Totally. In fact, all your friends are actually jumping into spikes now, like it's some kind of weird new hang out thing.
Is this the new planking?
Anyways, there's this competition. Some rich dude got bored and now it's a race to your grave. Whoever wins the gauntlet is set for life, not that it'll matter, being dead and all. Die before everyone else, and win a prize! No one bothered to ask what the prize was, and in hindsight, they definitely should have. Oh, well.
Why you should try Death Game:
- Race head first into spikes!
- Bounce your enemies to death!
- Lock your fellow humans out!
- Make your own custom levels, and share them with your friends!
- Play the original Game Jam levels!
- Send the Developer angry emails!
- Jam out to SUPER GAME MUSIC!
Features
- Campaign
- Level Editor
- Dynamic list of your levels
- Play through the original Gamejam version! (We'll admit, we prettied it up a little!)
-Enemby
Some minor changes, a few patches on things that needed it to say hi to all my new players!
Here's the changes:
-Slightly tweaked the main menu look
-Changed tutorial check behaviour. Previously if you never clicked on the tutorial, it would come up everytime asking you to look at it. Now you can just click no once and it stays gone.
-Now level load logic is not able to update every frame. This was just unnecessary so was changed.
-Maybe fixed a rather nefarious bug that would reload a custom level every frame
-Now Campaign levels always load from the "Campaign" folder instead of "CustomContent".
-You can now zoom the camera with NUMPAD- or NUMPAD+. You can also use NUMPAD* to reset your zoom level, but only in editor mode.
-Fixed some bugginess to do with campaign loading. It would still load, but I've now added a manual delay to fix things.
-Reworded some credits information more in tune with the contributor's wishes.
Play on, killers.
Minimum Setup
- OS: Windows Vista SP1+. Mac OS X 10.9+. Ubuntu 12.04+. SteamOS+.
- Processor: CPU: SSE2 instruction set support. (So pretty much anything in the last 10 years)Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 100 MB available space
[ 6407 ]
[ 1893 ]
[ 4309 ]