Lets start with a cool Artwork made by DoomDog :)
NEW :
- Interstellar Transmission - A terminal command where if you detect and download a signal, you will be able to try to send a back a message with 1 % chance to make contact.
- System Efficiency Booster - A terminal command that will gives you a 10% system efficiany boost
- Signal Analyzation Command - Loop through all save signals and analyze them for more module schematics
- New tech components
- Volume Buttons for signal audio, coordinate detection, radio , etc.
- New graphical option in Graphics -> Particles - controls the particle count in the game
- Explanation about modules and interstellar comunication in Tips
CHANGES :
- Changes of the data download. Current download progress of the data will be saved, if lose signal because of antenna coordinate change and then return back to the correct coordinates, data will not start from 0 , but will continue from the save current download data.
- When you download a signal at 100% you will get all the credits and the signal will be save in the DB before you decode it.
- Installed modules will have greenish color. Before all were the same
- Applying an upgrade will hide the apply button
- Coordinate detection and antenna detection are reduced 4 times - this will encourage you to use the 0.1 value and most importantly the coordinate detection will not exceed the elevation value so it will be easier to calculate them.
- No clear for terminal on enter/exit
- Disable the signal after the Seond UFO leave the scene, no need to wait 10 or more minutes
- The signal frequency range is now from 1050 - 9950
- The steps of the frequency detector is smaller than before. It is done because it is possible to pass through the right frequency and leave it as undetectable.
FIX :
- SetAverage comand in the terminal sets the elevation to min instead of average
- Decoding a signla gives you 0Cr in rare cases
- Graphical bug in antenna camera on the desk
- Tutorial cound is increasing in background - it was not affecting the gameplay
- Reflection probes changes , now they are not overlapping each other causing visual problems.
- Remotecoortrack should work only if a right freq is detected
- When a signal desapear the frequency detector light about Coordinate Detected will become red as i should
- Database / Credits exploit it was pressent in the beta
- Fix FPS dropdown when first UFO appears
- After a event appear in some cases the current signal stays enabled and this cause a conflict
- After the second, third , etc coordinate appearing the coordinate detector shows one line of coordinates instead of 0
- Analyze signal can't be activated second time - Bug from the Beta
- Antenna Collisions Changes - it was a one time glitch where the player drops bellow the floor of the antenna and stays traped there
PS : It was requested to add FOV option in the game. I was hoppping to add it in this update, but the the time wasn't on my side. In the next 3-5 days it will be added.
The game is influenced by SETI . You are in the role to find signals of extraterrestrial intelligence.
GAME FEATURES
Set coordinates and control your Radio Antennas using interactive game controls
Detect randomly generated or special story signals
Download Raw Data and Decode them
Earn science points and upgrade your systems
Day night circle
FEATURE UPDATES AND NEW FEATURES
We have plans to release three absolutely free updates till the end of this year. In fact all of the updates of the game will be free. 1.1 Electrical system. It will be dependent of the Day night circle. 1.2 Servers Error. Right now all the Radio Telescope and the Observatory has Servers build in it. Some of them may failure, so you will have to reboot it to continue your daily work. 1.3 More Signal Variety . We have a lot of story driven signals, but in feature we will implement more of them.