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Paper Dungeons Crawler [0.27] Room Archetypes

Version 0.27 Release Notes Sunday July 07rd, 2018


Hello everyone, We're thrilled to announce our biggest patch to date, with all final features that we wanted to implement before the final release. We intend to exit Early Access with our next patch, planned in 10 days (if all goes smoothly): July 17th, 2018. We've created lots of new content that should enhance your gameplay's experience: more than 240 new sprites, plus new game mechanisms. Dungeons are now less generic, as each room is now built according to a random archetype (dining room, hall, kitchen, etc.), with specific parameters adapted on each dungeon floor. These room archetypes can also be altered by random hazards: flood, hidden doors, traps, locked doors, etc.
Game Improvement:
  • New graphism to portray the player on the last screen of Character's creation.
  • Room Archetypes: [olist]
  • Hall
  • Columns
  • Chasm
  • Dining
  • Throne
  • Guard
  • Prison
  • Training
  • Kitchen
  • Wizardry
  • Alchemy
  • Storage
  • Catacomb
  • Forge
  • Church
  • Spider Nest
  • Monster Lair
  • Vodun
  • Embalm
  • Torture
  • Bath [/olist]
  • Room Hazards: [olist]
  • Flooded
  • Toxic
  • Overgrown
  • Trapped
  • Hidden
  • Locked
  • On Fire [/olist]
  • New monsters: [olist]
  • Spicky Spider
  • Wooly Spider
  • Black Widow [/olist]
  • New items: [olist]
  • Copper Key
  • Iron Key
  • Gold Key
  • Pear (150 nutrition points)
  • Apple (250 nutrition points) [/olist]
  • A hidden spell to discover.
  • A new trap, [Simple Trap]
  • New decorations, rocks, animal critters.
  • TOP 10 Steam Leaderboard.
  • New difficulty mode [Nightmare] that grants +200% score bonus and even more monsters with +40% on statistics.
Game Mechanisms:
  • Added Closed rooms that need to be opened with a specific key.
  • If there's no available key, you can still break the padlock. Each attempts costs 300 nutrition points. Break chance raised by STR stats. Thieves have a +20% Open Lock bonus.
  • Your character passively looks for hidden doors within a 2 tiles range. Chance of discovery is raised by 5% each turn your character is close to a hidden door. Archers have a +20% bonus on Detect Hidden.
  • If you walk on a Chasm tile, you will drop one floor below.
  • You lose 1 turn when walking on a bramble in an Overgrown room.
  • Walking on a toxic puddle causes a 20% disease.
  • Water on floor can extinguish fire if you are burning.
Game Balance:
  • Start the game with one key of each type in your inventory.
  • Keys can be dropped from drawers, kitchen shelves, crates and vases.
  • All traps now deal more damage.
  • Fire traps and Fire walls now cause Burning for 3 turns.
  • Vases no longer drop food.
  • Animation to break items is 2 times faster.
UI improvements:
  • New monsters added to the Bestiary.
  • New top 10 Steam Leaderboard page available from the High Scores panel.
Fixed bugs:
  • Tutorial stuck when identifying item.
  • Shortcut for diagonal movements not assigned to Numpad.
  • Trap damage shown twice.
Thanks all for your interest, happy gaming and thanks for your support!


[ 2018-07-08 06:01:04 CET ] [ Original post ]



Paper Dungeons Crawler
Agent Mega
  • Developer

  • Agent Mega
  • Publisher

  • April - May 2018
  • Release

  • RPG Singleplayer
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (34 reviews)


  • Review Score

  • http://agentmega.net/paper-dungeons-crawler/
  • Website

  • https://store.steampowered.com/app/754340 
  • Steam Store

  • The Game includes VR Support



    Paper Dungeons Crawler Depot LINUX64 [198.54 M]Paper Dungeons Crawler Depot LINUX32 [159.35 M]

  • Public Linux depots


  • A true turn by turn classic 16 bits Roguelike with a unique specialization system.

    This is a sequel of our first game Paper Dungeons, a few decades later in the same realm.
    Discover the mysterious Dungeons of Cyndaria and an extensive lore to unearth. A plethora of creatures and magical items are waiting for you to step into ever-changing dungeons, with diverse biomes and challenges.

    Defeat Dragon bosses to unleash hidden runes and recover the famous Crown of Cyndaria to become the new true ruler of this kingdom.
    Dungeons can be unforgiving: be sure to eat and rest in time, wisely use all your abilities. Nothing stops you from skipping bosses to rush deeper and deeper, but you’ll surely encounter true death if you don’t take time to level up your character and abilities at each floor.


    Each class has access to 4 rune types and cast spells by drawing them on a runic compass. Start by choosing a main specialization, but shape your character based on your gameplay: if you want to specialize your warrior on bow, just use it more often.
    The game is familiar as classic roguelike such Nethack, enhanced with a modern inventory and an intuitive fast access to melee, ranged or spell casting course of action.



    Life and mana gradually refill after some turns, but you can also choose the faster way by sleeping, which comsumes some precious food.


    Turn by turn gameplay, hunger system, runecast system, random levels with predetermined land patches on each floor, permadeath, cursed and enchanted items, extensive inventory system…

    • 4 Biomes (with caves and dungeons)
    • 60 creature types
    • 120 unique items
    • 5 classes to chose from
    • 6 affinities to chose from, a natural gift that helps your specializations level faster
    • 9 specializations to level up (One-handed weapons/Two-handed weapons/Ranged weapons/Thrown weapons/Runes 1-4/Appraisal)
    • 5 Bosses.
    • 25th random Dungeons floors to beat


    • WARRIOR: JUSTICE, FURY, DARK, DRACONIC
    • ARCHER: ELFIC, SYLVAN, WIND, DROWNIC
    • PRIEST: LIFE, DEATH, NATURE, CHAOS
    • MAGE: FIRE, WATER, AIR, EARTH
    • THIEF: NINJUTSU, POISON, SHADOW, ROBBERY

    AFFINITIES:
    One-handed weapons/Two-handed weapons/Ranged weapons/Thrown weapons/Runes/Appraisal


    The random dungeons are subdivided into 4 biomes with specifics environments and monsters. Each biome feature new dangers and challenges and finish with a boss.




    MINIMAL SETUP
    • OS: Linux Kernal 3.2 32 & 64 bits
    • Processor: Single Core 1.6 Ghz
    • Graphics: 512 Mb non integrated- OpenGL 3.2 to OpenGL 4.5
    GAMEBILLET

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    18.75$ (62%)
    3.0$ (80%)
    16.5$ (67%)
    1.13$ (92%)
    5.39$ (55%)
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    1.8$ (82%)
    3.3$ (78%)
    2.85$ (90%)
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    13.49$ (10%)
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    0.9$ (85%)
    8.0$ (60%)

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