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Reliefs The time of The Lemures 0.4.10 released!
In addition to a new area explored, this update includes graphical improvements such as adding shadows for clouds, the player now generates a shadow (yes you have a body!), significant improvements for the using the torch in the game and many more!
- Added Tellus level. - Added Tellus hell level. - Addition of a central platform in the level of the Temple of Pluto to prepare the end of the game.
- Optimized the particles around the player which give a performance boost compared to the previous update.
- Clouds now cast shadows on the environment without performance loss. - Improved rendering of terrain textures with indirect light. - Improved the light of the torches lit in the environment, adjusted their intensities and their areas of effect. - The torches that can be lit in the environment now generate shadows in real time, their refresh is however longer in order to avoid consuming too much performance. - The torch thrown by the player now generates shadows in real time. - The torch thrown by the player emits a higher light in order to avoid problems with a cut or too big shadow. - Improved rendering of cliffs at long distance. - Changed the color of vegetation translucency. - Added drop shadow for the player, now you have a body!
- The torch light dropped by the player now activates as soon as it spawns, before it had to hit the ground to light up. - When dropping the torch on the ground, the torch is now thrown in front of the player for better visibility. - When the player grabs onto a ledge with a torch equipped, the torch is now automatically thrown in front of the player so it lands on the platform above the player for better visibility. - Readjusted the size of the player's arms and body to fit more properly into the environment than the horse or structures. - Added many new player animations and improved old ones to better match the new cast shadow. - Increased player detection area for ledges to make climbing easier. - Increased player detection area for the ropes.
- The torch light now correctly follows the torch even if it falls from very high or rotates. - The SPQR banners visible on the trireme in the introduction are now at the correct light intensity. - Changed the color of the game logo in the introduction, the intensity was too strong. - You can no longer run with the bent bow. See you next month for the 0.4.11 update!
[ 2023-04-30 10:19:07 CET ] [ Original post ]
Hello everybody !
Tellus level is now available!
Tellus is a Roman goddess, the mother of all things, personifying nature, fertile lands and the seasons. It also bears the name of Tellus Mater or better known, Terra Mater.
This is currently the largest area in the game to explore, with puzzles based on the seasons!
Summary of the update:
In addition to a new area explored, this update includes graphical improvements such as adding shadows for clouds, the player now generates a shadow (yes you have a body!), significant improvements for the using the torch in the game and many more!
Update note:
Level :
- Added Tellus level. - Added Tellus hell level. - Addition of a central platform in the level of the Temple of Pluto to prepare the end of the game.
Performance :
- Optimized the particles around the player which give a performance boost compared to the previous update.
Graphics:
- Clouds now cast shadows on the environment without performance loss. - Improved rendering of terrain textures with indirect light. - Improved the light of the torches lit in the environment, adjusted their intensities and their areas of effect. - The torches that can be lit in the environment now generate shadows in real time, their refresh is however longer in order to avoid consuming too much performance. - The torch thrown by the player now generates shadows in real time. - The torch thrown by the player emits a higher light in order to avoid problems with a cut or too big shadow. - Improved rendering of cliffs at long distance. - Changed the color of vegetation translucency. - Added drop shadow for the player, now you have a body!
Player :
- The torch light dropped by the player now activates as soon as it spawns, before it had to hit the ground to light up. - When dropping the torch on the ground, the torch is now thrown in front of the player for better visibility. - When the player grabs onto a ledge with a torch equipped, the torch is now automatically thrown in front of the player so it lands on the platform above the player for better visibility. - Readjusted the size of the player's arms and body to fit more properly into the environment than the horse or structures. - Added many new player animations and improved old ones to better match the new cast shadow. - Increased player detection area for ledges to make climbing easier. - Increased player detection area for the ropes.
Important bug:
- The torch light now correctly follows the torch even if it falls from very high or rotates. - The SPQR banners visible on the trireme in the introduction are now at the correct light intensity. - Changed the color of the game logo in the introduction, the intensity was too strong. - You can no longer run with the bent bow. See you next month for the 0.4.11 update!
[ 2023-04-30 10:19:07 CET ] [ Original post ]
Reliefs
Calepin Studio
Developer
Calepin Studio
Publisher
2018-09-07
Release
Game News Posts:
88
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(27 reviews)
The Game includes VR Support
Public Linux Depots:
- Reliefs Linux64 [1.36 G]
Reliefs is a first-person platform adventure puzzle game in a Mediterranean environment covered with Roman ruins left for centuries or indeed millennia.
EXPLORE:
Explore a lost universe, where time stopped at the fall of the Roman Empire.
Where the great cities formerly filled with People have now been swallowed up by vegetation, land and water. Where the passage of time has started to make a once prosperous civilisation disappear.
PUZZLES:
Explore ruins filled with forgotten puzzles and history, understand these puzzles in order to solve them and to understand your story and the history of these ruins. Based on logic, these puzzles will allow you to acquire bas-reliefs in order to restore two parallel Roman stories and help you make your choice; because this lost universe may not be what you think.
GAMEPLAY:
You are not naked in this forgotten world. You have a bow, arrows, ropes and torches to help you move around in this environment. The bow and arrows connected to ropes will allow you to climb higher and higher and to new areas. With the torches, you can explore the dark corners of these ruins. However the arrows, ropes and torches are not unlimited, you will have to collect different materials throughout the universe to create new torches, arrows and ropes. Use them wisely!
What choices led to these large cities being forgotten?
Explore them to learn more about them, but also about you!
- Your universe is unique and randomly generated, each part is unique.
- Complete dozens of puzzles all connected by a main story.
- Move and climb wherever you like with your bow, arrows and ropes.
- Make arrows, torches and ropes to keep moving.
- Collect dozens of objects and statues from the Roman era.
- Lose yourself in a realistic and enchanting 3D environment!
EXPLORE:
Explore a lost universe, where time stopped at the fall of the Roman Empire.
Where the great cities formerly filled with People have now been swallowed up by vegetation, land and water. Where the passage of time has started to make a once prosperous civilisation disappear.
PUZZLES:
Explore ruins filled with forgotten puzzles and history, understand these puzzles in order to solve them and to understand your story and the history of these ruins. Based on logic, these puzzles will allow you to acquire bas-reliefs in order to restore two parallel Roman stories and help you make your choice; because this lost universe may not be what you think.
GAMEPLAY:
You are not naked in this forgotten world. You have a bow, arrows, ropes and torches to help you move around in this environment. The bow and arrows connected to ropes will allow you to climb higher and higher and to new areas. With the torches, you can explore the dark corners of these ruins. However the arrows, ropes and torches are not unlimited, you will have to collect different materials throughout the universe to create new torches, arrows and ropes. Use them wisely!
What choices led to these large cities being forgotten?
Explore them to learn more about them, but also about you!
MINIMAL SETUP
- OS: Ubuntu 16.04. Ubuntu 18.04. and CentOS 7 64bit
- Processor: Intel i5 2.5GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan-capable NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270
- Storage: 5 GB available space
- OS: Ubuntu 16.04. Ubuntu 18.04. and CentOS 7 64bit
- Processor: Intel i7 3.4GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Vulkan-capable NVIDIA GeForce GTX 1080 or AMD Radeon RX 580
- Storage: 5 GB available space
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