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Hey Survivors!
Well, it's been a while. But there has been a lot underway behind on the scenes on the Outbreak series since the launch of Outbreak: Epidemic on Xbox One and Steam!
One of the most demanded features across all of the co-op titles in the series is local co-op. I'm happy to announce it's in active development and nearing completion on PC (and then will be coming to consoles in some form in the future) for Outbreak: The New Nightmare. I'll be looking into other titles in the series in the future to see what can happen there, but that will be a discussion for another time.
Although Outbreak: The New Nightmare was a co-op title from day one, online multiplayer and local co-op are two very different beasts. I've found a way to balance the requirements and add proper support, as well as upgrade the underlying engine to the latest version. This local co-op is only possible due to the massive performance upgrades I was able to achieve in the last round of major patching. That being said, you will need a beefy rig to run local co-op on fully maxed out settings and high resolution.
So let's talk about it!
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