Update #9.3 The economic growth!
Update #9.3 has been released today. This update introduces many different improvements and fixes, as well as completely changes the approach to the in-game economy. Next, after #9.3, there will be an anniversary update #10, which will introduce new animations, locations and much more. But more about that later. Overall, LifeZ completely changed after #9.3. Now this is completely new in-game experience, craft, economy, etc. It's just not possible to describe absolutely all changes in this update. Therefore, I describe only the most significant and key changes. And in order to fully meet and feel all the changes - you just need to go into the game and start a new game :) So, the list of changes # 9.3.
Reworked almost all crafting recipes. Changed resource requirements for creating workbenches. Many workbenches can now be created very easy! Also changed the recipes on the workbenches themselves. Most items are now made faster, and in some cases less resources are spent. Many resources can now not only be found on locations, but also create on workbenches. For example, the springs needed to create a firearm can now be created on a plumbing bench.
Added 4 new items: Wooden box
You can craft it using pine logs. This is a small box for the initial stage of the game. Allows you to save the first surplus of resources Threads
You can create it by sewing machine using ropes. Required to craft some types of armor. Sweater
You can craft it using threads and cloth. It's a initial armor. Worker boots
You can create it by craft. boots with good protection.
Added silhouettes, if the character is hidden behind any obstacle, such as a tree. Here's what it looks like:
Likewise, zombies are now highlighted when they are hidden behind trees or other obstacles.
[ 2019-03-03 13:21:39 CET ] [ Original post ]
Good day, Survivor!
Update #9.3 has been released today. This update introduces many different improvements and fixes, as well as completely changes the approach to the in-game economy. Next, after #9.3, there will be an anniversary update #10, which will introduce new animations, locations and much more. But more about that later. Overall, LifeZ completely changed after #9.3. Now this is completely new in-game experience, craft, economy, etc. It's just not possible to describe absolutely all changes in this update. Therefore, I describe only the most significant and key changes. And in order to fully meet and feel all the changes - you just need to go into the game and start a new game :) So, the list of changes # 9.3.
CRAFTING
Reworked almost all crafting recipes. Changed resource requirements for creating workbenches. Many workbenches can now be created very easy! Also changed the recipes on the workbenches themselves. Most items are now made faster, and in some cases less resources are spent. Many resources can now not only be found on locations, but also create on workbenches. For example, the springs needed to create a firearm can now be created on a plumbing bench.
NEW ITEMS
Added 4 new items: Wooden box
You can craft it using pine logs. This is a small box for the initial stage of the game. Allows you to save the first surplus of resources Threads
You can create it by sewing machine using ropes. Required to craft some types of armor. Sweater
You can craft it using threads and cloth. It's a initial armor. Worker boots
You can create it by craft. boots with good protection.
EQUIPMENT CHANGES
- changed damage and strength for almost all weapons
- changes armor protection values
- in the boxes on the location you can now find various types of armor and weapons
- Firearms are now much more common in Air Drops
INVENTORY CHANGES
- usable slot removed and quick slots panel added instead
- usable items (food, treatment) can now be used directly from quick slots
- inventory base capacity changed from 8 to 10 slots
- capacity of all backpacks changed:
- lightweight backpack adds 5 slots
- combat backpack adds 10 slots
- army backpack adds 15 slots
SILHOUETTE
Added silhouettes, if the character is hidden behind any obstacle, such as a tree. Here's what it looks like:
Likewise, zombies are now highlighted when they are hidden behind trees or other obstacles.
OTHER CHANGES
- A GUI-cure of game is fully reworked. Now all interfaces work smoother, and the response has become more comfortable. Moreover, the load on the CPU is significantly reduced.
- The tooltips for items now show more parameters, such as "attack speed" for weapons and "burning time" for fuel.
- Zombies are no longer attacking the player until the map is fully loaded.
LifeZ - Survival
iDs Games
iDs Games
2018-03-29
Singleplayer EA
Game News Posts 37
🎹🖱️Keyboard + Mouse
Mostly Positive
(222 reviews)
https://store.steampowered.com/app/809210 
The Game includes VR Support
LifeZ - Linux [358.79 M]
LifeZ - Survival is a third-person sandbox-survival game, in which players build their hideouts, mine resources, collect food and water. As well as fight the zombies encountered.
You are able to:
- to seek food and water to quench thirst and hunger
- hunt the animals
- build a safe hideout
- manufacture the mined resourced to get better materials
- explore global map with multiple locations
- fight against zombies
You are able to:
- to seek food and water to quench thirst and hunger
- hunt the animals
- build a safe hideout
- manufacture the mined resourced to get better materials
- explore global map with multiple locations
- fight against zombies
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS or greater
- Processor: Core 2 duo or betterMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: HD 5xxx series or greaterSound Card: Optional
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