New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Forgotten Lore | |
Developer | Coty Getzelman | |
Publisher | Coty Getzelman | | |
Tags | Indie Strategy MMO Singleplayer Multiplayer | | |
Release | 2017-10-05 | |
Steam | FREE |
News | 47 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Need more reviews to generate a review score |
Steam store |  https://store.steampowered.com/app/391240  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Forgotten Lore Linux [502.81 M]
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LINUX STREAMERS (0)
Added a bug reporting system and global stat records! |
Hey guys! Took a bit of a break from devving over the holidays and then squeezed in as much as I could over the last two weeks into one big update! I bring you: a system to let you know when a bug you reported has been resolved and a stats record keeping system.
I decided to go through the list of comments in the database to see what people were saying, what bugs were being repoted, etc. I saw we had 50+ messages in there and just started powering through them one by one. By the time I hit the end I realized that users might not ever know when a bug THEY submitted gets fixed, or when a suggestion THEY submitted was actually accepted and put into the game. This new system fixes that!
When you use the little mail icon on the bottom right and I tick off the message server-side, the next time you start up the game it will let you know what happened!
The next big thing: STATS! A lot of Steam games keep track of some basic stats, but I'm wanting this to evolve to be a lot deeper than just that. Remember the stats screen at the end of every match in Smash: Melee? That's what I'm aiming for. It might not seem like a big deal to some, but to others (like myself) its a huuuuuge deal. So, I'm working on that. You can see your aggregated stats (and even global aggregated stats of all steam users) by hitting stats -> details in-game.
Oh, and at the end of every match of course you'll see a screen that looks like this.
This is all very WIP - so expect the looks to drastically change. I plan on adding WAY more stat tracking. The system is there, so now it just needs to be used! Let me know what you think!
So yeah, that's today's update! You should see it push out sometime tonight and if not tomorrow around midnight if I can't get the internet working where I'm currently at.
- bug reporting system fleshed out
- fix for attacking a tome shwoing the wrong action log message
- fix for leech message saying 2 instead of 3
- enemy playing soul shot twice in a row will no longer leave the card on the field in the case of the target card being killed by the first soul shot
- cleaned up text on the comment box
- specified when sandstorm strikes in the flavor text
- added a button in the options menu to replay the tutorial (doesn't yet replay deck building half of the tutorial)
- made it so steam inventory items have both the card lore and skill text
- stats system
- updated the server stuff to deal with all these new changes
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[ 2016-12-31 20:07:38 CET ] [ Original post ] |