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Changelog for 10/9/2016
[ 2016-10-10 03:32:11 CET ] [ Original post ]
Thanks for staying up to date with Forgotten Lore! Here are the changes over the last week, which will be in the update tonight.
Changelog:
- Changed connection message on the main menu to clarify that it is connecting to Steam.
- When existing a bot match while in matchmaking que, que is now cancelled automatically.
- Added in art for Seduxia, the Manipulator
- Fixed bug where dueling a bot and returning to the main menu would double the cards in your inventory (visual bug)
- Fix bug where seduxia was miscounting cards in field.
- (networking) cards are now retained on both clients, so information can be extracted about their hand. The data is dummy data to avoid hacking allowing seeing the enemy hand.
- Added new Skill: Return. Returns the target card to the owner's hand for the price of half the cost to summon it.
- Added new card: Cyri the Repulsive, with the skill Return.
- Some api changes on the server to allow this new behavior.
- Added card counter to keep track of cards in the enemy's hand (top right of the duel scene's ui)
- No longer shows the enemy hand's card burning if they draw too many.
[ 2016-10-10 03:32:11 CET ] [ Original post ]
Forgotten Lore
Coty Getzelman
Developer
Coty Getzelman
Publisher
2017-10-05
Release
FREE
Game News Posts:
47
🎹🖱️Keyboard + Mouse
7 user reviews
(7 reviews)
The Game includes VR Support
Public Linux Depots:
- Forgotten Lore Linux [502.81 M]
What is Forgotten Lore?
Forgotten Lore is an online trading card game. It features dueling with random matchmaking, playing with friends, in game chat, and of course card trading between players. Every card is a Steam Inventory item, which can be traded and/or put on the marketplace. Players set their own rules - we will stay out of trading as much as possible.Collect souls to summon spirits, use your spirits to crush your opponents. Take their tomes both to gain power and to learn more about the story. The game is based in a world far away from our own - in another time. So far away that most of it's lore has been lost to time. Battle after battle, the secrets of the world will reveal themselves to you.
Gameplay
Each player can create their own deck of up to 64 pages, or cards. Place your pages into a Tome, and your deck will be born. Each Tome has it's own unique ability. For example, the default tome card is Leech - which hurts the user by 1 HP every turn, but giving them 2 souls (for summoning cards) in exchange. Another is Mill, which allows summoners to eat away at their own deck for souls. Nothing gained or lost each turn, only what they choose to sacrifice from their own hand.On a player's turn, he/she is able to summon cards, use magic cards, attack the other player's cards or the other player directly. Each player starts with 64 HP, so the goal is to get their HP to zero. With a wide variety of cards with their own unique abilities, the ways to go about it are endless.
The game features a sacrificial system, to summon powerful cards at the expensive of weaker cards (or alternatively - just summoning the stronger cards at a super high soul cost). There are status effects, such as poison, burn, freeze, etc. Overheal also is a big part of the game - healing beyond the normal limitations of a card's abilities.
MINIMAL SETUP
- OS: Ubuntu 14.10+
- Processor: 2.0 GHz CPU. Dual CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL Compatible GPUNetwork: Broadband Internet connection
- Storage: 250 MB available space
- OS: Ubuntu 14.10+
- Processor: 3.0 GHz CPU. Quad CoreMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL Compatible GPUNetwork: Broadband Internet connection
- Storage: 250 MB available space
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