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Name | The Wild Eight | |
Developer | HypeTrain Digital | |
Publisher | HypeTrain Digital | | |
Tags | Indie RPG Adventure Simulation Singleplayer Multiplayer Co-op | | |
Release | 2019-10-03 | |
GameBillet | 2.97 / € | |
Steam | € £ $ / % |
News | 78 |
Controls | Keyboard Mouse |
Players online |  141  |
Steam Rating | n/a |
Steam store |  https://store.steampowered.com/app/526160  |
How long to Beat |
Main Story |  4 Hours  |
Main Story + Extras |  18 Hours  |
Completionist |  20 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  100,000 .. 200,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 160 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 74 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | The Wild Eight linux [1.84 G]
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DLC | The Wild Eight – Soundtrack
The Wild Eight – Supporter Pack
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Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
LINUX STREAMERS (0)
0.8.52 — Fox, Reworked “Dark Matter” and Map Update |
Greetings from The Wild Eight Development Team! Below are the patch notes for version 0.8.52
Additions:
Foxes are now added to the world of The Wild Eight. Hunt a Fox for a chance to get its tail, which can be used to craft a Fox Hat.
Other players, represented by icons, can now be seen on the Map.
Added the ability to invite other players into the game from lobby.
Changes:
“Dark Matter” side-quest reworked.
Lowered health and hunger meter regeneration rates on several food items.
Fixed an issue, where instead of equipping all Throwing Stones in a single stack, player would only equip one.
You can now activate Hydra-1 Radio Tower with a single click, instead of two - if you’ve acquired both a Generator and a Key Card.
Fixes:
Changes to networking, which caused de-synchronization between players
Fixed an issue with some of the quest-related items not displaying properly.
Fixed an issue where “Garden Salad” healed 15 health points a second instead of intended 1.5 points.
Fixed an issue where the player would receive additional damage after dying from a fall, and therefore dying again after respawn.
Fixed an issue where a non-equipped weapon remained in player’s inventory after his death.
Fixed an issue in “Home, Sweet Home” side-quest, where a key-card dropped by a mutant could get stuck in the wall.
If the furnace is extinguished during the smelting process, the player now receives the intended 60 Ore instead of 1.
Ammo picked up from the ground is now automatically equipped.
Changed stamina rates for the Power Attack.
Removed the ability to fix the broken bridge after finishing the main quest line.
Changes to the Blizzard event - now it spawns no more than once a day.
Fixed an issue where the player was not able to pick the Sledge back up after removing it from his inventory.
Fixed an issue where a player would re-acquire all of the Decipher Keys for “The Door” quest after restarting the game.
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[ 2018-02-07 19:51:07 CET ] [ Original post ] |