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Update #5: Level Creator Overhaul, Fixes and More!


Since the last update we've been working really hard on fixing a vew of our persistent issues as well as overhauling the entire level creator. ------------------------------------------------------

New Features


Control Overhaul It took a long time to get this in but it was far more awkward / complicated than you'd imagine. All Mirrors and Emitters have a new control system; when clicking anywhere on them, they will start to rotate. This fixes the issue with the smallest mirror that often refuses to turn. Level Creation Overhaul We have overhauled a lot of the level creator that improves how easy it is to make levels, provides guidance on making a level as well as a few tweaks here and there.
  • Added a back button at the naming window.
  • Added validation that requires all levels to have at least one mirror, one emitter and one receptacle.
  • It is no longer possible to have more than one emitter or receptacle on a single level.
  • Added names to each of the buttons.
  • Fixed a bug where the mummy would go active after a few seconds within the level creator.
  • No longer possible to place Mirrors when naming a level.
Options Changes We've also taken steps in improving the functionality and responsiveness of Mirrors.
  • Removed Settings window on launch.
  • Added Graphics Settings to the main menu Options.
  • We will be adding additional settings as time goes on.
Dust Change Improved dust effect when rotating objects.

New Platform


We have also made it possible to play Mirrors on Linux platforms. We know there may be a few functionality issues but we have done our best to weed these out. If you do encounter any please let us know and we'll get them fixed asap.

Bug Fixes


Fixed a lag issue when hitting an ice trap with an emitter. ------------------------------------------------------ We are currently working on getting Mirrors ready for release on touch screen devices. As ever we will continue working on new features for mirrors. These will be released in the next few months. We are also looking at updating our current website to inform you about other projects that we're working. The new site will be far more directed at our games rather than the services we offered. As ever, if you have any feedback we would love to hear it. Rhys


[ 2018-03-28 18:55:04 CET ] [ Original post ]


Update #5: Level Creator Overhaul, Fixes and More!


Since the last update we've been working really hard on fixing a vew of our persistent issues as well as overhauling the entire level creator. ------------------------------------------------------

New Features


Control Overhaul It took a long time to get this in but it was far more awkward / complicated than you'd imagine. All Mirrors and Emitters have a new control system; when clicking anywhere on them, they will start to rotate. This fixes the issue with the smallest mirror that often refuses to turn. Level Creation Overhaul We have overhauled a lot of the level creator that improves how easy it is to make levels, provides guidance on making a level as well as a few tweaks here and there.
  • Added a back button at the naming window.
  • Added validation that requires all levels to have at least one mirror, one emitter and one receptacle.
  • It is no longer possible to have more than one emitter or receptacle on a single level.
  • Added names to each of the buttons.
  • Fixed a bug where the mummy would go active after a few seconds within the level creator.
  • No longer possible to place Mirrors when naming a level.
Options Changes We've also taken steps in improving the functionality and responsiveness of Mirrors.
  • Removed Settings window on launch.
  • Added Graphics Settings to the main menu Options.
  • We will be adding additional settings as time goes on.
Dust Change Improved dust effect when rotating objects.

New Platform


We have also made it possible to play Mirrors on Linux platforms. We know there may be a few functionality issues but we have done our best to weed these out. If you do encounter any please let us know and we'll get them fixed asap.

Bug Fixes


Fixed a lag issue when hitting an ice trap with an emitter. ------------------------------------------------------ We are currently working on getting Mirrors ready for release on touch screen devices. As ever we will continue working on new features for mirrors. These will be released in the next few months. We are also looking at updating our current website to inform you about other projects that we're working. The new site will be far more directed at our games rather than the services we offered. As ever, if you have any feedback we would love to hear it. Rhys


[ 2018-03-28 18:55:04 CET ] [ Original post ]



Mirrors
Monocool Interactive
  • Developer

  • Monocool Interactive
  • Publisher

  • 2017-10-11
  • Release

  • Indie Strategy Casual Singleplayer
  • Tags

  • Game News Posts 18  
    🎹🖱️Keyboard + Mouse
  • Controls

  • 9 user reviews

    (9 reviews)


  • Review Score

  • http://www.monocool-interactive.com/mirrors
  • Website

  • https://store.steampowered.com/app/709470 
  • Steam Store

  • The Game includes VR Support



    Mirrors Content Linux [158.59 M]

  • Public Linux depots



  • Mirrors is a light reflecting puzzle game inspired by The Mummy and the Ancient Egyptian method of reflecting light with mirrors.

    You play as an adventurer searching for treasure in a vast number of tombs. To navigate through the tombs, reflect beams of light around using the mirrors that are at your disposal. Hit the receptacle with the light and the door to the next tomb will become unlocked. The deeper into the ruins you venture, the more dangerous it becomes. Overcome obstacles, avoid traps and defeat enemies while attempting to complete each tomb and retrieve the Canopic Jars.

    When you're done searching for treasure there are other ways to put your adventuring skills to good use. Why not put yourself to the test in the timed mode? Think you're better than a Pharaoh? Try your hand at creating your own levels with the Level Creator, then head on over to the Curator's Well and show them off to your friends.

    Good luck, adventurer!
    MINIMAL SETUP
    • Processor: Dual Core 3.0 GHzMemory: 512 MB RAMStorage: 250 MB available space
    • Memory: 512 MB RAMStorage: 250 MB available space
    • Storage: 250 MB available space
    RECOMMENDED SETUP
    • Processor: Quad Core 3.0 GHzMemory: 1 GB RAMStorage: 250 MB available space
    • Memory: 1 GB RAMStorage: 250 MB available space
    • Storage: 250 MB available space
    GAMEBILLET

    [ 5951 ]

    25.46$ (15%)
    20.74$ (17%)
    8.37$ (16%)
    16.79$ (16%)
    9.74$ (35%)
    18.39$ (8%)
    15.99$ (20%)
    3.20$ (68%)
    1.58$ (84%)
    5.94$ (15%)
    1.83$ (8%)
    4.59$ (8%)
    8.29$ (17%)
    4.43$ (56%)
    20.99$ (30%)
    8.95$ (78%)
    16.97$ (15%)
    16.39$ (18%)
    33.19$ (17%)
    8.47$ (15%)
    15.09$ (25%)
    4.24$ (15%)
    3.93$ (21%)
    16.97$ (15%)
    24.89$ (17%)
    0.68$ (86%)
    8.49$ (15%)
    8.39$ (16%)
    16.79$ (16%)
    32.02$ (47%)
    GAMERSGATE

    [ 3154 ]

    0.3$ (92%)
    0.38$ (92%)
    2.64$ (78%)
    0.48$ (52%)
    0.8$ (60%)
    7.5$ (85%)
    1.2$ (85%)
    0.23$ (92%)
    17.05$ (51%)
    1.13$ (92%)
    19.99$ (20%)
    19.8$ (67%)
    0.38$ (92%)
    2.0$ (90%)
    2.25$ (85%)
    16.24$ (35%)
    1.95$ (85%)
    0.75$ (85%)
    3.0$ (62%)
    10.0$ (75%)
    15.75$ (55%)
    0.6$ (92%)
    0.94$ (81%)
    0.23$ (77%)
    5.4$ (64%)
    4.0$ (80%)
    16.5$ (67%)
    1.13$ (92%)
    2.25$ (92%)
    2.55$ (87%)

    FANATICAL BUNDLES

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    HUMBLE BUNDLES

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