2x Ki Weekend (and Quick Devlog)
Has your inventory felt light lately? Perhaps it could use a second Skeleton Arm. Maybe a shiny new Name Tag? For a more premium stock of item, visit Uulaas Hotspring Shop and spend all that Ki youll be getting this weekend! From now until Sunday, earn twice the Ki from all sources (this includes both @ and Crystals).
Recently we added the R&D Book to Stone Story RPG, a compendium that encourages players to experiment with Lost Items to earn enchanted rewards, and we'd like to talk about how we got around to making it.
As weve developed the game, weve launched events to accompany new Legends, experiment with mechanics, and celebrate the game with our community. Its that same community that continually helps us make Stone Story the best it can be! The R&D Book is an important step in creating a complete experience for as many players as possible. The core idea was to create a system that would scale with our pace of development. Events have been a great way to challenge players and keep things fresh with content updates through Early Access, but we lacked a way to make use of them outside of an event's original run. Thats where our handy dandy book comes in. We added the R&D Book to keep record of limited events and allow players to complete ones that they might have missed. This way, even new players can enjoy content without feeling like theyve missed out on past events!
Though were still cranking away at the mobile port, were doing our best to keep things active for our community and have plenty of stuff coming down the pipeline. Like quests! Weve got 4 more Legends in the works alongside 3 new Lost Items (such as the Crusader Shield below) and more Challenge Events, but everything requires time to reach a good state of polish. Thank you for your patience as we try to juggle ports, content, and other crazy stuff on our end.
Meanwhile, if you want a chance to flex your Stonescript skills, get ready for the return of StoneJam! Our community has submitted so many cool and creative scripts in the past and we cant wait to see what people come up with this time. Got a suggestion for a StoneJam topic or theme? Let us know what you think would be fun to make a script for! From fishing to flower picking and anything in-between~ [previewyoutube=Ob60pbxtSqM;full][/previewyoutube] That's all for now, we'll see you folks in the next update! -SSRPG Team [url=https://twitter.com/StoneStoryRPG] Stone Story RPG Twitter Stone Story RPG Discord
[ 2022-03-25 16:53:26 CET ] [ Original post ]
2x Ki Event
Has your inventory felt light lately? Perhaps it could use a second Skeleton Arm. Maybe a shiny new Name Tag? For a more premium stock of item, visit Uulaas Hotspring Shop and spend all that Ki youll be getting this weekend! From now until Sunday, earn twice the Ki from all sources (this includes both @ and Crystals).
Ki can be earned from:
- Defeating enemies
- Unmaking items
- Daily Crystal from the Hotspring Shop
- The Weekly Challenge Crystal Treasure
- Crystals from Delta Treasures
Researching & Developing the R&D Book
Recently we added the R&D Book to Stone Story RPG, a compendium that encourages players to experiment with Lost Items to earn enchanted rewards, and we'd like to talk about how we got around to making it.
As weve developed the game, weve launched events to accompany new Legends, experiment with mechanics, and celebrate the game with our community. Its that same community that continually helps us make Stone Story the best it can be! The R&D Book is an important step in creating a complete experience for as many players as possible. The core idea was to create a system that would scale with our pace of development. Events have been a great way to challenge players and keep things fresh with content updates through Early Access, but we lacked a way to make use of them outside of an event's original run. Thats where our handy dandy book comes in. We added the R&D Book to keep record of limited events and allow players to complete ones that they might have missed. This way, even new players can enjoy content without feeling like theyve missed out on past events!
Whats Coming Next
Though were still cranking away at the mobile port, were doing our best to keep things active for our community and have plenty of stuff coming down the pipeline. Like quests! Weve got 4 more Legends in the works alongside 3 new Lost Items (such as the Crusader Shield below) and more Challenge Events, but everything requires time to reach a good state of polish. Thank you for your patience as we try to juggle ports, content, and other crazy stuff on our end.
Meanwhile, if you want a chance to flex your Stonescript skills, get ready for the return of StoneJam! Our community has submitted so many cool and creative scripts in the past and we cant wait to see what people come up with this time. Got a suggestion for a StoneJam topic or theme? Let us know what you think would be fun to make a script for! From fishing to flower picking and anything in-between~ [previewyoutube=Ob60pbxtSqM;full][/previewyoutube] That's all for now, we'll see you folks in the next update! -SSRPG Team [url=https://twitter.com/StoneStoryRPG] Stone Story RPG Twitter Stone Story RPG Discord
Stone Story RPG
Martian Rex, Inc.
Martian Rex, Inc.
2019-08-08
Indie Casual RPG Singleplayer
Game News Posts 143
🎹🖱️Keyboard + Mouse
Very Positive
(798 reviews)
https://stonestoryrpg.com
https://store.steampowered.com/app/603390 
The Game includes VR Support
Stone Story RPG Linux [294.55 M]
Stone Story - OST
In a realm of perpetual evil, a single stone could change everything.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: 64bit. SSE2 instruction set supportMemory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Memory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Storage: 280 MB available spaceAdditional Notes: Potatoware friendly
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