Timespinner is a 2D Metroidvania about Lunais, a young woman who is stranded on a foreign world after the evil Lachiem Empire eradicated her clan. With the Timespinner destroyed and having no hope of returning to the past or her home world, she vows to get revenge on the Emperor himself.
Explore a vast connected world with beautifully drawn pixel art environments. Travel through time to witness the barren present and the lush past of the planet of Lachiem. Collect elemental orbs and mix their powers to destroy your foes with blades and spells. Befriend mysterious familiars and train them to aid you in battle. Take down an entire Empire!
Explore a vast connected world with beautifully drawn pixel art environments. Travel through time to witness the barren present and the lush past of the planet of Lachiem. Collect elemental orbs and mix their powers to destroy your foes with blades and spells. Befriend mysterious familiars and train them to aid you in battle. Take down an entire Empire!
Small Update: Version 1.021
Tiny update today, mainly to fix a crash!
- Fixed a crash caused the Mushroom Towers being hit by friendly fire.
- Fixed an issue where switching out a specific Orb mid-attack left behind a damage area briefly.
- Added a Yellow Dot to the Map in a specific room.
- Added color fade oscillation for Map Markers in the Map Screen (helps with Markers covering map)
- Optimized Conveyor Belt objects to be more efficient (improves frame-rate on some processors)
- Lowered experience gained from a specific enemy.
[ 2018-10-02 21:30:16 CET ] [Original Post]
Minimum Setup
- OS: glibc 2.15+. 32/64-bit
- Processor: Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 415 MB available spaceAdditional Notes: SDL_GameController devices fully supported
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