"Titanic Accord" Now Available + Challenge Event V
Stone Story RPG adds its newest Legend, Titanic Accord! After crashing Pallas party in "Mr. Pallas Wild Ride", you find yourself back in the Haunted Halls coming face-to-face with the towering titan himself. He makes a proposition: take his sword and slay the cursed spider that took his skin! As part of the new Quest, Stone Story RPG will also be running its fifth Challenge Event, Titans Trial - Reboot, from November 2nd to November 9th. All players who participate in this event will receive the Blade of the Fallen God, a powerful Lost Item* that further deepens your arsenal. *Lost Items are rare pieces of loot that can be obtained outside of limited-time events. For information on Lost Items and their drop rates, please see here: https://steamcommunity.com/app/603390/discussions/0/4227150602803257910
In this content drop, were adding more scripts from our community event, StoneJam 4, as official scripts in-game! Check them out below and try them in your own games~
To use in-game, add the following line to your Mind Stone: import Cosmetics/PetCranius
To use in-game, add the following line to your Mind Stone: import Cosmetics/CozyCave
To use in-game, add the following lines to your Mind Stone: import UI/Calculator
To use in-game, add the following lines to your Mind Stone: var StealMeter = new UI/StealMeter StealMeter.EXE(x,y,color)
Titanic Accord marks 8 out of 16 planned Legends in the Quest Update. We hope you all look forward to more adventures in the Dark World!
-SSRPG Team [url=https://twitter.com/StoneStoryRPG] Stone Story RPG Twitter Stone Story RPG Discord
[ 2021-11-02 17:20:55 CET ] [ Original post ]
The air is calm. The moon is bright. Just another day of farming for loot in the Dark World.
Yet theres a rumbling from within the Haunted Halls. The great skeleton Pallas has sent for you But why? Perhaps he means to parley; an offer from the giant God himself, a Titanic Accord.
Titans Trial - Reboot
Stone Story RPG adds its newest Legend, Titanic Accord! After crashing Pallas party in "Mr. Pallas Wild Ride", you find yourself back in the Haunted Halls coming face-to-face with the towering titan himself. He makes a proposition: take his sword and slay the cursed spider that took his skin! As part of the new Quest, Stone Story RPG will also be running its fifth Challenge Event, Titans Trial - Reboot, from November 2nd to November 9th. All players who participate in this event will receive the Blade of the Fallen God, a powerful Lost Item* that further deepens your arsenal. *Lost Items are rare pieces of loot that can be obtained outside of limited-time events. For information on Lost Items and their drop rates, please see here: https://steamcommunity.com/app/603390/discussions/0/4227150602803257910
Event Details:
- Complete the quest Titanic Accord to obtain the Blade of the Fallen God
- At the end of this Challenge Event, participants will receive special loot for completing the event: a shiny treasure with an enchantment**
- To proceed with the Challenge, players must complete a series of goals. Each goal completed further improves the loots enchantment bonus (up to a +11 enchantment).
- There are a total of 5 goals, each one requiring you to use the Blade of the Fallen God in creative ways.
- (Note: Events may repeat, and all gameplay-related rewards can still be obtained through normal play. Enchantments can also be removed from the event loot and placed on another item.)
New Scripts Added
In this content drop, were adding more scripts from our community event, StoneJam 4, as official scripts in-game! Check them out below and try them in your own games~
New cosmetic: Pet Cranius by Newominus
To use in-game, add the following line to your Mind Stone: import Cosmetics/PetCranius
New cosmetic: Cozy Cave by link2_thepast
To use in-game, add the following line to your Mind Stone: import Cosmetics/CozyCave
New UI: Calculator by Bl
To use in-game, add the following lines to your Mind Stone: import UI/Calculator
New UI: Steal Meter by Agerak
To use in-game, add the following lines to your Mind Stone: var StealMeter = new UI/StealMeter StealMeter.EXE(x,y,color)
The Quest Update Continues
Titanic Accord marks 8 out of 16 planned Legends in the Quest Update. We hope you all look forward to more adventures in the Dark World!
-SSRPG Team [url=https://twitter.com/StoneStoryRPG] Stone Story RPG Twitter Stone Story RPG Discord
Stone Story RPG
Martian Rex, Inc.
Martian Rex, Inc.
2019-08-08
Indie Casual RPG Singleplayer
Game News Posts 144
🎹🖱️Keyboard + Mouse
Very Positive
(798 reviews)
https://stonestoryrpg.com
https://store.steampowered.com/app/603390 
The Game includes VR Support
Stone Story RPG Linux [294.55 M]
Stone Story - OST
In a realm of perpetual evil, a single stone could change everything.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: 64bit. SSE2 instruction set supportMemory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Memory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Storage: 280 MB available spaceAdditional Notes: Potatoware friendly
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