
Good news everyone!
The update #6 is finally available!
My apologies for such a delay.
I faced some massive developement difficulties in the past few weeks.
I had to comb-through every single line of code to make it compatible with the latest engine version but this work simply had to be done to provide some new features and to make further developement fast and convinient.
Finally, a list of changes.
Random events
Military forces closely monitor the zone. From time to time they drop support loads.

You can find a lot of useful things there, event firearms!
Pistol, assault rifle M16 and classic AKM at your service!



Next level buildings
Survivors have always tried to make their homes more save and secure. Now you can upgrade the walls of your home to protect yourself even better.
Now the following imprevements are available to every survivor:
Armored walls:

Armored windows:

Armored doors:

Keep in mind, zombies may start attacking your homes very soon (in future updates ;] )
Better blood. More blood.
Zombies want to look their best. Therefore, it is the turn of blood. When killing a zombie blood will be even more, and it will look better.




And something else. I learned a lot while I was working with blood effects.
In the next update, the blood will be completely reworked and it will look much more better.
Other improvements and fixes
- added a few tip when starting a new game
- improved some animations
- quick slots are moved to the lower side
- fixed bugs with craft
Feel free to report any new bugs and ideas.
The next update will be at the end of November with a lot of new content.
A new bunker location is almost ready:

Thanks to everyone and enjoy the game.
Have fun.
[ 2018-10-27 20:20:12 CET ] [ Original post ]