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Paper Dungeons Crawler [1.0] New Animations and Music

Version 1.0 Release Notes Tuesday July 17rd, 2018


Hello everyone, Paper Dungeons Crawler is coming out of Early Access!
This patch is dedicated to improve the gameplay and iron out some last bugs. For that, we've re-timed all animations and added new character animations when Searching/Picking up items, Casting spells and launching Ranged attacks. The character's moves are now smoother and faster. All sounds have been remastered and we added 2 new music themes for each dungeon zones. The songs are played sequentially to maintain a certain mood and progression feeling, but you can switch to next song with a new shortcut [+]. Casters get some love with more damage on spells and even more for the Mage class. Players can now also directly recast their last spell with a new shortcut. Plus some significant game balance changes. Game Improvement:
  • Shorter animations.
  • Faster character moves.
  • New animation: Search/Pick Up items.
  • New animation: Cast spell.
  • New animation: Ranged attack.
  • Better sounds FX quality.
  • 8 new music themes.
  • Vsync On with 60 FPS by default.
  • New command to repeat the last spell.
Game Mechanism:
  • You can now choose to break a Paid chest, if you don't have enough money or just want to try and get the loot for free. You have 30% chance to get the loot intact, 50% if you play a Thief.
Game Balance:
  • Room Hazards now have a greater chance to occur (Locked doors, Invisible doors, traps, etc.)
  • All offensive Mage spells have their damage raised.
  • Players spell damages increased.
  • Mage spell damages greatly increased.
UI improvements:
  • New shortcut, Repeat Spell: [enter]
  • New shortcut, Next Song: [+]
  • You can also move by default your character with the numpad.
Fixed bugs:
  • Dropping into a chasm and being blocked in this state, leading to faulty stairs up and stuck players.
  • Hitting a Start or Load button multiple times resulting in starting or reloading the game multiple times in a row.
  • Animation state sometimes staying stuck on run or attack animations.
  • Picking up the Novice bow will equip it without showing the selected bow.
  • Changing Music settings in game doesn't register right away.
  • Identifying progression on Scroll or Potion not saved.
  • Rodent of Unusual Size already unlocked for new players.
  • Dying while using a teleport or falling in a chasm could crash the game.
  • Thief trap on Robbery runes didn't work anymore.
Thanks all for your interest, happy gaming and thanks for your support!


[ 2018-07-17 14:09:57 CET ] [ Original post ]



Paper Dungeons Crawler
Agent Mega
  • Developer

  • Agent Mega
  • Publisher

  • April - May 2018
  • Release

  • RPG Singleplayer
  • Tags

  • Game News Posts 13  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (34 reviews)


  • Review Score

  • http://agentmega.net/paper-dungeons-crawler/
  • Website

  • https://store.steampowered.com/app/754340 
  • Steam Store

  • The Game includes VR Support



    Paper Dungeons Crawler Depot LINUX64 [198.54 M]Paper Dungeons Crawler Depot LINUX32 [159.35 M]

  • Public Linux depots


  • A true turn by turn classic 16 bits Roguelike with a unique specialization system.

    This is a sequel of our first game Paper Dungeons, a few decades later in the same realm.
    Discover the mysterious Dungeons of Cyndaria and an extensive lore to unearth. A plethora of creatures and magical items are waiting for you to step into ever-changing dungeons, with diverse biomes and challenges.

    Defeat Dragon bosses to unleash hidden runes and recover the famous Crown of Cyndaria to become the new true ruler of this kingdom.
    Dungeons can be unforgiving: be sure to eat and rest in time, wisely use all your abilities. Nothing stops you from skipping bosses to rush deeper and deeper, but you’ll surely encounter true death if you don’t take time to level up your character and abilities at each floor.


    Each class has access to 4 rune types and cast spells by drawing them on a runic compass. Start by choosing a main specialization, but shape your character based on your gameplay: if you want to specialize your warrior on bow, just use it more often.
    The game is familiar as classic roguelike such Nethack, enhanced with a modern inventory and an intuitive fast access to melee, ranged or spell casting course of action.



    Life and mana gradually refill after some turns, but you can also choose the faster way by sleeping, which comsumes some precious food.


    Turn by turn gameplay, hunger system, runecast system, random levels with predetermined land patches on each floor, permadeath, cursed and enchanted items, extensive inventory system…

    • 4 Biomes (with caves and dungeons)
    • 60 creature types
    • 120 unique items
    • 5 classes to chose from
    • 6 affinities to chose from, a natural gift that helps your specializations level faster
    • 9 specializations to level up (One-handed weapons/Two-handed weapons/Ranged weapons/Thrown weapons/Runes 1-4/Appraisal)
    • 5 Bosses.
    • 25th random Dungeons floors to beat


    • WARRIOR: JUSTICE, FURY, DARK, DRACONIC
    • ARCHER: ELFIC, SYLVAN, WIND, DROWNIC
    • PRIEST: LIFE, DEATH, NATURE, CHAOS
    • MAGE: FIRE, WATER, AIR, EARTH
    • THIEF: NINJUTSU, POISON, SHADOW, ROBBERY

    AFFINITIES:
    One-handed weapons/Two-handed weapons/Ranged weapons/Thrown weapons/Runes/Appraisal


    The random dungeons are subdivided into 4 biomes with specifics environments and monsters. Each biome feature new dangers and challenges and finish with a boss.




    MINIMAL SETUP
    • OS: Linux Kernal 3.2 32 & 64 bits
    • Processor: Single Core 1.6 Ghz
    • Graphics: 512 Mb non integrated- OpenGL 3.2 to OpenGL 4.5
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