
New global mechanic of goods drops
Hard work has been done and now almost every zombie will drop goods after his death.
The stronger zombie - the better goods.
Also added new military bags.
They may be randomly spawned on the locations and may contain bonus goods.
New weapons

Bonecrusher
A simple beginners level weapon

Pick/Axe
A rare weapon and tool and the same time; allows you to mine stones, iron ore and to chop trees.
May be found on the Mutant corpse
New buildings
New buildings are added as a shelter-defense gameplay line. You'll need it in future updates, when zombies will visit your shelter ;)

Wood barricade
A simplest way to protect your shelter

Mettal barricade
Improved base defense barricade

Metal trap
Very good trap, but it should be reloaded after it triggered
Other fixes:
fixed: wrong icons and icon's sizes on Minimap
fixed: interface of craft or inventory didn't work sometimes
[ 2018-05-05 01:36:29 CET ] [ Original post ]