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Name

 The Wild Eight 

 

Developer

 HypeTrain Digital 

 

Publisher

 HypeTrain Digital 

 

Tags

 Indie 

 

RPG 

 

Adventure 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2019-10-03 

 

GameBillet

 2.97 /

 

 

Steam

 € £ $ / % 

 

News

 78 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 141 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/526160 

 

How long to Beat

Main Story

 4 Hours 

 

Main Story + Extras

 18 Hours 

 

Completionist

 20 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 100,000 .. 200,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 160  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 74 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 The Wild Eight linux [1.84 G] 


DLC

 The Wild Eight – Soundtrack 


 The Wild Eight – Supporter Pack 



Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.


LINUX STREAMERS (0)




The Wild EIght - Update 0.12

Hows it hanging, Survivors!


The 0.12 update is now live!

This is going to be the final update before the Second Act - so before we move on, Id like to stress an important point:

This update is going to wipe the save files of every user - this is due to our work on improving the netcode.. We apologize for this issue, and will do our best for this not to happen in the future.

Now, onto the new things waiting for you in the update:

Lighting

The new and improved lighting makes the wintry Alaskan landscape look clear as a crisp spring morning. We hope that youll enjoy the way the game looks now!

Randomized Item Containers

Boxes and containers with randomized loot are now scattered all over the Alaskan forest - adding new flavor to an already familiar place!


Crafting re-structured

Weve remade the recipes for some of the items in the Workshop, and added new crafting components - all designed to make crafting in The Wild Eight more streamlined and, most importantly, fun! Plus, you never know - some of these crafting components might be of use later


Improved Combat

From new attack options, to new visual effects - a lot of work was done on the combat in this update. You can now use any type of attack while moving, and each successful hit is now accompanied with a satisfying shaky-cam effect.


Creature AI improvements

Everything in The Wild Eight is constantly changing - and the numerous creatures that roam the wilds are no exception. The AI is now more refined and responsive, not to mention unpredictable!


General Improvements


A few Quality-Of-Life features have been added to the game, aimed at making our players experience a bit less challenging. You can now move the items from the Inventory to Workshop with Shift+Left Click; interactable items are now easier to recognize with a nifty outline, which also turns on when the player character is obscured from view - all of this alongside UI and optimization improvements.


Heres a full list of fixes and improvements in this update:



  • Fixed numerous bugs with the UI.
  • Fixed several issues with The Door quest.
  • Fixed several issues with the Dark Matter quest.
  • Fixed an issue in which bidirectional teleporter did not loose its durability upon use.
  • Fixed an issue in which players were leaving footprints vertically.
  • Fixed an issue in which an item put in a fading campfire restored its freshness (or durability in case with a stick).
  • Fixed an issue in which lighting up a campfire could take too much tries.
  • Fixed an issue in which taking off a Cave Diamond or repaired Flashlight while having two of them equipped, would remove light source from a player.
  • Fixed an issue in which players couldnt exit the credits scene while using gamepad.
  • Fixed an issue in which dying in the Hub from the radiation gave the player immunity to radiation.
  • Fixed an issue in which flare gun only revealed area for a player who used it.
  • Fixed an issue in which player could walk through turret in The Prisoners quest.
  • Fixed an issue in which taking an armed trap would only remove the trap visually.
  • Fixed an issue in which players could enter the others Workshops during its building.
  • Fixed an issue in which subtitles stuck on the screen if player died.
  • Fixed an issue in which player could not swap a weapon slot with clicking on it.
  • Fixed an issue in which players could not cook in the autokitchen using a gamepad.
  • Fixed an issue in which players were freezing in the regeneration capsules in the Hub.
  • Fixed an issue in which the screen would stay gray after leaving Near Death state.
  • Fixed an issue in which player could not learn the Sprint skill if he skipped the tutorial with the Skip Tutorial option in the pase menu.
  • Fixed an issue in which dying in the bunker during the Goodbye Laura quest made this quest impossible to complete.
  • Fixed an issue in which player could not cook in the autokitchen with single mouse click.
  • Fixed an issue in which player could not interact with the Workshop and Shelter windows after pausing the game during the craft, learn or upgrade.
  • Fixed an issue in which marks of the players were left on the map after them leaving the server.
  • Fixed an issue in which players list did not update in the pause menu while playing on the server.
  • Fixed an issue in which players were able to build in places not meant for building.
  • Fixed an issue in which players could not leave a regeneration capsule with the space button (or A on a gamepad)
  • Fixed an issue in which crystals in the Shadow Hunt quest were not spawning.
  • Fixed an issue in which Cook hint for the Furnace was active even while players were not having enough resources.
  • Fixed localisation for picking up rabbit trap hint while playing with a gamepad.
  • Fixed an issue in which Cancel button on the entering password window connected player to a server instead of exiting the window.
  • Fixed an issue in which game progress on the loading screen was always showing 0%.


[ 2019-09-09 21:03:13 CET ] [ Original post ]