Greetings, survivor.
I would like to share with you information about the next update.
As you know, we are preparing a very big update for Life Z.
On one hand, the update is ready. All the key features that we would like to add are ready and tested.
On the other hand, there is another feature that we really want to include in this update.
This feature is a new sound engine and a complete processing of in-game sound.
Finally, Life Z will have a good, high-quality sound.
The sound engine itself and all sound events are ready, but the sounds still require polishing.
It is because of the work on the sound update has been delayed for a week.
In order not to waste time of the delay, we decided to add the new interface that I showed earlier.
Yes yes, the next update will be even larger than expected. The new interface is also almost completely there. Here are some examples:
Well, for the sake of completeness, here are a few more key features that will be added in the next update.
QUESTS
The quest system and the first quest: clearing the canyon.
The objective is to find a subversive charge, activate it using a special terminal, install it in the place of detonation, provide power and to finally, detonate.
After clearing the canyon, access to new locations with new types of resources will open.
It will be possible to extract copper and birch wood.
The important point is that a quest system have been implemented. In the future we are going to use our new quest system for generating further quests.
SAVE SYSTEM
The save system has been completely redesigned. The game is now saved every time you enter the location or exit to the global map.
But the main thing is that now all locations have their own life. Some of the locations are now saved between visits forever, and others just for a while. For example, the "Airdrop location is available for about 10 minutes and you can go home a few times and return to the location to collect all the goods.
But the location "Gas Station" and "Military base K-62" are preserved forever. This means you can safely put some item in a box at the named locations and then pick it up anytime later.
LAKE
The "Lake" location has been completely redesigned. Now this is a huge area with many features. You can even catch fish for subsequent drying or cooking at the stake.
Following fishing, we are going to add some new items and recipes for cooking fish.
MARKING BOXES
Small but pleasant change: now you can mark your boxes to always know what is inside. This is how it looks
We realise that these changes took us longer than we expected.
Yet the truth be told, this update will completely transform the game.
Here just the greatest changes have been listed.
We expect to publish this update as soon as possible.
Good luck to everyone, and happy survival!
LifeZ - Survival
iDs Games
iDs Games
2018-03-29
Singleplayer EA
Game News Posts 37
🎹🖱️Keyboard + Mouse
Mostly Positive
(222 reviews)
https://store.steampowered.com/app/809210 
The Game includes VR Support
LifeZ - Linux [358.79 M]
You are able to:
- to seek food and water to quench thirst and hunger
- hunt the animals
- build a safe hideout
- manufacture the mined resourced to get better materials
- explore global map with multiple locations
- fight against zombies
- OS: Ubuntu 12.04 LTS or greater
- Processor: Core 2 duo or betterMemory: 1024 MB RAM
- Memory: 1024 MB RAM
- Graphics: HD 5xxx series or greaterSound Card: Optional
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