Celebrating Six Months of Early Access
Weve made significant strides towards bringing Stone Story to its final vision, and have even picked up a few awards along the way! Over the past six months weve:
Development continues to push on full steam ahead. Our current plans are to finish off the remainder of the Stonescript updates. Afterwards, focus will shift onto the Quest system, which will push Stone Story into 3.0 and bring a whole new layer of modular content to the game. Of course, Stone Story RPG would not be where it is right now without all of your support. A huge thank you to every single one of our players and fans! Whether you are part of our Discord, hype the game up to your friends, or simply bought Stone Story and enjoyed it, you make all of our efforts worth it.
If youre in town for either IGF or SXSW, keep an eye out for Stone Story RPG. Our teams will be presenting at both expos and hopefully bring home an award or two! A reminder that IGF has voting open for their Audience Award, so if you havent already done so make sure to vote for Stone Story (and tell all your friends!). Link here: https://forms.gle/QJdkyxuzByCG6nZJ6
Its been incredibly inspiring to see people not only make fanart of Stone Story RPG, but to do so with ASCII art! Check out some of the awesome fan creations weve received over the past few months.
The Skull Gate by Polyducks
ASCII Flamethrower by Freitasth
Winter Dys by Fyda
[ 2020-02-08 23:36:30 CET ] [ Original post ]
Today officially marks the six month of Stone Story RPG in Early Access! Thank you all so much for following the games development journey.
Whats happened in Early Access so far?
Weve made significant strides towards bringing Stone Story to its final vision, and have even picked up a few awards along the way! Over the past six months weve:
- Pushed out a major content update
- Expanded upon Stonescript
- Won awards at Tokyo Game Show and TIGA
- Been nominated for awards at IGF and SXSW
- Held the very first Stonejam
- Squashed over 60 bugs
Development continues to push on full steam ahead. Our current plans are to finish off the remainder of the Stonescript updates. Afterwards, focus will shift onto the Quest system, which will push Stone Story into 3.0 and bring a whole new layer of modular content to the game. Of course, Stone Story RPG would not be where it is right now without all of your support. A huge thank you to every single one of our players and fans! Whether you are part of our Discord, hype the game up to your friends, or simply bought Stone Story and enjoyed it, you make all of our efforts worth it.
IGF, SXSW, and Voting for the Audience Award
If youre in town for either IGF or SXSW, keep an eye out for Stone Story RPG. Our teams will be presenting at both expos and hopefully bring home an award or two! A reminder that IGF has voting open for their Audience Award, so if you havent already done so make sure to vote for Stone Story (and tell all your friends!). Link here: https://forms.gle/QJdkyxuzByCG6nZJ6
Community Fanart
Its been incredibly inspiring to see people not only make fanart of Stone Story RPG, but to do so with ASCII art! Check out some of the awesome fan creations weve received over the past few months.
The Skull Gate by Polyducks
ASCII Flamethrower by Freitasth
Winter Dys by Fyda
Stone Story RPG
Martian Rex, Inc.
Martian Rex, Inc.
2019-08-08
Indie Casual RPG Singleplayer
Game News Posts 143
🎹🖱️Keyboard + Mouse
Very Positive
(798 reviews)
https://stonestoryrpg.com
https://store.steampowered.com/app/603390 
The Game includes VR Support
Stone Story RPG Linux [294.55 M]
Stone Story - OST
In a realm of perpetual evil, a single stone could change everything.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: 64bit. SSE2 instruction set supportMemory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Memory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Storage: 280 MB available spaceAdditional Notes: Potatoware friendly
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