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Changelog for 7/17/2016
[ 2016-07-18 03:16:18 CET ] [ Original post ]
Update day!
- Another huge refactor of the skills and card systems! This fixes some bugs and probably introduces more! Growing pains, but has to be done. Better now than later. Let us know if you find anything!
- Added "types" of skills, so they can later be catagorized and viewed independently of the cards they belong to.
- Fixes for waiting times on certain skills before the next skill begins.
- Another huge rewrite of the enemy AI system. They now make meaningful decisions, like using fissure when they're out of options, or using certain spells like antidote or healing when necessary or helpful to do so. No more filling the field and then throwing a fissure on top of it all afterwards. The enemy AI still has a lot of work to be done but is progressing well!
- Fix for madness card sometimes freezing on the board (animation loop)
- Fix for fissure sometimes triggering in your hand in weird situations.
- fixes and improvements to the rewards screen after a duel with an online player
- added Silencer skill; added the Assassin card to use it. Silencer will disable all cards on the enemy field for one full turn. However, they can be awakened individually.
- some tweaks to the card template.
[ 2016-07-18 03:16:18 CET ] [ Original post ]
Forgotten Lore
Coty Getzelman
Developer
Coty Getzelman
Publisher
2017-10-05
Release
FREE
Game News Posts:
47
🎹🖱️Keyboard + Mouse
7 user reviews
(7 reviews)
The Game includes VR Support
Public Linux Depots:
- Forgotten Lore Linux [502.81 M]
What is Forgotten Lore?
Forgotten Lore is an online trading card game. It features dueling with random matchmaking, playing with friends, in game chat, and of course card trading between players. Every card is a Steam Inventory item, which can be traded and/or put on the marketplace. Players set their own rules - we will stay out of trading as much as possible.Collect souls to summon spirits, use your spirits to crush your opponents. Take their tomes both to gain power and to learn more about the story. The game is based in a world far away from our own - in another time. So far away that most of it's lore has been lost to time. Battle after battle, the secrets of the world will reveal themselves to you.
Gameplay
Each player can create their own deck of up to 64 pages, or cards. Place your pages into a Tome, and your deck will be born. Each Tome has it's own unique ability. For example, the default tome card is Leech - which hurts the user by 1 HP every turn, but giving them 2 souls (for summoning cards) in exchange. Another is Mill, which allows summoners to eat away at their own deck for souls. Nothing gained or lost each turn, only what they choose to sacrifice from their own hand.On a player's turn, he/she is able to summon cards, use magic cards, attack the other player's cards or the other player directly. Each player starts with 64 HP, so the goal is to get their HP to zero. With a wide variety of cards with their own unique abilities, the ways to go about it are endless.
The game features a sacrificial system, to summon powerful cards at the expensive of weaker cards (or alternatively - just summoning the stronger cards at a super high soul cost). There are status effects, such as poison, burn, freeze, etc. Overheal also is a big part of the game - healing beyond the normal limitations of a card's abilities.
MINIMAL SETUP
- OS: Ubuntu 14.10+
- Processor: 2.0 GHz CPU. Dual CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL Compatible GPUNetwork: Broadband Internet connection
- Storage: 250 MB available space
- OS: Ubuntu 14.10+
- Processor: 3.0 GHz CPU. Quad CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL Compatible GPUNetwork: Broadband Internet connection
- Storage: 250 MB available space
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