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Weekly Dev Update - 1/4/2018


Hey Survivors! We made it!

Leaving Steam Early Access on Jan 5th at 1PM EST!


After just about 7 months in Early Access, it's now time to move on. The game has been content complete for about two months now and the focus since then has been polishing through smaller, less drastic patches. As of right now, the game is fairly stable, runs much better than when we launched Early Access and represents the experience I was aiming for! I'm very happy to transition out of Early Access and allow a larger group of players to start trying to survive the nightmare!
THANK YOU to everyone for your support, feedback and constructive criticism during Early Access. I directly implemented tons of community feedback and I encourage you to go back and look at all of our patch notes to see that evolution over time!

But... the game isn't perfect! Why would you leave Early Access!?


Well, the fact is the game will never be perfect. I'm a solo indie developer (with some awesome community support from Standemonium!! and Mr RSpeedy!) and there are hard limits to my resources and time. I've built Outbreak and Outbreak: The New Nightmare over 2+ years working hours daily. I fronted the budget for these games. And I'm very proud of what was produced here. :)
But it's important to aim for milestones and recognize when you hit them. 'The enemy of good is perfection' and I honestly feel Outbreak: The New Nightmare is good. Maybe the animations aren't perfect (I've spent two months trying to upgrade them, but the breakages were too significant), maybe performance isn't perfect (but it has come SO FAR in Early Access), but what's important is the game has been getting fantastic community reception and people are having fun! The content is here. The 4-player co-op is here. Go survive the nightmare and have some fun!
And this isn't the end. Games never stop being developed. There will be patches. There will be new titles in the Outbreak series. This isn't goodbye, it's just the beginning.
So I ask you to look past some of the rough edges and focus on having fun!

Outbreak: The New Nightmare is now available on Xbox One!


In addition, you can now find Outbreak: The New Nightmare on Xbox One. It's a special single-player only release on that console, but it has all of the same content and is still a great adventure. Co-op may come sometime down the road, but I just wasn't able to wing it with my resources. But the game is a lot of fun and runs best on Xbox One X! I encourage you to give it a look!

THANK YOU!


I really mean it. Thank you for all of your feedback, kind words, criticism, streaming, playing and everything else you've done to share the game. I'm very happy that we have an awesome and fun community here! Come talk to us on Discord and grab some co-op buddies! It's time to have some fun, so get out there and start surviving to Wave 25 of Onslaught mode!


[ 2018-01-04 20:05:39 CET ] [ Original post ]

Outbreak: The New Nightmare
Dead Drop Studios LLC Developer
Dead Drop Studios LLC Publisher
2018-01-05 Release
Game News Posts: 96
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed (238 reviews)
The Game includes VR Support
Public Linux Depots:
  • Outbreak: The New Nightmare Linux [9.51 G]
Available DLCs:
  • Outbreak: The New Nightmare - Flashlight Effects
  • Outbreak: The New Nightmare - Camera Effects

Enter an unforgiving survival horror experience as you fight for your life against oppressive odds. The horrors of Arzt Memorial Hospital were just the beginning of the outbreak. As the infection spread across the city, local law enforcement fell quickly. You now find yourself trapped in a hellscape with only a few remaining survivors. Scavenge the environment for supplies, face off against the undead and do anything it takes to survive. You have only one life. Make it count!


Beauty: Experience the nightmare in beautiful high definition 3D.
Film: Fixed and panning camera angles bring the cinematic feel.
Campaign Mode: Attempt to escape the quarantine zone.
Onslaught Mode: Survive endless waves of the undead.
Experiments Mode: Bonus game modes and challenges.
Classic: Hardcore survival horror in an unforgiving apocalypse.
Cast: Choose from unique characters with their own attributes.
Progression: Earn XP, level up and customize each character.
Friends: 4-player online co-op multiplayer featuring voice chat.
Alone: Play single-player offline in all game modes.
Inventory: Choose wisely, your inventory is dangerously limited.
Destruction: Numerous firearms, explosives and melee weapons.
Replay: Semi-random enemy and item layouts.
Controller: Customizable gamepad, mouse and keyboard controls.
Worldwide: Cloud-based multiplayer with region selector means no NAT issues.

MINIMAL SETUP
  • OS: Ubuntu (64-bit)
  • Processor: Core i5Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Geforce GTX 750 TI / AMD Radeon R9 270XNetwork: Broadband Internet connection
  • Storage: 12 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu (64-bit)
  • Processor: Core i7Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce GTX 970 / AMD Radeon R9 290XNetwork: Broadband Internet connection
  • Storage: 12 GB available space
GAMEBILLET

[ 6138 ]

3.00$ (85%)
4.07$ (18%)
6.01$ (14%)
16.52$ (17%)
14.99$ (25%)
26.29$ (12%)
12.59$ (16%)
12.59$ (16%)
22.98$ (23%)
4.22$ (15%)
5.94$ (15%)
12.50$ (50%)
16.24$ (35%)
13.32$ (73%)
8.39$ (16%)
12.44$ (17%)
8.25$ (17%)
17.59$ (12%)
12.29$ (18%)
8.47$ (15%)
18.87$ (46%)
12.89$ (14%)
21.24$ (15%)
7.19$ (76%)
16.97$ (15%)
0.80$ (90%)
5.91$ (83%)
3.92$ (84%)
2.51$ (16%)
3.76$ (62%)
GAMERSGATE

[ 3458 ]

3.48$ (83%)
4.95$ (67%)
3.38$ (62%)
9.99$ (50%)
3.75$ (75%)
7.5$ (75%)
2.0$ (90%)
2.4$ (80%)
0.58$ (92%)
15.0$ (70%)
5.0$ (75%)
15.74$ (37%)
4.25$ (79%)
10.0$ (75%)
11.24$ (55%)
0.88$ (82%)
2.0$ (80%)
2.25$ (85%)
1.2$ (85%)
1.0$ (80%)
8.0$ (50%)
2.18$ (78%)
5.0$ (50%)
2.0$ (90%)
6.39$ (20%)
15.0$ (75%)
2.48$ (77%)
3.32$ (74%)
0.9$ (91%)
5.4$ (73%)

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