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Timespinner
Lunar Ray Games Developer
Lunar Ray Games Publisher
2018-09-25 Release
Game News Posts: 23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (2522 reviews)
The Game includes VR Support
Public Linux Depots:
  • Timespinner Linux [61.43 M]
  • Timespinner Content [347.65 M]
Summer Update

Hello, everyone, welcome to summer! I hope you all had a wonderful spring season and are ready for the changing weather. We had a fairly mild spring here in Seattle. Let's hope the summer is mild, too! :D Development on Timespinner has been going well, although it really feels like a "Slow and steady wins the race" sort of thing. It's not really possible to rush this sort of project, so it's just a matter of putting in the time everyday to make the game better and better!

Development Progress


Last update I mentioned that the next two big tasks to complete were: putting over 100 pages of text into the game and finishing up the Kickstarter Backer content. Here's how those two things are shaping up. Cutscenes, Dialogue, and Lore Since the last update, we've finished putting all of the text into the game and making it accessible through playing the game naturally. One can now play through the game from start to finish, trigger all of the cutscenes, complete quests, and collect every readable lore item!
An enthusiastic librarian welcomes Lunais to Lachiem! The only content in this department that needs to be finished is character animations during cutscenes. It's no good when a character slides on screen without a walking animation, right?! Kickstarter Designer Backers I've also been working steadily on putting all of the Kickstarter Backer Designer content into the game. This includes new enemies, bosses, and orbs. I've nearly finished all of the Backer enemies and orbs, and just started on the 3 new bosses yesterday!
A Backer-Designer's Passive barrier ability and a new enemy! After I finish this new content, all that's left is to polish the game! Hurray!

New Music!


I'm not the only one who has been busy making stuff for Timespinner. Jeff Ball, the game's composer, has also been hard at work creating the soundtrack. The past few months we've been focusing on finding a unique musical style that fits the game and is also super awesome. I believe we've found that style! Here's a song for the "village" of the game. Timespinner - Sanctuary
An abandoned temple in the past. Lunais finds allies here who are seeking refuge from war. Isn't this song absolutely wonderful? Go Jeff, go! :D

In Conclusion


Thanks for taking the time to read the update! If you'd like to ask any questions, please send me a PM on here, or better yet, stop by during the Weekly Development Livestreams on Twitch (Every Tuesday from 1-4pm PST) to say hi! Alright, take care everyone! Catch you later at the Autumnal Equinox!


[ 2017-06-21 19:33:51 CET ] [ Original post ]

Timespinner is a 2D Metroidvania about Lunais, a young woman who is stranded on a foreign world after the evil Lachiem Empire eradicated her clan. With the Timespinner destroyed and having no hope of returning to the past or her home world, she vows to get revenge on the Emperor himself.

Explore a vast connected world with beautifully drawn pixel art environments. Travel through time to witness the barren present and the lush past of the planet of Lachiem. Collect elemental orbs and mix their powers to destroy your foes with blades and spells. Befriend mysterious familiars and train them to aid you in battle. Take down an entire Empire!

MINIMAL SETUP
  • OS: glibc 2.15+. 32/64-bit
  • Processor: Dual CoreMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
  • Storage: 415 MB available spaceAdditional Notes: SDL_GameController devices fully supported

GAMEBILLET

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0.6$ (91%)
2.13$ (79%)
MacGamestore

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2.49$ (75%)
1.99$ (89%)
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1.99$ (60%)
1.49$ (85%)
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6.24$ (75%)
38.99$ (13%)
1.19$ (88%)
1.99$ (87%)
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1.49$ (94%)
2.48$ (75%)
1.99$ (80%)
1.19$ (88%)
4.24$ (79%)
1.19$ (60%)
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1.09$ (84%)
1.19$ (88%)
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1.49$ (85%)
67.19$ (16%)

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