A new UI in the laptop where you can control the rover
The rover is programmable, you can choose between forward, backward, left, right, analyze.
Commands can be stacked so you can execute up to 20 commands
Analyzing the ground can give you science data, like chemical elements that can be converted to resources as credits, electronics, transmitters, etc.
Rover detects radiation and temperature, higher radiation means there is something hidden somewhere. Closer you are higher radiation.
Radio:
UI changes
You now can remove or add a radio from the game.
Generated JSON file in the save folder will stay, so you can do it from there too.
Fixes:
Observatory shader too dark when lights off
Alpha channel rendered before the fog causing graphical black spots at distance.
Sun shafts are now connected with the fog
Fog and Sun Shaft resolution is connected to volumetric effects. In 1.7.1 the fog resolution was around Medium, so High and Ultra can cause you a FPS drop
The final version will include also more signal variety and some Event SignalsKnown issues
Rover wheel detection can sometimes rotate in wrong direction, after the rover is stopped it will reposition ( It is vary rare, but possible )
Rover start position is wrong - there is a button to reset its position.
The game is influenced by SETI . You are in the role to find signals of extraterrestrial intelligence.
GAME FEATURES
Set coordinates and control your Radio Antennas using interactive game controls
Detect randomly generated or special story signals
Download Raw Data and Decode them
Earn science points and upgrade your systems
Day night circle
FEATURE UPDATES AND NEW FEATURES
We have plans to release three absolutely free updates till the end of this year. In fact all of the updates of the game will be free. 1.1 Electrical system. It will be dependent of the Day night circle. 1.2 Servers Error. Right now all the Radio Telescope and the Observatory has Servers build in it. Some of them may failure, so you will have to reboot it to continue your daily work. 1.3 More Signal Variety . We have a lot of story driven signals, but in feature we will implement more of them.