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"Ascension" Now Available
In Stone Story RPGs newest Legend, "Ascension", players will aid this wayward Pusher in their quest to reach Acropolis, the fabled city among the clouds. What crazy scheme could they possibly have? And what does it have to do with all these chests?! Guess theres only one way to find out... [previewyoutube=0_a5QUPm_w4;full][/previewyoutube]
In this content drop, were adding some scripts from our community event, StoneJam 4, as official scripts in-game! Check them out below and try them in your own games~
To use in-game, add the following line to your Mind Stone: import Cosmetics/PetSnail
To use in-game, add the following line to your Mind Stone: import Games/DigitsPuzzle
To use in-game, add the following lines to your Mind Stone: var freeChest = import UI/FreeChestTracker freeChest.Main()
Three Legends in-game, several more yet to come. Look forward to more adventures in the Dark World!
-SSRPG Team
[ 2021-10-22 18:08:36 CET ] [ Original post ]
Though many Pushers found their fates frozen upon the frigid path of the Icy Ridge, one Pusher endured the icy winds. Shes been spotted on the repaired Bridge, staring into the Stream of the Silent.
Could this stranger know what mysteries await at the end? Do they perhaps dream of Ascension?
Ascension
In Stone Story RPGs newest Legend, "Ascension", players will aid this wayward Pusher in their quest to reach Acropolis, the fabled city among the clouds. What crazy scheme could they possibly have? And what does it have to do with all these chests?! Guess theres only one way to find out... [previewyoutube=0_a5QUPm_w4;full][/previewyoutube]
New Scripts Added
In this content drop, were adding some scripts from our community event, StoneJam 4, as official scripts in-game! Check them out below and try them in your own games~
New cosmetic: Pet Snail by Agerak
To use in-game, add the following line to your Mind Stone: import Cosmetics/PetSnail
New mini-game: Digits Puzzle by Okamiroy
To use in-game, add the following line to your Mind Stone: import Games/DigitsPuzzle
New UI: Doom HUD: Dr Abandonment
To use in-game, add the following lines to your Mind Stone: var freeChest = import UI/FreeChestTracker freeChest.Main()
The Quest Update Continues
Three Legends in-game, several more yet to come. Look forward to more adventures in the Dark World!
-SSRPG Team
[ 2021-10-22 18:08:36 CET ] [ Original post ]
Stone Story RPG
Martian Rex, Inc.
Developer
Martian Rex, Inc.
Publisher
2019-08-08
Release
Game News Posts:
145
🎹🖱️Keyboard + Mouse
Very Positive
(804 reviews)
The Game includes VR Support
Public Linux Depots:
- Stone Story RPG Linux [294.55 M]
Available DLCs:
- Stone Story - OST
In a realm of perpetual evil, a single stone could change everything.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: 64bit. SSE2 instruction set supportMemory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Memory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Storage: 280 MB available spaceAdditional Notes: Potatoware friendly
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