Upcoming Loot Event
Usher in the Year of the Dragon with Stone Story RPG! From February 1 to February 11, face the almighty serpent in his Temple lair for double loot drops. But it wont be Nagaraja you encounter this time around
But wait, there's more! The team is hard at work on getting new content developed and in-game. In late February, well be adding an all new craftable item, the Towering Shield, followed by more quests and in-game events. If youve been at one of our community calls in the SSRPG Discord, youve likely heard about the cool stuff weve got in the works for Parts 2 and 3! Youll visit the towering heights of Acropolis and see for yourself the fabled kingdom above the clouds. Were excited to share more with you in due time, but for now we hope you look forward to seeing what lies hides in the dark moonlit sky~
Once more, wed like to wish a heartfelt thank you to the incredible community that made StoneJam 6 possible. Weve compiled all the StoneJam 6 showcases into one video, totaling dozens of unique user-created cosmetics, minigames, and more. Take a look! [previewyoutube=tZi0KL_8pII;full][/previewyoutube]
[ 2024-01-29 05:50:58 CET ] [ Original post ]
A New Moon is on the Rise
Usher in the Year of the Dragon with Stone Story RPG! From February 1 to February 11, face the almighty serpent in his Temple lair for double loot drops. But it wont be Nagaraja you encounter this time around
Upcoming Content
But wait, there's more! The team is hard at work on getting new content developed and in-game. In late February, well be adding an all new craftable item, the Towering Shield, followed by more quests and in-game events. If youve been at one of our community calls in the SSRPG Discord, youve likely heard about the cool stuff weve got in the works for Parts 2 and 3! Youll visit the towering heights of Acropolis and see for yourself the fabled kingdom above the clouds. Were excited to share more with you in due time, but for now we hope you look forward to seeing what lies hides in the dark moonlit sky~
StoneJam 6 Compilation
Once more, wed like to wish a heartfelt thank you to the incredible community that made StoneJam 6 possible. Weve compiled all the StoneJam 6 showcases into one video, totaling dozens of unique user-created cosmetics, minigames, and more. Take a look! [previewyoutube=tZi0KL_8pII;full][/previewyoutube]
Stone Story RPG
Martian Rex, Inc.
Martian Rex, Inc.
2019-08-08
Indie Casual RPG Singleplayer
Game News Posts 143
🎹🖱️Keyboard + Mouse
Very Positive
(798 reviews)
https://stonestoryrpg.com
https://store.steampowered.com/app/603390 
The Game includes VR Support
Stone Story RPG Linux [294.55 M]
Stone Story - OST
In a realm of perpetual evil, a single stone could change everything.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
Stone Story is an RPG set in a dark and vile world. The game's fluid ascii art is painstakingly animated in plain text by a single insane game developer. The game has been in development since 2014 and is presently in closed beta testing. It features 8 locations to explore, 8 boss fights, mind-blowing ascii cutscenes and plenty of loot to discover.
The casual play contrasts with the retro visuals, providing a unique experience that blends nostalgia with modern design principles. One of the game's defining mechanics is that you have no direct control of the player character. You choose what items to equip, which location to visit and relax while an artificial intelligence does all the exploring, combat and looting. That doesn't mean this is an idle game. Potions and special abilities are maximized by good timing. Boss fights are intense and can keep you at the edge of your seat, requiring quick item swaps if the boss changes patterns. Additionally, an item crafting system allows you to combine otherwise disposable items--rewarding experimentation, giving you interesting choices and making full use of all the gathered loot.
Initial language support is English, Portuguese and Chinese. Further localization will be added based on regional demand.
MINIMAL SETUP
- OS: Ubuntu 18.04+
- Processor: 64bit. SSE2 instruction set supportMemory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Memory: 400 MB RAMStorage: 280 MB available spaceAdditional Notes: Potatoware friendly
- Storage: 280 MB available spaceAdditional Notes: Potatoware friendly
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