Timespinner is a 2D Metroidvania about Lunais, a young woman who is stranded on a foreign world after the evil Lachiem Empire eradicated her clan. With the Timespinner destroyed and having no hope of returning to the past or her home world, she vows to get revenge on the Emperor himself.
Explore a vast connected world with beautifully drawn pixel art environments. Travel through time to witness the barren present and the lush past of the planet of Lachiem. Collect elemental orbs and mix their powers to destroy your foes with blades and spells. Befriend mysterious familiars and train them to aid you in battle. Take down an entire Empire!
Explore a vast connected world with beautifully drawn pixel art environments. Travel through time to witness the barren present and the lush past of the planet of Lachiem. Collect elemental orbs and mix their powers to destroy your foes with blades and spells. Befriend mysterious familiars and train them to aid you in battle. Take down an entire Empire!
Small Update: Version 1.025
Please note that this build will be coming to DRM-Free websites (Humble, GOG) when I'm confident that it's stable.
Thanks!
Keyboard players rejoice! Today's update is for you! I've added ways to customize how you control menus and added options to display keyboard keys instead of gamepad buttons.
1.025
- Added a menu for customizing Menu Controls. (As opposed to Player Controls).
- Added the option to change the default display for gameplay buttons (controller vs keyboard keys).
- Adjusted default controller settings slightly.
- All menu and UI button prompts now show the correct button to press, matching your controller settings.
- Fixed a bug where PS4 L2/R2 buttons were being displayed improperly when drawn alongside text.
- Fixed a bug where the Spotlight SFX sound could continue to play after defeating the Demon Boss.
Please note that this build will be coming to DRM-Free websites (Humble, GOG) when I'm confident that it's stable.
Thanks!
[ 2018-11-08 22:51:42 CET ] [Original Post]
Minimum Setup
- OS: glibc 2.15+. 32/64-bit
- Processor: Dual CoreMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
- Storage: 415 MB available spaceAdditional Notes: SDL_GameController devices fully supported
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