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Update #9.1


Greetings, Survivor!


A new LifeZ Update has been released today. The main part of this update is fixes and improvements. So, release notes

NEW BLOOD SYSTEM FOR ZOMBIES


As we said before, we developed a new blood system for zombies. The amount of blood now depends on the damage done, the health of the zombies, and other factors. The blood itself now looks even better and more beautiful. Tell us please, how do you feel about it? Leave your feedback about new blood please. It's very important for us.

INTERFACE IMPROVEMENTS


This update brings a completely rewritten code responsible for interaction with items. Everything works better now. Inventory, containers, merging or separation of items. Everything is more intuitive and more stable now Other interface improvements:
  • many GUI elements has hints now. What does this icon mean? Does she have a hot key?
  • now you can use \ delete \ splitt items in every window with the inventory
  • improved tooltips for items: changed layout, important parameters of items are now highlighted in a special color
  • character parameters (health, hunger, thirst) are now shown in all windows the inventory, and the order of displaying these parameters is reduced to a single form

OTHER GAME IMPROVEMENTS


  • when dying at self-own base, item that were in the inventory are not lost; they can be easily picked up
  • dead zombies fade away after a while
  • after killing a zombie, loots now appears next to the zombie in the bag
  • prohibition to unequipping a backpack when there are items in the backpack's slots (protection from items disappearing)
  • support for Numpad enter
  • on the global map it shows how many berries and treasures can be found at each location
  • improved land textures on some forest maps
  • changed empty bottle icon

FIXES


  • fixed: empty bottle was not always given when using the bottle
  • fixed: when loading a saved game, the player did not appear near the survivor's flag
  • fixed: player's minimap icon jerked when picking up items
  • fixed: if a player died at the base, then many objects on the map disappeared
  • fixed: a message with damage was displayed when loading a saved game
  • fixed: zombies were turning around
  • fixed: coal could not be used as fuel
  • added: boards can now be used as fuel
Have a nice game. Good luck with survival -_#


[ 2019-02-07 16:31:00 CET ] [ Original post ]

LifeZ - Survival
iDs Games Developer
iDs Games Publisher
2018-03-29 Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
Mixed (222 reviews)
The Game includes VR Support
Public Linux Depots:
  • LifeZ - Linux [358.79 M]
LifeZ - Survival is a third-person sandbox-survival game, in which players build their hideouts, mine resources, collect food and water. As well as fight the zombies encountered.

You are able to:
- to seek food and water to quench thirst and hunger
- hunt the animals
- build a safe hideout
- manufacture the mined resourced to get better materials
- explore global map with multiple locations
- fight against zombies

MINIMAL SETUP
  • OS: Ubuntu 12.04 LTS or greater
  • Processor: Core 2 duo or betterMemory: 1024 MB RAM
  • Memory: 1024 MB RAM
  • Graphics: HD 5xxx series or greaterSound Card: Optional
GAMEBILLET

[ 6132 ]

26.68$ (11%)
12.59$ (16%)
3.75$ (75%)
12.59$ (16%)
15.00$ (50%)
18.74$ (25%)
12.42$ (17%)
8.44$ (16%)
3.79$ (81%)
8.39$ (16%)
21.99$ (15%)
26.67$ (56%)
1.00$ (80%)
18.39$ (8%)
6.71$ (16%)
33.19$ (17%)
0.90$ (55%)
4.03$ (80%)
12.38$ (17%)
5.37$ (55%)
12.66$ (16%)
8.39$ (16%)
50.37$ (16%)
31.87$ (20%)
16.52$ (17%)
7.50$ (50%)
3.00$ (70%)
9.00$ (50%)
8.25$ (17%)
1.83$ (8%)
GAMERSGATE

[ 2625 ]

0.51$ (87%)
0.51$ (83%)
3.05$ (69%)
11.99$ (40%)
1.7$ (91%)
3.25$ (75%)
4.0$ (80%)
8.5$ (66%)
12.99$ (35%)
6.99$ (30%)
4.0$ (80%)
7.53$ (50%)
12.0$ (70%)
3.6$ (64%)
3.48$ (83%)
18.74$ (25%)
1.67$ (83%)
9.99$ (50%)
7.5$ (75%)
0.45$ (85%)
1.69$ (79%)
4.56$ (89%)
7.19$ (28%)
15.99$ (20%)
1.5$ (85%)
3.14$ (37%)
1.5$ (81%)
0.45$ (85%)
1.6$ (90%)
5.4$ (82%)

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