you to acquire bas-reliefs in order to restore two parallel Roman stories and help you make your choice; because this lost universe may not be what you think.
GAMEPLAY:
You are not naked in this forgotten world. You have a bow, arrows, ropes and torches to help you move around in this environment. The bow and arrows connected to ropes will allow you to climb higher and higher and to new areas. With the torches, you can explore the dark corners of these ruins. However the arrows, ropes and torches are not unlimited, you will have to collect different materials throughout the universe to create new torches, arrows and ropes. Use them wisely!
What choices led to these large cities being forgotten?
Explore them to learn more about them, but also about you!
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04. and CentOS 7 64bit
- Processor: Intel i5 2.5GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan-capable NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270
- Storage: 5 GB available space
- OS: Ubuntu 16.04. Ubuntu 18.04. and CentOS 7 64bit
- Processor: Intel i7 3.4GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan-capable NVIDIA GeForce GTX 1080 or AMD Radeon RX 580
- Storage: 5 GB available space
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