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Changelog for 10/2/2016
[ 2016-10-03 04:53:11 CET ] [ Original post ]
Spent a ton of extra hours this week cranking out all of the bug fixes I could get my hands on! Increased popularity of the game has led to increased number of bug reports. By a looot.
- fix for when you remove a card from deck, it removed shiny card first
- fix for seduxia card bug
- fix for mad witch card bug
- fixed the que text on the duel room matchmaking timer
- fixed protector skill not working sometimes
- greed now burns itself before drawing two cards, so it doesnt take up the slot if its the last in the row
- skills from hand are now only done if actually summoned
- bots can no longer play frozen cards
- movement no longer locks up for skills like madness or awaken
- added a (+newGold) to the end of the gold count on reward screens
- matches in main menu stats screen now ordered by date/time
- some scrollbar fixes in the main menu (known bug: infinitely scrollable bars - it's a unity engine bug :/)
- adjusted the reward curve on the server
- added in a thing to record bot matches on the server database
- when you've played 10 bot matches in a single day, gold reward starts decreasing (to prevent botting - if you think this number is too low or unreasonable let me know)
- first bot match of the day gets you double exp/gold
[ 2016-10-03 04:53:11 CET ] [ Original post ]
Forgotten Lore
Coty Getzelman
Developer
Coty Getzelman
Publisher
2017-10-05
Release
FREE
Game News Posts:
47
🎹🖱️Keyboard + Mouse
7 user reviews
(7 reviews)
The Game includes VR Support
Public Linux Depots:
- Forgotten Lore Linux [502.81 M]
What is Forgotten Lore?
Forgotten Lore is an online trading card game. It features dueling with random matchmaking, playing with friends, in game chat, and of course card trading between players. Every card is a Steam Inventory item, which can be traded and/or put on the marketplace. Players set their own rules - we will stay out of trading as much as possible.Collect souls to summon spirits, use your spirits to crush your opponents. Take their tomes both to gain power and to learn more about the story. The game is based in a world far away from our own - in another time. So far away that most of it's lore has been lost to time. Battle after battle, the secrets of the world will reveal themselves to you.
Gameplay
Each player can create their own deck of up to 64 pages, or cards. Place your pages into a Tome, and your deck will be born. Each Tome has it's own unique ability. For example, the default tome card is Leech - which hurts the user by 1 HP every turn, but giving them 2 souls (for summoning cards) in exchange. Another is Mill, which allows summoners to eat away at their own deck for souls. Nothing gained or lost each turn, only what they choose to sacrifice from their own hand.On a player's turn, he/she is able to summon cards, use magic cards, attack the other player's cards or the other player directly. Each player starts with 64 HP, so the goal is to get their HP to zero. With a wide variety of cards with their own unique abilities, the ways to go about it are endless.
The game features a sacrificial system, to summon powerful cards at the expensive of weaker cards (or alternatively - just summoning the stronger cards at a super high soul cost). There are status effects, such as poison, burn, freeze, etc. Overheal also is a big part of the game - healing beyond the normal limitations of a card's abilities.
MINIMAL SETUP
- OS: Ubuntu 14.10+
- Processor: 2.0 GHz CPU. Dual CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL Compatible GPUNetwork: Broadband Internet connection
- Storage: 250 MB available space
- OS: Ubuntu 14.10+
- Processor: 3.0 GHz CPU. Quad CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL Compatible GPUNetwork: Broadband Internet connection
- Storage: 250 MB available space
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