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Name

 Blacksmith 

 

Developer

 Otis Miller 

 

Publisher

 Otis Miller 

 

Tags

 Indie 

 

RPG 

 

Simulation 

 

Singleplayer 

Release

 2019-01-11 

 

Steam

 € £ $ / % 

 

News

 45 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/787840 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Blacksmith Linux [234.19 M] 




LINUX STREAMERS (0)




Progress Update

Hi Everyone,

I've just uploaded a build which deals with a lot of little bugs in the story and gameplay.

Right now what I'm doing is fixing the final cutscenes. I'm currently waiting for art and music assets before I upload that content. We're looking at having the first draft of the finished game by the end of August.

The main thing I want feedback on is the Farms/Food system. I'm happy that the player gets to do some farming, but I feel that actually it's quite tedious. I'm thinking of overhauling it with a much simpler system where you get 'ingredients' in the Dungeon, then Trade with the Farmer to cash in combinations of those ingredients for meals with permanent stat boosts. Or perhaps I'll just streamline the current system. Everyone's thoughts are appreciated on that.


There may still be a couple of instances of Hero Stats changing permantly after a cutscene or something similar. If you spot any instances like this, please let me know and I'll fix them promptly.

See you all later in August as Blacksmith approaches the finish line! Get your Heroes strong for the end!

Cheers,
Otis and Maly


[ 2018-08-04 15:48:46 CET ] [ Original post ]