Hello Dear Community It has been some time since our last update and we are excited to announce version 0.30. In the last update, we said you can expect an improved interface, more analyze features and online gameplay. Since then we have worked hard to bring you all 3 of them. However working on analyze took longer than we expected as it required a lot of rework. As a result online gameplay delayed. We are working hard to deliver these features to you as soon as possible. All things aside, we hope you will take a liking to the new interface as well as new analyze features and improvements. Here is what this update contains; * UI rework; animations, code, textures, widgets * Improved Analyze and Replay * Added ForceQuickPlay feature where you can force the ai to play a move when certain seconds passes * Added functionality to continue last game if it hasn't finished yet * Added functionality to save analyze results to a PGN file * Captured pieces are now placed on the sides * Improved how castling is handled * Added support for DX 10 for older GPUs * MoveArrow is now properly positioned and scaled * Prevented chess engine settings warning from showing up every time * Very slight performance improvements * Made it so that coffees at the side will always be visible * Changed spectator start rotation so that it looks from Light sides perspective at the start * Changed side names from "White/Black" to "Light/Dark" as some players noted that they feel uneasy with the former ones * Fixed saving wrong information inside PGN files in some cases * Fixed a bug where en passant was seen as invalid move if the checking piece is the target of en passant * Fixed a bug where king could still capture an enemy piece if it was standing behind the king when looked from the piece protecting the enemy piece * Fixed a bug where options from previous chess engines would still be around with later chess engines * Fixed a bug related to standard algebraic notation when an ambiguous move happens, which caused pgn files to be corrupt, hence un-analyzable * Fixed looking from light player' perspective when dark side is selected Also, here is what you can expect from next versions to come; ---0.31--- * Online Gameplay * Improvements to Multiplayer * Many small improvements ---0.32--- * Support for OSX and Linux Until next time, have fun and take care.
Hello Dear Community It has been some time since our last update and we are excited to announce version 0.30. In the last update, we said you can expect an improved interface, more analyze features and online gameplay. Since then we have worked hard to bring you all 3 of them. However working on analyze took longer than we expected as it required a lot of rework. As a result online gameplay delayed. We are working hard to deliver these features to you as soon as possible. All things aside, we hope you will take a liking to the new interface as well as new analyze features and improvements. Here is what this update contains; * UI rework; animations, code, textures, widgets * Improved Analyze and Replay * Added ForceQuickPlay feature where you can force the ai to play a move when certain seconds passes * Added functionality to continue last game if it hasn't finished yet * Added functionality to save analyze results to a PGN file * Captured pieces are now placed on the sides * Improved how castling is handled * Added support for DX 10 for older GPUs * MoveArrow is now properly positioned and scaled * Prevented chess engine settings warning from showing up every time * Very slight performance improvements * Made it so that coffees at the side will always be visible * Changed spectator start rotation so that it looks from Light sides perspective at the start * Changed side names from "White/Black" to "Light/Dark" as some players noted that they feel uneasy with the former ones * Fixed saving wrong information inside PGN files in some cases * Fixed a bug where en passant was seen as invalid move if the checking piece is the target of en passant * Fixed a bug where king could still capture an enemy piece if it was standing behind the king when looked from the piece protecting the enemy piece * Fixed a bug where options from previous chess engines would still be around with later chess engines * Fixed a bug related to standard algebraic notation when an ambiguous move happens, which caused pgn files to be corrupt, hence un-analyzable * Fixed looking from light player' perspective when dark side is selected Also, here is what you can expect from next versions to come; ---0.31--- * Online Gameplay * Improvements to Multiplayer * Many small improvements ---0.32--- * Support for OSX and Linux Until next time, have fun and take care.
Chessia
Hakki Ozturk
Hakki Ozturk
2018-09-20
Indie Strategy Sports Singleplayer Multiplayer
Game News Posts 12
🎹🖱️Keyboard + Mouse
3 user reviews
(3 reviews)
https://store.steampowered.com/app/689270 
The Game includes VR Support
Chessia Linux [139.84 M]
FEATURES
* Play locally with your friends
* Play against the computer with 20 levels to chose from (Stockfish 9 is Default)
* Smooth 3D controls with possible camera angles (WASD)
* Install any chess engine you want (Full UCI support)
* Change any chess engine's settings with easy interface, save those settings or reset them to their defaults
* Save games in PGN file format. Load and watch games or analyze them with 6 different depths
GOALS
* Adding online gameplay on Steam (done)
* Adding Mac and Linux to platforms supported (partly done)
* Improving analyze ability (done)
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