StoneJam 2: The Return of the Script
Stonescript is a scripting language built into Stone Story RPG, used for modifying the character's AI. Easy to use yet powerful, scripts can be as simple as automating potions if your health gets low or optimizing combat to super-human levels. Stonescript can also be used to manipulate a number of in-game elements, like the UI or player cosmetics. Put your avatar in a flying mecha, give them a fancy hat, or create a dynamic healthbar!
The Stonescript Update has greatly expanded what is possible in Stone Story RPG. We want to see what YOU can create! Some of the projects that people have made with Stonescript include:
For StoneJam 2, we have a number of prizes! This time were introducing categories. These categories are meant to help guide you in creating scripts by providing a general theme or idea. They are:
StoneJam will take place from Friday, February 28th (10:00 AM PST) to Monday, March 2nd (11:59 PM PST). You have 86 hours to create and submit your scripts.
StoneJam 2 will be hosted on our Discord server! To gain the new @stonejam role, go to the #commands channel and type !stonejam. Two new channels have been created for this event. Use #stonejam-discussion for all discussion about the jam and reserve #stonejam-submit for submitting entries.
Submission rules: 1. Inside your scripts, at the beginning of each file include: - Name/nickname of author (or multiple names if multiple authors) - Version number of the script - Instructions on how to use it 2. Drop your script into #stonejam-submit, along with screenshots and/or gifs of your entry in action. 3. If a single entry involves multiple interdependent scripts, put them into a zip. 4. Submit different entries separately. 5. You can submit scripts created prior to the jam, as long as the jam weekend is used for meaningfully improving them.
Modding Guide - This walkthrough shows you how to import external scripts into the game. https://steamcommunity.com/sharedfiles/filedetails/?id=2003221477 Stonescript Manual- This writeup gives you an overview of Stonescript's functionality, including variables, commands, and operators: http://stonestoryrpg.com/stonescript/ Community Scripts Compilation - The Stone Story RPG community has already made some awesome scripts! Check out the Google Doc to see some examples of how to work with Stonescript and maybe even get inspiration for your own scripts: https://docs.google.com/document/d/1OKAl_bh3FSdY5C1mXtah87gsaxulqiLfUajVf4Ap2YA/edit The Previous StoneJam - https://itch.io/jam/stonejam
[ 2020-02-27 20:25:53 CET ] [ Original post ]
Stone Story RPGs jam event makes its return this weekend. Update 2.8 has added a vast array of new features to Stonescript, pushing the boundaries of what is possible in Stone Story. Take part in StoneJam 2 and show off your creations!
What is Stonescript?
Stonescript is a scripting language built into Stone Story RPG, used for modifying the character's AI. Easy to use yet powerful, scripts can be as simple as automating potions if your health gets low or optimizing combat to super-human levels. Stonescript can also be used to manipulate a number of in-game elements, like the UI or player cosmetics. Put your avatar in a flying mecha, give them a fancy hat, or create a dynamic healthbar!
What is StoneJam about?
The Stonescript Update has greatly expanded what is possible in Stone Story RPG. We want to see what YOU can create! Some of the projects that people have made with Stonescript include:
- Blackjack
- Fishing
- Combat scripts
- Animated pets
- Custom UI elements
What do I get?
For StoneJam 2, we have a number of prizes! This time were introducing categories. These categories are meant to help guide you in creating scripts by providing a general theme or idea. They are:
- Epic
- Awesome
- Beautiful
- Useful
- Epic = +15 Enchantment
- Awesome = +11 Enchantment
- Beautiful = +10 Enchantment
- Useful = +10 Enchantment
When is StoneJam?
StoneJam will take place from Friday, February 28th (10:00 AM PST) to Monday, March 2nd (11:59 PM PST). You have 86 hours to create and submit your scripts.
How do I participate?
StoneJam 2 will be hosted on our Discord server! To gain the new @stonejam role, go to the #commands channel and type !stonejam. Two new channels have been created for this event. Use #stonejam-discussion for all discussion about the jam and reserve #stonejam-submit for submitting entries.
How do I submit my StoneJam entry?
Submission rules: 1. Inside your scripts, at the beginning of each file include: - Name/nickname of author (or multiple names if multiple authors) - Version number of the script - Instructions on how to use it 2. Drop your script into #stonejam-submit, along with screenshots and/or gifs of your entry in action. 3. If a single entry involves multiple interdependent scripts, put them into a zip. 4. Submit different entries separately. 5. You can submit scripts created prior to the jam, as long as the jam weekend is used for meaningfully improving them.
Stonescript Resources
Modding Guide - This walkthrough shows you how to import external scripts into the game. https://steamcommunity.com/sharedfiles/filedetails/?id=2003221477 Stonescript Manual- This writeup gives you an overview of Stonescript's functionality, including variables, commands, and operators: http://stonestoryrpg.com/stonescript/ Community Scripts Compilation - The Stone Story RPG community has already made some awesome scripts! Check out the Google Doc to see some examples of how to work with Stonescript and maybe even get inspiration for your own scripts: https://docs.google.com/document/d/1OKAl_bh3FSdY5C1mXtah87gsaxulqiLfUajVf4Ap2YA/edit The Previous StoneJam - https://itch.io/jam/stonejam
Stone Story RPG
Martian Rex, Inc.
Martian Rex, Inc.
2019-08-08
Indie Casual RPG Singleplayer
Game News Posts 143
🎹🖱️Keyboard + Mouse
Very Positive
(798 reviews)
https://stonestoryrpg.com
https://store.steampowered.com/app/603390 
The Game includes VR Support
Stone Story RPG Linux [294.55 M]
Stone Story - OST
In a realm of perpetual evil, a single stone could change everything.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: 64bit. SSE2 instruction set supportMemory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Memory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Storage: 280 MB available spaceAdditional Notes: Potatoware friendly
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