MOBA GM
Zen GM Games Developer
Zen GM Games Publisher
2018-06-29 Release
🎹🖱️Keyboard + Mouse
Mixed
(40 reviews)
The Game includes VR Support
Public Linux Depots:- MOBA GM Depot Linux [250.39 M]
More Bug Fixes, New Features Bug Fixes
v1.03 7/22/2018
- Split playoff preview uses record for that specific split
- GB takes into account wins if winning percentage is tied
- Fixed team stats on league dashboard
- Changed CIS flag from Russian to CIS
- Cleaned up flag images so they work with all countries (even those not in the edit player feature, but you have to use a json file to add them). Specifically, this was for the Czech Republic because it had a space in the name. About 30 or so in total were adjusted.
- Standings country flag popup now gives country instead of region
- Removed a popup about the subreddit. I'm assuming most people that have MOBA GM know already about it.
- Fixed a bug someone had with a custom roster that may apply to other rosters.
- MAJOR BUG FIX: The game was using the synergy data to calculate counter win rate adjustments in game (but not for drafting). This is fixed and could be pretty significant difference in the game results.
- Game now works if you add new champions, but don't add synergy and counter data for those champions.
- Better handles too many players from other regions being on AI teams
- Better AI roster management as well (this was done in part due to the reduced free agents below)
- Fixed custom roster mode resetting if you reenter tools/God Mode
Features
- Added Custom Roster Mode Strength. You can now make rating differences matter more or less and to the degree you wish. This was added due to the custom rosters that were coming out on the subreddit and Steam. The ratings tend to be higher than the normal game. This can make the game seem more random. So using this can make the top teams stand out and still dominate.
- Reduced number of free agents/prospects (this was voted on so I added it here). This also required making the AI roster adjustments more robust since there are fewer players to work with. So AI teams should be better at keeping rosters in line as well.
- Added Malay language to edit player
- Added Indonesian country and language options to edit player (feel free to request other countries and languages)
Next Update
Next update will be Sunday the 29th. You can continue to vote here (there are new features being added to the voting as I get requests for them):
Future Feature Voting
Please do keep sending in bug reports as well.
Thanks!
[ 2018-07-23 01:54:31 CET ] [ Original post ] The premier single-player MOBA eSports management simulation game.
You Set The Strategy
Running an eSports team requires you to make tough decisions:
- Should you recruit a raw player who could be a star, or someone who can contribute right away?
- Should you resign a veteran player, or leave money to sign a free agent?
- Should you trade away your prospects for a player who can help you win now, or stockpile prospects for the future?
- Make the right choices and you can build a dynasty. But make the wrong choices and you'll get fired!
Some Key Existing Features
- Create an unlimited number of leagues
- Play a league for an unlimited number of years (as much as your computer can handle, could be 100+ or even 1000+ years)
- Sign players, make trades, and organize the roster
- Create a league that plays for a championship among 6 major conferences (NA, EU, China, Korea, Taiwan, and a Wild Card conference that has many countries)
- Create a league the has promotion and relegation in either the NA or EU
- God Mode lets you customize the league
- Edit players
- Edit teams
- Edit champions
- Edit champion relative strength (current patch)
- Upload custom player files
- Upload custom player prospect files (new players becoming pro each year)
- Upload custom team files
- Upload custom champion files
- Upload custom patch files
- Give players pick and ban guidance
- Watch a play by play of any game
- Review box scores of any game for any year
- Review league player stats for any year
- Review league team stats for any year
- Autoplay a league and let the AI makes decisions for all teams
- Multiplayer allows you to control as few or as many teams as you want
- plus many many more!
Major New Features
- Secondary conference and ladder (you can make the ladder as big as you want) for each major conference to allow for promotion and relegation in the league with 6 major conferences
- Spring and Fall split format
- Between split tournament
- Champion performance is based on champion patch win rates, player champion ratings, champion synergy, champion countering, and champion early/mid/late game win rates
- Two groups of champions to choose from for your league
- Coach Mode that gives the user the ability to draft champions for each game against the AI (GM Mode lets you just pick players and lets the AI draft for both teams if you prefer)
- More expansive display of champion stats league wide and for each player
- Significant simulation speed improvements from initial versions
MINIMAL SETUP- OS: 64-bit Linux OS
- Processor: Intel or AMD. 64 bitMemory: 2 GB RAMStorage: 2 GB available space
- Memory: 2 GB RAMStorage: 2 GB available space
- Storage: 2 GB available space
RECOMMENDED SETUP- OS: 64-bit Linux OS
- Processor: Intel or AMD. 64 bitMemory: 4 GB RAMStorage: 5 GB available space
- Memory: 4 GB RAMStorage: 5 GB available space
- Storage: 5 GB available space
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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